Linux Video Editor Cinelerra 1.0 Released
Ogerman writes "At long last, Heroine Virtual's Cinelerra 1.0 has been released. This successor to the discontinued Broadcast 2000 project is absolutely amazing and should give Adobe Premiere and others a run for their money as it continues to mature. So, fire up those digital camcorders, get to work on all your latent indie-film ideas, and help put ol' Jack V. out of a job. Here's the 1.0 Press Release." For those unfamiliar with Cinelerra, check out the screen shots.
Unfortunately you're right. That is, you are kidding yourself. I'm quite sure many indie moviemakers would sell out to the big corporations if they were offered enough money, simply because they'll see it as their one shot at the big time.
I know, I know. Not all of them feel this way, but in every rebellion you have a lot of rebels fighting simply because they are jealous of what they are rebelling against. Give them what they want and they turn around and go home.
iMovie and iDVD don't count, 'cause those are really just toys for making home movies or submissions to iFilm, but Final Cut Pro is/was a great competetor to Primere, with all of the features at less than half the price.
However, I'm an audio professional, and will happily and uniformly disparage all of these 'tools' for neglecting to have any real ability to edit audio. As just about anyone in the industry will tell you, audio is the bastard stepchild of video/film, with less than a tenth of any movie's budget spent on sound... and yet all of those same people will agree that sound is just as important as visuals, if not more - consider the Blair Witch Project, with cheap, shoddy visuals, but eerie and compelling audio to create the mood... Now imagine a rock-steady camera in a high-budget film, with sound that sounds like cheap vinyl... or even AM radio... It's just not acceptable, and nothing will alienate your audience sooner.
As an example of the downplay of audio, Digital Video Magazine has an ad in the last issue offering a turnkey video editing system... Dual 1 GHz G4, Final Cut Pro2, 80 GB Firewire drive, Superdrive, Firewire Media Converter, Sony's $5000 prosumer digital camera, 23-inch Apple LCD cinema screen, Sony 19" NTSC reference monitor (>$1000!), and... Harmon Kardon SoundSticks!
$20,000 USD for this system, and you're getting a $150 pair of speakers... which, frankly, suck (I just wrote an article to be published in December about those speakers, after running them through tests of frequency response, distortion, noise level, etc., and you'd do better with a $150 pair of headphones... but they aren't as pretty).
Additionally, none of these programs have the ability to scrub audio, a MUST as any real audio editor will tell you, very few of them will let you edit on a resolution smaller than a frame (30 fps means that 1 frame = 33 ms... However, a 5 ms delay is audible as phasing, and as low as a 25 ms delay can be audible as a distinct echo), most of them have linear VU meters (rather than logarhythmic, like our hearing... consider, with 0 dB FS as the top of the scale, -3 dB FS is half the power, and on a linear meter, half the distance down... However, -3 dB is a difference in level that is really only noticed by trained ears... Additionally, the SMPTE standard for digital audio is to have normal level (0 VU) at -18 dB FS... Or almost off the scale on any program with linear meters... That's freakin' insane. As a comparison, try using Photoshop with the brightness on your monitor turned down to almost 0. You're trying to work reasonably at the threshhold of noise of the system you're working on.
Also, the EQs in most of these programs have their frequency range set linearly, too... Human hearing goes from roughly 20 Hz to 20 kHz (roughly - young women and children can frequently hear higher frequencies, usually topping out by 23-26 kHz), but our interpretation of frequency is logarythmic: the top octave goes from 10 kHz to 20 kHz (or, the top HALF of a linear scale). The next octave (or, the next lowest quarter on a linear scale) is from 5 kHz to 10 kHz...
You don't start getting into useful ranges until you're in the bottom 32nd of the scale, from 500 Hz to 1 kHz - the fundamental of the human voice goes from about 125 Hz to about 500 Hz, most of the vowels and formants are from about 500 Hz to about 1.5 kHz, and the consonants are from about 1.5 kHz up to about 4 kHz (for the sibilants). There's very little energy in the human voice above 5 kHz... So have fun setting your EQs properly when you're looking at a linear scale that emphasizes the top two octaves... ABOVE what you're dealing with.
Then again, the two major audio editing software programs on the market, ProTools and CoolEditPro also miss some of these, so I guess I shouldn't complain too much. When you deal with sub-standard tools everywhere, you have to give up some expectations
By comparison, look at the Orban Audicy (used in most radio stations for production), and the Fairlight Merlin and D.R.E.A.M. Stations, used for most film/television production.
Sorry.
-T
I think low budget film makers consider being able to make films on a windows PC and a cannon camera grass roots enough! it is already a big "up yours" to studios and has that rebelious feel to it. Maybe the real hardcore vegan filmmakers will go for this. ... anyone had any experience with this?
The real benefit seems to be the renderfarm facility. Not available on Adobe or Apple software out of the box. Admittedly you dont really need it in most cases but it could work out cheaper than doing it in Hardware (on the capture card / effects card)for HDTV or IMAX or the new digital cinema formats.
THe most important thing though is that it does not crash / hang
Umm, sorry to burst your _open_ bubble, but if this application wants to have any chance whatsoever of taking on Premiere, it's going to have to support EVERYTHING that's out there, especially formats that are immensely popular (like QT, Real, and WMV). Saying that "it only needs to work with _open_ formats" is narrow mindedness at its worst, and is a perfect example of (a) taking something too far and (b) exactly what's WRONG with the "Linux Community" thus far. "We won't do anything YOUR way since we're so damned non-conformist, so you better change EVERYTHING that YOU do to CONFORM to what the Linux folks want, since we're some sort of White Knight of Open Source." Too bad, because no videographer in his/her right mind is going to do anything more than TOY with this application as long as it refuses to support commonly-accepted web media formats, "proprietary" or not.
Bah, why do I bother? This'll get modded down faster than...well, anything I can think of.
200GB disk space 100GB ($120 after shipping) x 2 = $240
Tyan S2460 DDR dual amd 1600 two CPU $408 after shipping
Generic 512MB DDR $93 after shipping
Gigabit ethernet Ark $43 after shipping
That's $784! hah. lol. $800... lol
(you might need some accessories. ex: video card, mouse/keyboard. most people have these lying around already)
- ANY application developer that serves RPM's on their homepage and recommend you to "install them by using rpm --force --nodeps" really shouldn't make RPM's AT ALL. There is nothing worse than telling users of your software to mess up their packaging system. If the answer to this is "well that's because RPM sucks", then you don't know what you're talking about. It's perfectly possible to make good RPM's. In fact, if prodded, I'll make them from cinelerra to prove my point.
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A really bad issue in Cinelerra is how it incorporates every outside library inside it's source tree instead of using external libraries. We all need to promote code reuse. Taking other people's code and putting it in your tree is bad for several reasons : you're bloating your software when you should be reusing libraries; fixes to those libraries do not go back upstream to the original library and thus the community isn't advancing. There aren't enough advantages to "stealing" code like this to warrant it. Please force the author to reuse software properly and play nice with the rest of the community.
- Broadcast 2000 got pulled from the site due to "copyright problems" or "disillusion with the community on HeroineWarrior's side" (depending on who you ask). So what has changed about that now to ensure this won't happen to Cinelerra ?
I'm certainly going to try the final release, and HeroineWarrior knows what he's doing and has the advantage of actually having produced usable apps. But, in my opinion, applications like this are a nice transition but ultimately a dead end for the community. No one benefits much from applications like these. We should stick to what makes open source as good as it is : code reuse, polishing, cooperation.