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Build A Custom-Fit One-hand Keyboard

EyesWideOpen writes: "The New York Times (free reg. req.) has an article about a guy who has invented a one-hand keyboard that really isn't a board at all. The 'Stealthy Keyboard', which is in the prototype development stage, is designed to fit in the palm of the hand and uses the fingertips, the middle of the fingers and combinations of those to generate characters. More information (white paper, downloadable engineering plans, photos, etc.) can be found on this website." Inventor John McKown adds "The kit includes (open) source for the firmware. The code is for a PS/2 port but a USB version is slowly progressing."

60 of 226 comments (clear)

  1. groan by kin_korn_karn · · Score: 5, Funny

    [Insert One Handed Typing Joke Here]

    1. Re:groan by Jucius+Maximus · · Score: 4, Funny
      "[Insert One Handed Typing Joke Here]"

      look at your sig, man!

      "...and you will know me by the trail of dead kittens"

    2. Re:groan by CraigoFL · · Score: 2

      Damn, you "beat" me to it :-P

  2. Twice as productive by x311 · · Score: 5, Funny

    Now I just need two mice for my feet and I can deathmatch myself.

    1. Re:Twice as productive by nido · · Score: 2
      whoa.. I know you were just kinda kidding, but really, that'd be awesome. On one of my mailing lists, there was recently a post about a guy who could multitask his body/attention. He'd be doing one thing on the chalkboard with one hand, doing a completely different thing with the other hand, blah blah, I found the email so here it is:

      (I take no responsibility for what I'm about to post - what you do with the following information is your own business. Be warned that you could seriously screw up your mind...)

      This Multiple Mentalism course is a revised version of the course originated by Harry Kahne in the early 1920s. At that time he was billed as The Incomparable Mentalist and The Man with the Multiple Mind.

      He often demonstrated his ability on stage by doing six different mental operations simultaneously. His platform performance entailed standing in front of a large blackboard with a piece of chalk in each hand while conversing with the audience. There was a newspaper on a music rack in front of him. He began reading the headlines while writing upside down and backwards with one hand and mirror language with the other hand.

      At his left was another small blackboard on which appeared the number 28,642,981,673 --- which was being divided into five unequal parts --- these figures he began computing at the bottom of the large blackboard. To his right was another small blackboard on which appeared seven columns of figures which ran into the millions. These were being added and notated as well at the bottom of the larger blackboard in front of him.

      This was Harry Kahne's demonstration of doing six things at one time, i.e., reading, transposing, writing backwards and upside down, holding a conversation, adding and dividing. These six separate processes actually involve fourteen distinct operations, i.e., hearing questions, answering questions, reading a newspaper, transposing what is read, transposing spelling, writing with right hand, writing with left hand, writing upside down, carrying six different thoughts in mind, retaining questions, retaining figures for addition, retaining figures for division, proving previous work and controlling all other physical actions of the body --- such as walking, bowing, etc..

      At the end of Harry Kahne's demonstrations, people often asked him, "Do you really believe that nearly everyone can learn to perform the amazing mental feats you demonstrate? Is my brain capable of carrying on four to six independent functions at one and the same time, as yours is? Isn't the ability to master your training confined to well educated people?" When answering, Harry Kahne admitted he had only an average brain to do things no other man in history had done. Education had no bearing on it.

      ...


      http://www.rexresearch.com/articles/kahne.htm#kack nowl

      so playing quake against yourself should be no great feat - one personality gets the left hand, the other gets the right hand (i guess you could split the eyes too - is binocular vision important for the fps?)...
      --
      Learn the rules so you know how to break them properly.
      www.teslabox.com
    2. Re:Twice as productive by cheese_wallet · · Score: 2

      That post just made my day. granted it's 10:56pm here, but still, it was worth it.

    3. Re:Twice as productive by cheese_wallet · · Score: 2

      "I've seen people get their hands to do 3 beats at once"

      Sexual jokes aside, I'd call that a total lack of rhythm.

  3. Wow! by Yoda2 · · Score: 4, Funny

    Now if someone would only invent a one-handed mouse...

  4. Been there, done that by blamanj · · Score: 2, Informative

    Hmmm. I guess he never heard of Doug Engelbart. (Inventor of the "chord" keyboard, along with the mouse.)

    1. Re:Been there, done that by stoolpigeon · · Score: 2, Insightful

      I guess he has since his site refers to how this design is different from other chord keyboard designs.

      .

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
  5. It's even worse this time.... by mblase · · Score: 4, Funny

    Look at the shape of the "keyboard". Cylindrical, held in the hand with a loose comfortable grip. All a savvy inventor needs to do is drill a hole through the center and hey... you can type, mouse AND, um, entertain yourself at the same time.

    1. Re:It's even worse this time.... by argStyopa · · Score: 2

      Ow, mom! No! Really, I'm typing a paper! Stop it!....

      --
      -Styopa
  6. Wow.... A chording Keyboard... by MarkusH · · Score: 2

    Like we've never seen one of those before.

    So, why exactly is this different than other types?

    1. Re:Wow.... A chording Keyboard... by stoolpigeon · · Score: 3, Insightful

      Previous chording keyboards haven't been very popular. How is this one different?

      One big reason is that the typing fingers don't grip the unit and don't participate in retaining it within the hand. Trust me; this makes it much simpler to use. It's hard to type with fingers that must grip something at the same time. That's why the only portable one-hander you can buy at present, as far as I know, has a big, ugly, wrist strap . Another reason is that the fingers are never far from their relaxed positions. They don't have to curl tightly, which quickly becomes tiring. This keyboard is small enough to be mostly hidden by the hand so it's not so geeky. Since there's no strap, it can go in and out of a pocket quickly. When you actually get one in your hand you see it's great fun to type so casually and with so little effort.


      Looking at your link- and looking at his site the differences seem pretty obvious in regards to size and cost.

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
    2. Re:Wow.... A chording Keyboard... by JabberWokky · · Score: 2
      Amazingly, it's explained in the article! Imagine that!

      One thing that he says might be original (he hasn't seen it before) is the typing two keys with each finger. Beyond giving eight bits of input (Mmmm... a byte of input), is this unique? It seems like it wouldn't work, but he even acknolwedges that it seems odd and works quite well. It certainly allows for macros and/or a normal share of buckybits (Alt, Control, Shift), something I've never seen in a single hand chording keyboard without having to shift fingers or thumb.

      --
      Evan (no reference)

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    3. Re:Wow.... A chording Keyboard... by _ph1ux_ · · Score: 2

      of course we have - but thats not the point. We have all seen many things that are similar... but in this instance we have yet to see one that is comfortable and works well for the masses and is something that can become integrated into our daily lives.

      this one actually seems to fit the bill more-so than many others, in that it is something that you can have *in* your hand as you walk around and do what ever.... a very good interface to the wearable.

      if you follow the link that you have in your post you see that the others are sitting on a table - the main design feature of the ones you reference is the *chording* - whereas in this design the major feature is the ergonomic usability and portablity which is based on the chording keyboard. Its focus is the application of chording - not the development or creation of.

      so - I think that this particular incarnation of the chording keyboard is very practical and I am going to try to make one myself.

      I do a lot of CAD work - and although I am extremely fast when it comes to typing with my left hand... there are just some things that require both hands on the qwerty - which requires that I lose time drawing by having to let go of the mouse - then grab it again... also one thing that makes CAD'ing less efficient is that flat keyboards are difficult to be very precise when hitting rapidly. Requiring the repeat of commands sometimes as many as three times (with requisite swearing - and hitting the keys harder and harder each pass until the damn machine listens to what you are trying to say)

    4. Re:Wow.... A chording Keyboard... by hyacinthus · · Score: 2

      "of course we have - but thats not the point. We have all seen many things that are similar... but in this instance we have yet to see one that is comfortable and works well for the masses and is something that can become integrated into our daily lives."

      Rough luck on all those stenotypists who've been using machines like this for decades, huh? (Not one-handed, though.)

      hyacinthus.

    5. Re:Wow.... A chording Keyboard... by _ph1ux_ · · Score: 2

      how exactly is that a one handed lightweight portable interface device suitable for wearables?

    6. Re:Wow.... A chording Keyboard... by stoolpigeon · · Score: 2

      reason is because they require the user to learn something new.

      I think you are right but I think that (at least from what I've read) they are also slower. I can't imagine that they wouldn't be. When I type w/two hands- one can be getting ready while the other is working- it's a wider bus if you will. I think the advantage this has is mobility.

      The only other thing that I would add- in response to the above- typing takes time to learn period. I took a class in highschool and spent a semester learning. I'm sure that if you could get people to learn this way it wouldn't be any more difficult. The only question in my mind is does the portability outweigh the loss of speed? In the office environment the answer has to be no.

      --
      It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
  7. Re:this is great by stoolpigeon · · Score: 2

    That was the first thought I had as well.

    I wonder if building some kind of wrist restraint into it would help.

    I don't know much about carpal tunnel but I've seen people w/it wearing braces around their wrists. It seems like it would be easy to incorporate that right into this thing.

    Would that help?

    .

    --
    It's hard to believe that's how Micronians are made. Why don't we see it right now by having you both kiss one another?
  8. This could do a lot I think... by mhore · · Score: 2, Insightful
    From wearable computers to disabled people, it could definitely be useful.

    Then again, there is the Dvorak keyboard layout. I wonder how the speed typing one-handed with Dvorak compares to typing on this gadget?

    Mike.

    --

    Mmmm......sacrelicious.

  9. games by TheFlyingGoat · · Score: 2, Interesting

    I know gaming is probably one of the last things a keyboard designer should consider, but in this case it poses an interesting question: how hard is it to press multiple keys at once? I guess this applies outside of gaming as well. If you use both the middle of fingers as well as the tips, is it easy to press them both? I know for my gaming I need about 15 easily accessible keys. With 5 keys, and all combinations of those you get quite a few more than 15 keys, but I dont want to have to stop running forward while I switch weapons. :)

    --
    You have enemies? Good. That means you've stood up for something, sometime in your life. --Winston Churchill
    1. Re:games by slutdot · · Score: 4, Informative

      Have you looked at Belkin's Nostromo n50 Speedpad? I use this for most games and it work pretty well once you get used to it.

  10. Re:what we need... by Skyshadow · · Score: 2

    Actually, I liked the changing holographic interface the main character in Final Fantasy was using towards the beginning. It seemed well-suited for the applications -- it provided a simple, useful one-handed interface that went completely away when you were done using it.

    --
    Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
  11. Uhg by DaytonCIM · · Score: 2, Funny

    Just another device to distract drivers here in LA. I can just see it now: driving your SUV down the 405, talking on your cellphone, drinking your Starbucks, watching a DVD, and writing an email.

  12. the hidden joke by Jucius+Maximus · · Score: 2

    The joke here is that this was posted under the 'hardware' section. Heh.

  13. coders in 'zone' an endangered species.. by brainspank · · Score: 2, Funny

    this just in... another "go-grammer" was hit and killed today as he walked onto highway 44, 27 miles his home. he was found wearing only boxers and a cheerio-stained ThinkGeek t-shirt, and possessed the tell-tale single large forearm. according to drivers, he shuffled like a zombie with a far-away look in his eye, and seemed to be yelling something about "overflows".

    the last information typed into his portable computer read: "oh shi#!#$%%%%%%%%"

    --
    It's only a model.
  14. Just hope this is wireless by sebi · · Score: 2, Interesting

    Sounds really good to me. Sure - you'd have to learn how to use it, but thats no big deal. I learned how to message pretty fast on my cell phone so I'm sure learning the key "chores" he talked about wont be to hard. Sounds like a good application for Bluetooth. You have the thing with you at all times and can use it to input text into your PDA, phone, Laptop or machine at home. And two years later that guy can release version 2 of his keyboard with built in wristwatch...

  15. this isn't new.... by csguy314 · · Score: 2, Informative

    at all. We did this in one of our labs with the self-titled cyborg, Dr.Steve Mann, at University of Toronto. It was lab 5... you can see for yourself. The class websites are at....

    http://eyetap.org/ece385/

    http://wearcam.org/ece385/

    if you know a little about device drivers, then this isn't very hard...

    --
    This is left as an exercise for the reader.
    1. Re:this isn't new.... by EvilFrog · · Score: 2, Informative

      Yet another person who didn't read the site...

      He never claimed the concept was new. He refers to the Twiddler on the site, for example. It's just that it has several improvements that none, not even yours, have had to date.

      It does not need to be supported by your fingers to hold it, but rather hooks over your hand. It uses the middle part of your fingers to type as well as the tips. It requires barely any movement to press a key, reducing strain on the hand.

      For these improvements he got a patent. Not the concept of a one-handed keyboard.

  16. Cool! covert typing! by The_Guv'na · · Score: 3, Funny

    I'll just hide it in my pocket, and I can stand there quickly typing out covert reports on events, movies, or whatever wherever I am!

    /me wonders what he'd look like

    Uhh... On second thoughts...

    Ali

  17. An example of why patents are a good thing by Anonymous Coward · · Score: 4, Interesting

    This is a fine example of why patents are often a tremendous resource to the technical community. Go download the patent from the USPTO and you'll find the blueprint on how to build one of these yourself.

    Patents are in a way the source code for an invention. By law, they must be detailed enough to allow one skilled in the arts to reproduce the invention. Without patents, inventors would be forced to hid the details of the implementation of their invention (or even the entire invention) from others. With a patent we can have all the details on how an invention works and the inventor can still be protected if he or she wishes to sell the invention. Remember, a patent doesn't prevent you from building something as long as you don't do it for profit.

    Why the slasdot community is so hostile towards patents in principle I shall never understand. Sure, in practice there have some screwy patents issued that shouldn't have been, but in general patents spread rather than restrict knowledge.

    1. Re:An example of why patents are a good thing by Jerf · · Score: 4, Insightful

      "Slashdot", inasmuch as it can be said to have an opinion, is hostile to software patents.

      In fact, many of us against software patents are just fine with mechanical patents, which is after all where patents came from. However, your own message provides an excellent argument about why software should not be patented. When software is patented, it does not provide enough information to allow one skilled in the arts to reproduce the invention, it only sorta/kinda describes it. It does not provide all the details on how the software works. Read, for instance, the Amazon one-click patent, and then try to implement it. You will find that there are hundreds, possibly thousands, of unresolved issues in how exactly the system should work and persist data.

      In fact, patents should really only cover source code. Source code would meet your criteria for the goodness of patents. Source code is already protected under both copyright law (no matter what), and trade secret law (if the company so desires). Why should software be patented, if none of the legitimate advantages of a patent derive from that act, since those advantages and more are covered by the copyright system, yet we get all of the disadvantages that we have seen in software patents (ambiguity, unfair patent grants, patent land grabs)?

      If you can answer that question with some degree of usefulness (i.e., applicability in the real world, rather then vague sweeping claims of potentially hypothetical advantages based on pre-conceived notions, which is all I've ever seen in software patent's defense), then maybe you can ask incredulously why Slashdot is so against patents. Personally, after several years pondering the issue, I don't believe there is an answer, which is why I don't think software should be patentable.

      For all the reasons you mentioned, and a few others (such as the fact the patent is of limited duration), I think that patenting the keyboard in question is totally legitimate. All the posters claiming "this has all been done" to the contrary, there are some legitimately clever and new ideas in this design that deserve protection before one of the established companies steal them from him. Maybe the ideas are dumb and won't work, but he deserves the shot in a fair market to find out whether this product can sell.

      (For those who claim this issue has been done, find me a product with all the characteristics the guy enumerates on his site, and maybe I'll listen then. In particular a chord keyboard with the fingers in neutral like that, that is an excellent idea that apparently isn't obvious, seeing as how no commercial product has done it yet.)

    2. Re:An example of why patents are a good thing by Russ+Nelson · · Score: 2

      That's the theory behind patents. Unfortunately, the theory is seldom achieved. Most patents aren't detailed enough to allow one killed in the arts to reproduce the invention. Most often, inventions ARE obvious to one skilled in the art (because patent examiners aren't skilled in the art). And most often the best way to make money from a patent is by building the thing.

      And I haven't even gotten into submarine patents, which totally subvert the process you described.
      -russ

      --
      Don't piss off The Angry Economist
    3. Re:An example of why patents are a good thing by Jerf · · Score: 2

      Well in some cases, if you would just provide the source in the patent, then people could just copy+paste it and they wouldn't have to buy your product.

      True.

      Every example like this of why Patent law doesn't quite work for software is another example of why software should be covered by copyright, and copyright only. Copyright works. Patents don't. I can list a lot more reasons like this but it's not germane; plus I'm still writing the essay ;-)

  18. Re:Already available, buy it today! by EllF · · Score: 2

    There actually is something "new" about this. Quoting from the article:

    "It's hard to type with fingers that must grip something at the same time. That's why the only portable one-hander you can buy at present, as far as I know, has a big, ugly, wrist strap . Another reason is that the fingers are never far from their relaxed positions. They don't have to curl tightly, which quickly becomes tiring. This keyboard is small enough to be mostly hidden by the hand so it's not so geeky. Since there's no strap, it can go in and out of a pocket quickly. When you actually get one in your hand you see it's great fun to type so casually and with so little effort."

    I've used Twiddlers - they are nice, but everything John (the guy who makes this new one) has said is entirely true.

    --
    We who were living are now dying
    With a little patience
  19. One in each hand ... ? by Hektor_Troy · · Score: 2

    Since you can type 256 (2^8) different "keys" with one hand, would that be 2^16 keys with a two-handed setup?

    Could you perhaps integrate a mouse or trackball into it?

    --
    We do not live in the 21st century. We live in the 20 second century.
    1. Re:One in each hand ... ? by NeMon'ess · · Score: 2

      well have you looked at the pictures on the site?
      ?
      ?
      an eraser head would work, but a trackball wouldn't without modifying it to rest on the hand and forearm. the thumb isn't supposed to move much in the current setup

  20. Upward Stroke Possibilities by limekiller4 · · Score: 2, Informative

    While I wholeheartedly applaud this guy's efforts, I think he's missing the possibilities of using the upward motion of the finger as well as the downward. That having been said, I think this is fantastic. This might push me over the edge to ditch my 19" trinitron for some glasses.

    For those who don't want to go through NYT, you can go right to his site at chordite.com.

    --
    My .02,
    Limekiller
    1. Re:Upward Stroke Possibilities by GospelHead821 · · Score: 2

      I think the muscles that clench the hand into a fist are typically much stronger and more endurant than those that unclench the fist. Using upward strokes would cause one's hands to get tired much faster than a typing device that uses only downward strokes.

      --
      Virtue finds and chooses the mean.
      Aristotle, Ethica Nichomachea
  21. Not the twiddler at all by Tony · · Score: 5, Insightful

    Mr. McKown acknowledges the existence of chording keyboards. His patent covers the physical configuration, not the idea of a chording keyboard. His design allows the typing fingers freedom; they do not need to support the keybard at all, providing a more comfortable experience.

    Also, the design is unobtrusive. He refers to it as a "stealthy" keyboard. I don't know if that's such a big fat hairy deal, but the comfort aspect is.

    --
    Microsoft is to software what Budweiser is to beer.
  22. had one for over 3 years now... by Lumpy · · Score: 2

    it's called the Twiddler from handykey (www.handykey.com) and anyone who is a part of wearable computing has touched one at least once in their lifetime.. Granted, making your own is cool, but it's far from innovative..

    --
    Do not look at laser with remaining good eye.
  23. Some prior art for ya.... by Anonymous Coward · · Score: 2, Informative
    Home: Input Devices: Hand / keyboard

    HandyKey Twiddler 2The Twiddler2 is a pocket-sized mouse pointer plus a full-function keyboard in a single unit that fits neatly in either right or left hand. The Twiddler2 plugs into both keyboard and mouse PS/2 ports on any computer that accepts standard PS/2 mouse and keyboard input. WearClam: A Wearable Input InterfaceThe WearClam is an wearable Input device, developed for those situations where you need keyboard-like input nearly all the time. It is an ergonomic ring which resembles a real Clam's shape and as such it could be considered as a wearable interface for a wearable computer. L3 Systems WristPC KeyboardL3 Systems has developed the WristPC Keyboard for portable and wearable computer applications. The WristPC is a rugged QWERTY keyboard with a standard PC keyboard interface. The housing is a black anodized aluminum. Completely sealed, it can operate in the rain and other harsh environments. Fitaly One-Finger KeyboardThis "keyboard" is optimized for entry with a single finger or with a pen, as is the case on a pen computer or a computer with a touchscreen. The Fitaly One-Finger Keyboard minimizes pen or finger travel as well as hand travel. Tactex smart fabric technologyTactex's Smart Fabric technology enables the manufacture of both expressive and rugged control surfaces, which can be presented in a wide variety of shapes, sizes, and surface finishes. A retail product, the MTC Express, is about the size of a mouse pad, and is produced for Mac and Windows platforms. Senseboard virtual keyboardSenseboard (tm) is a virtual keyboard, designed for the millions of mobile computer users, struggling with their tiny or nonexistent keyboards when trying to communicate or type. The VK hand mounted devices allow the user to type on any surface as if it were a keyboard. Sensors in the units measure the finger movements and artificial intelligence and a language processor determine appropriate keystrokes or mouse movements. Thunbscript Input DevicesThumbscript (TM) is a patented universal text entry system for mobile people and devices. Equally at home with Pen based devices like the Palm Pilot and keypad devices like your telephone or TV controller, Thumbscript offers users a single system that is simple, inexpensive to implement and easy to use because it is visual. FrogPad keyboardThe "FrogPad" is a 19-key device that uses patented simultaneous key function change technology to emulate a full-size keyboard, and requires a fraction of the physical space. Kord Interface TechnologyKord (R) Interface Technology (Kord [R] IT)is a suite of hardware and software that creates "an ambidextrous, chordic Human Machine Interface HMI, suitable for any computing device". Essential Reality P5 GloveTo digitally "walk" through an online room or actually "pick up" objects in a video game requires the ability to manipulate in three-dimensions. Not through complicated keystrokes but by the simple movement of your hand in space.

  24. how can people 'invent' this stuff? by sootman · · Score: 2

    Douglas Engelbart, father of just about everything 'modern' in computing, showed a chord keyboard in 1968. Do a google search for 'chord keyboard' to see how many other people are doing stuff, or 'chord keyboard douglas' to find out stuff about D.E., including RealMedia of his 1968 demo.

    --
    Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
  25. Emacs by cgleba · · Score: 4, Insightful

    Hmm. . .to get a character with this keyboard one often presses many keys at the same time to make a "chord" and produce a character.

    Can you imagine the insanity editing in Emacs would be? :). M-> for end of buffer or C-M-w for append next kill to last. . .do we have that many fingers?

  26. Ultimate Comfort by 4of12 · · Score: 2

    I've always been intrigued by the Twiddler, but have been a little leery of the potential for carpal tunnel syndrome from using it (not that thousands of people have already gotten carpal tunnel syndrome from using two-handed QWERTY boards, but I haven't, yet).

    This device looks like it might conform even better to one's hand than the flatter looking Twiddler.

    What strikes me, though, is that the ultimate in one-handed keyboard comfort would be to customize the shape according to individual hands.

    Once you get the basic electronics down to size, just have people go to sleep with some kind of goo in their hands that will harden into a shape that is natural for your relaxed hand.

    Haven't joysticks come up with sufficient touch pads for emulating a full QWERTY board yet?

    --
    "Provided by the management for your protection."
  27. We're supposed to be training the technology by ianscot · · Score: 4, Insightful
    ...not the other way around. This approach gets rid of the physically stupid part of keyboards, but it doesn't address the big learning curve for something so basic. If anything it seems like it'd make the learning worse, because one key != one symbol.

    Example: In order to pare the number of keys, all these designs resort to "Chords" -- multiple keys hit in combination, or in sequence, to produce a result. This design gets different results from your fingertips as opposed to pressure with the middle of your finger, too. So how many hard-to-recall combinations of left-thumb-tip with right-index-finger knuckle are we going to need to remember to avoid hitting ctrl-q when we meant "Q"? Not the system to learn on the laptop where you keep all your contact info, right?

    We're past the point where we should be teaching ourselves elaborate new routines to accommodate new technologies. The Palm handwriting system is a good example of how crappy that model is; I can't stand that the OS is trying to make me learn a new way to write "T" as a capital letter. That's just wrongheaded. The technology's supposed to be conforming to us, and that's not just a physical thing.

    --
    "Fundamentalism" isn't about divine morality. It's about human authority.
    1. Re:We're supposed to be training the technology by Xzzy · · Score: 2

      > We're past the point where we should be teaching
      > ourselves elaborate new routines to accommodate
      > new technologies.

      You learned to read and write as a child, didn't you? It's simply a fact of life that to communicate you have to learn things that aren't neccessarily intuitive.

      Who's to say that using chords is any more complicated than a standard 101 key board?

    2. Re:We're supposed to be training the technology by wisemat · · Score: 2, Insightful

      You are partially right, we should design things to be as simple as possible, but we cannot design them to be simpler than is possible. When you come up with a simpler, easier to learn one-handed keyboard, I'll buy it.

      Until then, a learning curve is a fact of life. Adapt or die

      When I started writing math intensive papers, I learned LaTeX. There were easier to learn ways to do what I needed(word would do all of it from drop down menus, for instance), but none of the others could match the input speed I had with LaTeX(pure typing, no mouse), and none of the others gave me as much control as LaTeX did. I gladly traded time put in mastering the technique and overcoming the learning curve in order to get that speed and that control.

      I hate it when interface designers make things more complicated than they have to be, but when they do have to be that complicated to get the full benefit, then so be it. Once this is commercially available, I'll happily deal with the learning curve for the benefits I think it would bring.

  28. About the Palm and Graffitti by ellem · · Score: 2

    Graffitti is precisely the way we should be going. I know, I know you want to jack your brain in and all that but for now things like Graffitti make the most sense.

    Your capital T curves up, mine looks like a T Square, his looks like italic script, hers looks like a small T anyway. How is a computer supposed to know what you're talking about? (See also The Newton)

    Giving you the parameters with which to work in is VERY MUCH the computer way. Despite what you may think we HUMANS must CONFORM to the COMPUTER all the time. (See also Programming.)

    I mean Hell just look at spelling, none of it makes sense. (See also ghoti == fish)

    --
    This .sig is fake but accurate.
  29. Are you stupid or damn stupid? by Russ+Nelson · · Score: 2

    I hate to whine, but did you read his white paper? The twiddler needs a strap; his doesn't. Come ON, folks, RTFWP already!
    -russ

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    Don't piss off The Angry Economist
  30. Another option by KILNA · · Score: 2

    For those interested in something that fills this function, leverages your existing typing skills, and does not require chording check out the half keyboard. The disadvantage I can see is that it isn't truly one-handed as you need to strap it to your other arm, and as a result it's also not "stealth". The advantage is you can buy it right now. I do not own one of these or endorse the product in any way, but I had a link that actually seemed to be on topic for once. :)

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    Error: PANTS NOT FOUND. Press <F1> to continue.
  31. Re:what we need... by Skyshadow · · Score: 2
    True, but the basic idea of combining motion detection and holography (providing visual feedback) was nice.

    I suspect you could invent a fairly simple touch-feedback interface glove in this same vein using current tech -- just install a small buzzer at the end of each finger to provide tactile feedback when you "touch" a key.

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    Every year during my review, I just pray the words "slashdot.org" aren't mentioned.
  32. learn something about patents before opining by g4dget · · Score: 2
    This is a fine example of why patents are often a tremendous resource to the technical community. Go download the patent from the USPTO and you'll find the blueprint on how to build one of these yourself.

    Big deal. There are plenty of one-handed chorded keyboards around, with minor differences in shape and major differences in layout and chords.

    Having a patent on them is self-defeating--why would anybody want to invest their time and effort in learning a patented input method when there are plenty of free ones around?

    Remember, a patent doesn't prevent you from building something as long as you don't do it for profit.

    There is no "non-profit" exception for patents. If an invention is patented, you are not permitted to build it for any reason without a license from the patent holder: not for research, not as a prototype, not to enhance it, not to try it out, not for education, not for fun.

    Why the slasdot community is so hostile towards patents in principle I shall never understand.

    Perhaps that has something to do with the fact that you don't seem to have a clue about the patent system. As someone who actually holds a number of patents, I can tell you: they are a useless waste of time and money. Most small inventors cannot easily afford them or prosecute them, and large companies just use them to keep innovators out of their markets. The overall result is bad for consumers and bad for inventors; only lawyers and large companies really benefit from the system (and the politicians they give lots of money to).

  33. "How is a computer supposed to know..." by tlambert · · Score: 2

    "Your capital T curves up, mine looks like a T Square, his looks like italic script, hers looks like a small T anyway. How is a computer supposed to know what you're talking about?"

    The same way other humans know.

    Only faster.

    -- Terry

    1. Re:"How is a computer supposed to know..." by tlambert · · Score: 2

      The human brain operates at about 120Hz; it takes 1/120th of a second for a neuron to repolarize so that it can fire again. So I'm not underestimating anything.

      As to your straw man examples: your average human will at *least* be more likely to be able to understand human written text, when presented one sample of human written text, and another sample of human written Grafiti.

      The point that we build systems for humans an not humans for systems remains valid.

      And my expectation of being able to model the recognition behaviour of humans on computers is based on the work by Ray Kurtzweil using trained back propagation neural networks, which can be coded in software very easily, and which can take an absolutely huge amount of information chains into account when run on serial hardware at 2GHz.

      -- Terry

    2. Re:"How is a computer supposed to know..." by tlambert · · Score: 2

      Please research the state of the art before you post. Just because your favorite software company has not seen fit to license Kurtzweil's code, or the (arguably better, but based on his ideas) Russian handwriting recognition code doesn't mean that it doesn't exist or isn't effective.

      I use Kurtzweil's code for handwriting recognition on a daily basis on an ~8MHz embedded 68010 class system, and have no complaints.

      Today we have very fast processors, and there's no excuse for not doing handwriting recognition, if you have the hardware to do the input.

      -- Terry

  34. one thumb up by solferino · · Score: 2

    a good point of this 'keyboard' is that th hand can be held in th thumb up position which is our more natural tool using hand posture and i would imagine places much less pressure on th carpal tunnel

    and off on a small tangent i would like to see a 'keyboard' which uses two hands with th fingers lightly wired up and tapping against each other - probably also with chording combinations

    palms would be pressed together and held straight out while 'typing' or alternatively with th fingers pointing straight upward and th hands held in front of th chest - a lovely image of us communicating with our computers in a natural attitude of prayer

  35. Re:Handykey has been selling this for years! by alienmole · · Score: 2
    I have a Twiddler 2, and I've never been able to type much more than about 13 wpm with it. My normal speed on a Qwerty is closer to 60 wpm.

    Although for wearable applications, the Twiddler is no doubt one of the best of its kind, the criticism mentioned in the article is very valid: with a Twiddler, you're holding the keyboard in place with your palm, your thumb, and a strap around the back of your hand. Pressing the control/shift/alt/num keys - which requires use of the thumb that also helps hold your Twiddler in place - is a problem. To avoid having to deal with getting finger positions back to optimal, I often simply use my other hand. So in practice, the Twiddler is sorta one-handed, and pretty slow. I'm sure there are people plenty faster than me on it, but I doubt the average user will be able to achieve even half the performance of a Qwerty (considering you only use one hand, that's a fairly safe assumption).

    It's not clear that this new keyboard will improve on all of this, but the point is there's certainly room for improvement.

    BTW, the Twiddler2 (latest available version) does not have a gyroscopic mouse, afaik. It's simply the IBM-style eraser mouse (TouchPoint?)

  36. Re: RSI by Abreu · · Score: 2

    You get RSI for forcing your fingers and hands to do unnatural gestures repeatedly for a long time.

    This looks like it keeps the hand and fingers in its natural position, so IMHO, it should be helpful to avoid RSI and carpal tunnel syndrome.

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