Programming Linux Games Available Online
Newtonian_p writes "The LaTeX source and a PDF file of the book Programming Linux Games by Loki Software and John R. Hall has been released online. According to Happy Penguin, it is not available under a free documentation license and is for personnal use only. Get it from one of these mirrors."
Not sure exactly *what* effect it was, but we've seen around 7000 unique IP's in the past two days.
/.'ed before, much harder, but Georgia Tech's network is pretty slow these days, mostly due to Kazaa and similar.
Hey, the more the better... but I wasn't expecting nearly that much traffic. The box has been
-John
SDL is great for Linux and has an added plus, if you believe it is a plus, that it works well on Windows, too, so your games will be cross-platform. More specifically, you can develop for Linux even if, for some mortifying reason, you don't have a Linux box at home.
In addition to being fully cross-platform, it supports events, audio, basic thread-creation, and has wrapper libraries around it for C++.
One of the best SDL tutorials I've seen (for Windows) is here, but there's great Linux stuff available too, and it also runs on BeOS, MacOS & MacOS X.
If you'd like to get up to speed on Linux (and other platforms') games programming quickly and you've got C or C++ skills, do yourself a favor and check this out!