Will Wright on Game Design
Torill writes "Celia Pearce interviews Will Wright in the article "Sims, Battle Bots, Cellular Automata Gods and Go", in Game Studies, volume 2. Wright talks about the philosophy behind his games, one of which is The Sims: 'What are you trying to do with this thing that you're creating? To really put the player in the design role. And the actual world is reactive to their design.'"
the editors should know better than to post to an article this long.
It is bad enough trying to get posters to read 1 page news.yahoo.com articles before responging.
This interview is long... have read half and am tired now.
how many people have actually read the entire article.
Live today. Tomorrow will cost a lot more!