Microsoft Buys Rare
Phwoar writes "Microsoft have announced their buyout of the games developer Rare. After a $375 million payoff Rare will now produce games solely for the Xbox. After Rare's recent releases for the Nintendo systems bombed, Nintendo decided to sell their 49% stake in the company last week rather than buy the company themselves.
Google News has a nice collection of links to articles regarding the announcement." You might be reminded of Microsoft's purchase of Bungie a few years ago.
Fact is, beside the lack of games and the silly controller, the Xbox is a superior system. If you have ever played one you would know. The graphics on the PS2 just can't come anywhere close to the Xbox. The built in hard drive is a brilliant feature. It has an MP3 (or maybe it's WMA) ripper built in, as well as the ability to play your MP3s in certain games. It's got built in networking. People also like to bitch about how you have to buy a remote to watch DVDs on the Xbox. But with the PS2 you have to buy a network adapter to play online, a multitap for 4 player games, and a memory card just to be able to save.
Quit dissing the Xbox. It actually is pretty cool, even if it is from Microsoft.
I think that the Xbox, for all of it's bells and whistles, just isn't that solid of a system. I have not seen any title on the Xbox that had graphics so compelling to persuade me to declare that the Xbox is the top graphical powerhouse. It is all about how much memory developers can use, how easy it is to program for, and how many special gimmicks you can get out of the system.
For example, the little GameCube has cranked out a few graphically amazing and all out awe inspiring titles with Mario Sunshine, the Resident Evil remake, and Animal Crossing. Resident Evil has the best graphics that I have seen in a new generation game. Mario Sunshine is amazingly complex, big, and fun. Animal Crossing is just fun as hell to play, innovatiuve with it's real time clock and animal people that remember things, and interactive capabilities with the Gameboy Advance.
The majority of game players, myself included, had jumped the gun on the GameCube and declared that it would never have any kind of real potential. We were proved wrong. A lot of people, myself included, origionally touted the Xbox as the premiere system once it hit. Well, it turned out to be not all that great (comparatively) after all.
P.S. we are sick and tired of hearing about Halo. It ain't all that.
(snicker)
Microsoft has $60 billion in cash reserves, or something like that. $200 x 10,000 is 2 million dollars (evil pinky finger to lips).
Microsoft is well known for throwing lots of money at lost causes until either:
1. They know for sure no one will ever want what they're trying to sell
2. They finally get it right and it takes off like wildfire
Most of the time, the result is #2. (I'm using Internet Explorer right now, as a matter of fact.)
When Microsoft bought Bungie, it was to buy a "killer app" for the X-Box and nerf it's simultaneous PC development for fear it would show up the X-Box.
Throwing away money to assure exclusivity, same as with their acquisition of rights to FASA's BattleTech video game development (IP value, if nothing else... too bad they don't roll out Ralph Reed's BattleMech!)
Rare on the other hand has a whole one game announced and a legacy of Nintendo titles. Ultimately, it's just another shot fired in the console wars, rather than a loss to PC gaming, this time.
More good money after bad. Seems apparent, to me, that without their monopoly they couldn't shoot fish in a berrel. I can't recall where I've seen this strategy of spending money like crazy on to prop up a dying horse, but I do recall it's unusual in the extreme to see it succeed. They're hemmoraging cash and the estimates (from CNN) are they'll get 1.5 million units into the Europe-Middle East-Africa market, and Sony/Nintendo will cover the remaining sales of 12.7 million units.
IMHO Sony and Nintendo are smarter to leave much game development out of house, in the hands of garage developers everywhere, which fosters more creativity than:
It's practically a guarranteed failure.
What next? Steve Balmer running around on a stage, getting all sweaty and telling us how great the new X-Box Solitaire is? Actually, that might sell...
A feeling of having made the same mistake before: Deja Foobar