Slashdot Mirror


Tim Willits Interview: Lead Doom3 Designer

Joe writes: "PlanetQuake3.net has a interview with id Software's Tim Willits who is the lead designer and project manager of Doom 3. Tim talks about the new generation of level editing in Doom3, his favorite maps of all time, how designers and coders work together, and many other subjects. One of the most interesting parts of the interview was this question: 'PlanetQuake3: Will it be possible to adjust the speed of the game for between single player and multiplayer play?' 'Tim Willits: Yes, most of the game logic is outside the main executable, this gives us great flexibility in changing basic game parameters between single and multiplayer.'"

2 of 176 comments (clear)

  1. Re:Gamers unite by liquidsin · · Score: 2, Funny

    Are you referring to the P4 2.8 GHz? I'd heard that it was out, but haven't seen anything about it on slashdot yet. These editors need to get with the times. Most other news sites would have posted a story like that *at least* once by now...

    --
    do not read this line twice.
  2. Re:.5 Life by aflat362 · · Score: 3, Funny

    So you've played Doom 3 then? How was it?

    --

    Conserve Oil, Recycle, Boycott Walmart