Rogue and Tetris ported to . . . . . Diablo II?!?!
lord2800 writes "While Diablo II is nearing the end of it useable life-cycle, it would seem
that
Diablo II hacking is still alive and well. Diablo II hacking pioneer Syadasti
(Mike Gogulski), has recently ported and released both Rogue and Tetris for
Diablo II. Since Blizzard has not yet released their
upcoming patch, is it left up to the open source programmers to breathe some
life into modern games, with a little retro twist. A quote from the author:
Finally, an answer to the question "what the hell do I do while my bot is
running?" Play Tetris!
Grab yours today at from Otaku-Elite.
Requires bind.d2h and d2hackit. Self-documenting.
(tetris.d2h features an autopilot mode as well, so if you get as tired of
playing Tetris as you are of playing Diablo II, well just turn that puppy
on
and let the computer play for you)
Syadasti (Mike Gogulski) is also the Head of Research for the d2jsp
Development
Team which, among other things, has embedded a Javascript engine within
Diablo
II to facilitate the creation of AI "bots" which can play the game on their
own, "thus freeing the user from the tedium of playing with ... er ... for ...
himself," he says."
After all Diablo really is just a slick commercial version of rogue/nethack
There was a flash based golf game that was the rage several years ago. I got tired of playing so I wrote a macro to play for me. After some script tweaking and 2 days of run time I had the top 10 scores sewn up out of over 3 million users.
The game was pulled by the website hosting it.
Using a bot to play a game is pretty lame.
I was working on a CS bot at the time too. It never saw the light of day after I realized just how lame it was.
Play for fun. Hack AI to provide yourself challenge. Do not hack to play.
If voting were effective, it would be illegal by now.