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The Future of Real-Time Graphics

Bender writes "This article lays out nicely the current state of real-time computer graphics. It explains how movie-class CG will soon be possible on relatively inexpensive consumer graphics cards, considers the new 'datatype rich' graphics chips (R300 and NV30), and provides a context for the debate shaping up over high-level shading languages in OpenGL 2.0 and DirectX 9. Worth reading if you want to know where real-time graphics is heading."

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  1. never say never by johnjones · · Score: 1, Troll

    why should you not say this because it exposes you as a fool

    read what the article says

    you already have the film data they are talking about rendering it in real time

    on top of this Ive seen show's for kids that arnt very complex in terms of story or creatures(vertex wise) that are completely Computer Generated

    so you are a ..... in my eyes

    regards

    John Jones