Ripping Vinyl Via Your Scanner?
An anonymous reader writes "This site describes a method of extracting audio off of scanned images of vinyl records. Kazaa vinyl swapping is on it's way!" While this method creates exceptionally noisy samples, you can definitely hear the underlying music.
Standard rotational speed = 33 1/3 RPM
12" record
Circumference = pi * D
33.3RPM /60 ~ 0.5 R/second
12" * pi ~ 37" circumference.
0.5 * 37" = 18.5"
18.5 * 600dpi = 11,100 samples per inch, which gives a Nyquist limit of 5550Hz... a 2400 dpi or better might actually give full audio bandwidth, though in this case, the higher the better, since the area available for sampling decreases towards the center of the record, and for really high fidelity sound, more than 2 samples at 20K are necessary.
His model for how the record was encoded is *wrong*. The RIAA method of stereo modulation (back when they were mostly a standards organization) places the amplitude information on each wall of the V-shaped groove. It is intended to be picked up with a stylus connected to a something in the form of an Y , with channel information picked up by coil or magnet or other means attached to each upper leg of the Y.
Fixing his model should result in drastically improved performance if he's extracting stereo information. Cleaning the record would also help a lot.
His project actually *is* worth doing. An optimized algorithm should allow anyone or a museum with a good scanner to turn his vinyl (SPELLED CORRECTLY) collection into decent quality Red Book or MP3 tracks without any further damage to the records. The basic problem is to linearize the relationship between 16-24 bit gray scale information of reflected light and the depth modulation in each groove.
The suggestion of using software to extract 3D information from the grooves posted elsewhere is a good idea, but this is a good start.
Cool hack.
Tech Public Policy stuff
The guy goes on to say;
Alison
"It is a miracle that curiosity survives formal education." - Albert Einstein