Linux Kernel Module For Nintendo Powerglove
antistatickid writes: "I've dusted off some schematics for a simple parallel interface to the nintendo powerglove (circa 1990), and have written a linux kernel module for the device since none of the old code works anymore. I'm hoping to generate some interest in homebrew vr: the gloves are cheap, and can be used for things like controlling midi synthesizers with the wave of your hand (a demo of which I've included on the project page)."
You can use this for interactive gaming pr0n!!
Too bad it doesn't have tactile feedback.
Wow, some interesting things could be pulled off with a few synthezers, a Thermin and a Powerglove. I wonder if the Thermin and Powerglove would react badly together. This could be cool for playing guitar as well. Trigger odd sounds, or patch changes with your pinky...
Best of all, think of the applications for singers. No longer is them moving their hands around in the air pointless and retarded looking, but it could actually affect thing such as lighting and tempo even (of MIDI tracks)...
I can't wait to get a powerglove on Ebay now... but there will probably be a rush of powerglove bids now too
Tibbon
tibbon.com
I really had a hard time using the Power Glove for its intended purpose. I have an equally hard time believing that this particular piece of hardware will produce a pleasant experience in its new role. Anybody else remember how terrible these things were?
Has this been tested with the nes emulators yet? Punch out time baby! Props to anyone with such great potential to advance the emu community.
More information on the glove and its applications on the computer can be found at http://www.cms.dmu.ac.uk/~cph/pg.html
Screw synths! You should be playing Black & White!
"Tell me doctor, with all of your defenses, are there any provisions for an attack by killer bees?"
Or, make it wireless and use it as a remote for a TV. Imagine waving your hand to change the channel, volume, etc.
Connect it to your stereo in a similar fashion.
Use it to steer the lawnmower around the yard--just move your hand and fingers, while sipping daquiries from a lawnchair.
Think of the possibilities! It's almost like being a jedi!
Just like Mouse Gestures, one could have Motion Macros, move your hand in a specific pattern while typing, and have it insert predefined text. Depending on sensitivity, one could do really cool stuff while typing with the Power Glove on.
..There's a-dooin's a-transpirin'
I was beginning to think we wouldn't have any stories that invited obligatory porn comments today! :)
I've come for the woman, and your head.
I wonder if there is anyway to mod the Powerglove even more to make it wireless? (I am thinking of performance live)
Just hack open a wireless Nintendo controller? And use the insides of it? Use batteries to power the glove?
Electronics on the compenent level isn't my type of thing, but I feel that it's possible. Is it?
Tibbon
tibbon.com
Seanbaby has some rather amusing remarks about the Power Glove (and other useless Nintendo peripherals.)
TheFrood
If you say "I'll probably get modded down for this..." then I will mod you down.
As I recall, the original hack was done by Steve Ciarcia, who was working for Byte Magazine at the time. Now he runs an equally interesting magazine/website Circuit Cellar Inc. (http://www.circuitcellar.com/)
Steve has a number of projects that the average lay-person could do, including a touch screen for computers (used the parallel port). He also has a crapload of funny stories about "one-up'ing" his neighbour in some of his older books.
Beware TPB
if you can get it to read in the different ways you wave your hands around, then voila! a great method for 'printing' sign language. even if you didn't need sign language, you can still learn it and type papers by the motions of your hands and now know how to communicate to a whole world of people...
Jesus saves souls and redeems them for valuable cash prizes
Very cool! I built this hack in like 1993, and it was hard to find a power glove even then. Now, it must be rather impossible.
A tip for hax0rs: The power glove is very SMALL (even the large one). I completely dispensed with the original glove that came with it to make mine. I took the control pad off and put a simple belt clip on it. Next, i extended the hand part and the ultrasonic sounders away from the controller with some 15 conductor cable. Finally, I sewed the finger bend sensors onto the fingers of a golf glove that went on the right hand and had the fingertips cut out (the original power glove is a lefty device.) Anyway, the idea was to get rid of the bulky garbage of the powerglove in order to make a little dataglove that i could still type while wearing.
I still have it here. Heck, I still have the monitor with the velcro on it! I'm very excited to break it out again and fiddle with this.
~GoRK
Oooh. Now I can be just like Darth Vader! I can Force Grip rogue processes! :p
Someone please port this to Windows so I can Force Grip the whole OS.
"Evil will always triumph because good is dumb." -- Dark Helmet
So now Linux is supporting the Power Glove. At this rate, I expect we'll see lightpen support by the end of next year. Heh.
"Derp de derp."
The PS2 has less types of controllers, but it has some unusual ones like the vibrating neck massager for Rez.
(-1, Raw and Uncut is the only way to read)
Top 10 Linux Adaptations
10) Linux Litebrite support
9) Linux dishwasher drivers
8) My Little Pony Linux kit
7) Linux on the Atari 2600
6) Linux bubblegum
5) A Tux vibrator (worked for Hello Kitty)
4) Linux for your coffee makers
3) Linux for Windows (Oooooh, that oughta do it)
2) Your Mom
And the #1 Linux application is....
(drumroll)
1) Linux for the Strawberry Shortcake Muffin Maker!
Damn, people, you've been a serious news rut. Doncha wish you could mod more than -1s? Kinda like I wish I could mod the freakin editors.
GOOD NIGHT EVERYBODY! I'll be here 7-12 Monday through Friday! Don't forget to tip your waitress on the way out ^__^
You need a FREE iPod Nano
I can then proceed to mod people up by virtually scratching my balls.
Good slashdot posts inspire thought, and in the words of Maynard James Keenan, "Whenever I get an idea my balls itch."
/^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i
All I remember is... "Whoa! The Power Glove!!"
Why hasn't anyone built a *REAL* dataglove for the masses yet? The PowerGlove is a lame-ass mockery of a real 3-space input device and is only good for use in simplistic games or other 'toy' applications!
;-)
... this is emminently compressible data, too, should bandwidth prove an issue (though there's always FireWire and USB2.0, I guess)
... remember light pens? (They're the same thing as a mouse, in a 2D sense, and you don't see many light pens kicking around today, do you? =] )
... but no time to spend on implementation), give 'em my email.... f00Dave@bigfoot.com
Wow, that reads like a Flamebait.
What I'd really like to see is a cheap-in-volume 'glove pair' input device (say 100$ for the MS version and 30$ for the Logitech one, like mice or keyboards) that would stream the positions of the fingers and hands over a hot-pluggable USB connection. I have a bazillion applications for that sort of device, and even a good headstart on a way to produce one on my own for about 300$ per pair (and a whole lot of time I just don't have). I'm sure *someone* has already had similar thoughts....
For reference purposes, my (rather fluid) specifications are for a system that:
- spits out positions of the fingertips accurate to 1 cubic mm or so within a cubic meter in your 'work area' (ie: a volume sitting above a traditional keyboard's location at a desk)
- tethered or wireless, as the case may be (wireless is an extra cost, of course, but not THAT much extra - it's mainly the short battery life that sucks for this)
- 60 Hz or better refresh rate for each of the sensed positions
- serial or USB input stream, similar to a 2D mouse's, only with a LOT more coordinates
So, why should everyone have one of these? Well, I can't give away ALL my secrets, but people laughed at the mouse, didn't they? =) A 3D desktop metaphor requires a 3D interface device, and 'air mice' sort of suck. Wands are only good for limited applications
How would you like to type on a virtual keyboard, configured any way you want it to be, anywhere in space you chose to place it? How about a 20-DoF controller for videogames? Music synthesis with 20+ DoFs, each affecting a different component of the sound (left hand for timber and right for pitch, volume and sequencing)? Just as the mouse hardware drove the creation of a billion 2D applications, so will 3D 'glove' hardware drive a billion more.
But only, ONLY if it's CHEAP. If anyone knows an electrical engineer that wants to work on the hardware end of a project with me (I've got the hardware feasability, sample applications and reconstruction algorithms mostly worked out
God, that was a lot longer that I'd expected it to be. Must be the heat. =)
.f00Dave
I don't think the powerglove will affect the theremin at all (I play theremin, but have no powerglove or I'd test it first).m inworld.com/w w.e-bow.com/ .
The theremin reacts the your body's electromagnetic field. Touching a metal part of the signal chain (such as the case of a stompbox or rackmount effects box the theremin might be plugged into, or a metal part of the speaker cabinet). If the powerglove doesn't have any conductive surfaces making contact with the hand it's on, it shouldn't affect the tone. If it does, it might affect the tone a little, like shifting a specific point in the air a certain distance from the pitch antenna that's normally a C note up to a C#, or down to a B. I can get this kind of pitch shift by touching the strings of the Chapman Stick, a guitar-like instrume nt I play, when the Stick is plugged into the amplifier. I've tried using an E-Bow with theremin and it had no effect on the tone whatsoever.
links:
http://www.stick.com/
http://www.there
http://www.moogmusic.com/
http://w
We're talking about the era of 8-bit gaming here not the 21st century. The NES was one step up from the Atari, the video-game industry was still in it's infancy when these peripherials was designed. Sure they make MUCH better wireless controllers now, but where do you think the basis for these Super Peripherials came from? The shoddy NES peripherials of course! Sure the pads were a bad idea (which is why we don't see many similar ones produced today) but give them a break, they thought it would be cool so they did it. It wasn' so they dumped it. The people that created these peripherials were pioneers and innovators, trying out new ideas in a new market, which is why you can go out and buy a beautifully designed and implemented wavebird now :).
Of course I'm sure consumers would have been happier if the crappier of the peripherials (such as the pads) had never gotten out of the labs but we can't forget that this was before the days of the internet (well at least as a popular communication medium). If they wanted to see how people would respond to an idea (wireless controllers) they had to make them and see how well they sold, I'm willing to bet that the profits from those shoddy peripherials went into the R&D of better versions which leads us to the 21st century and all the neat toys we have now.
In short, yesterdays peripherials may have been bulky and error prone but they paved the way for the light and near-perfect ones we have today. Just my $.02
http://www.gamedev.net/reference/articles/article