3D LCD Display
Powerdog writes "After 10 years of lab work, Sharp has developed a 3D LCD display that works without glasses. They expect to use the displays in games at first, and expand into PCs and TVs. Production begins in a few months and products using them should be shipping in early 2003. Naturally, I just bought two 2D LCD displays for my home office two weeks ago."
the article doesn't really have any technical details, I'm curious to see what principle this screen operates on, and what makes it different technologically from the previous 3d LCD screens we've already seen (I think it's the 2d/3d nature of the screen without loss of resolution, as the article says, but I'd like to know how they get this to work)
-- the cake is a lie
I didn't see any indication in the article that Sharp had developed a 3D LCD. As far as I can tell, Sharp has developed a 3D flat screen.
Mod this up!
Funniest troll I've read in a long time.
Objects are perceived as the same distance away when light takes the same amount of time to traverse from each of the objects.
That's great! Objects appear further away because it takes longer for the light from them to reach my eyes.
Best Windows Freeware
the whole point of this display from sharp is that the '3d' mode can be switched on on demand and that day to day applications and GUIs will work the same way they always do.
When you're using word etc. you keep the parallax element transparent, and the screen is just a normal 2d LCD display, when you're using 3d studio, playing doom3 etc. you switch it in 3d.
Now, it will be interesting to see if there is going to be more eye strain for people using the 3d mode all day long vs using LCD-shutter-based solutions (with the screen at 160Hz obviously). I don't think so, but you never know...
-- the cake is a lie