A Distributed Front-end for GCC
format writes "distcc is a distributed front-end for GCC, meaning you can compile that big project across n number of machines and get it done almost n times as fast.
The machines don't have to be identical or be running the exact same GCC version, but having the same OS is helpful." With the advent of faster hardware, I can't complain about kernel compile times anymore, but larger source trees could definitely benefit from this.
The machines don't have to be identical or be running the exact same GCC version
Well, to some extent they probably do. If you're running GCC 3.2 on one, you wouldn't be able to run 3.0 on another because of binary incompatibility.
I'd love a speedup, but the time I'd save compiling would be wasted on having to fully install another linux box. Being able to boot a CD with a live linux distro and this software, and then connect to these slave machines to help compile would be immensely helpful. My linux box is a Cyrix 200MHz PC. Being able to stick a CD into my Athlon 1800 to help the compile would be fabulous.
I've had bad experiences with this in a Condor cluster of linux machines which had different versions of glibc. Seemingly randomly, my jobs would blow up into the netherworld without running and without an error message. Until the administrators matched all of the glibc's (but not the linux distributions, for some reason), I had to compile everything with -static on one machine and pray.
I wonder how much of a problem network bandwidth is in this system. With Condor, moving large datasets between machines is a problem. Object files can be pretty big and if you have a lot of them, you might risk pushing the compile bottleneck to the network. Even worse might be the link step, where all of the objects have to be visible to one machine (gcc doesn't have incremental linking yet, does it?).
/ \
\ / ASCII ribbon campaign for peace
x
/ \