Tenebrae Quake
viperstyx writes "Ah, the days of running around in bland 3d environments and fragging your best friends surrounded by a plethora of sprites and simple textures. What if we could go back to those days, except with per-pixel shading and transparent water? Well now, thanks to Tenabrae Quake you can. This small [just over 3mb] mod to the original quake engine allows users to play Quake while taking advantage of new technology like per-pixel shading. Its beautiful and definitely worth any old skool gamer's time =]"
http://216.239.51.100/search?q=cache:uauPOD4eZTsC: users.pandora.be/hollemeersch/blackrose/tenebrae/+ Tenebrae+Quake&hl=en&ie=UTF-8
A mirror of the screen shots is at http://www.codewhore.org/tbq.
I must really be starved for attention to do this.
You could do that in Doom. It's called vertical autoaim =P Oh, and check out JDoom for OpenGL-powered Doom. It's not quite the same as Tenebrae but nice anyhow.
...is here
What, you mean like Doom3D or DoomGL?
try sdlquake. A version of quake1 that uses SDL.
-metric
Those servers are gay! They have self damage disabled, so the rocket launcher is overpowering.
VERY cool, goto the quit screen with the credits, and hit D. If you shoot the well of wishes sign in the nightmare hallway it tells you this.