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The Moral Pathology of Vice City

SiliconRedox writes "An interesting article at the NYTimes (reg req) outlining the rise of rockstar games and the imminent release of Vice City. What the article mentions but never brings together is the ability of the player to win the game through peaceful(ie: not killing people) or criminal means. The game, while being hailed as morally reprehensible, is in fact only acting out the pathology of the player." Everything worth knowing in life can be learned from GTA. For example, upside down cars explode, and flying cars can jump the bridge between the first and second city without finishing the quests. Just like in real life. I still haven't picked up Vice City, but I'm stoked. And I will most definitely not win through peaceful means.

11 of 325 comments (clear)

  1. Even the Assassination Missions? by Rayonic · · Score: 4, Interesting

    You mean even the missions where you have to kill someone, can be completed without violence?

  2. CNN Headline News by Daleks · · Score: 5, Interesting

    I saw a short blip on CNN Headline News this morning about GTA: Vice City. At first I expected it to be another bashing of violent video games and have it somehow tie into the current sniper issue, but much to my surprise it didn't. It involved the news anchor telling a game magazine writer how much he liked GTA3 and wanted to know if GTA: Vice City would live up to it's predecessor's success. They also made the point that this was a mature game intended for adults and thus excessive violence wasn't really an issue. Wow.

  3. Appropriate quote by mfos.org · · Score: 4, Interesting
    I think the attraction of being a bad ass can be explained by this quote from Neal Stephenson in his book Snow Crash

    Until a man is twenty-five he still thinks, every so often, that under the right circumstances he could be the baddest motherfucker in the world. If I moved to a martial-arts monastry in China and studied real hard for ten years. If my family was wiped out by Columbian drug dealers and I swore myself to revenge. If I got a fatal disease, had one year to live, devoted it to wiping out street crime. If I just dropped out and devoted my life to being bad. Hiro used to feel that way, too, but then he ran into Raven. In a way, this is liberating. He no longer has to worry about being the baddest motherfucker in the world. The position is taken. The crowning touch, the one thing that really puts true world-class motherfuckerdom totally out of reach, of course, is the hydrogen bomb. If it wasn't for the hydrogen bomb, a man could still aspire...But Raven's nuclear umbrella puts the world title out of reach.
  4. If I pirate Vice City... by IIRCAFAIKIANAL · · Score: 5, Interesting

    ... what would that say about me?

    Here's a better question - if the people that play these games lack morals, then why do they pay for it and why can RockStar games stay in business? Obviously, this game is a hit because moral people like to act immorally in a fantasy environment.

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  5. Vice vs. BMX XXX by MBCook · · Score: 4, Interesting
    OK, I am a very conservative person and am generally disgusted by the kind of things shown/done in movies and on TV. I am also an avid gamer.

    Now that you know where I'm comming from, here is my take on things. This is the second game mentioned on /. recently, so I'll give you my oppinion on both, and why they differ.

    GTA
    I have played GTA3 and it was fun, and I plan to play vice city. Does it show killing? Yes. Does it show hookers? Yes. Does it show law breaking? Yes. Do they do it all just to get people mad? NO. All of these things are in the game because they belong there. The guy you play lives in this seedy world, and these are the kind of things that go on. It's sorta like real life. Do people complain that there are people dying in war games? No. Can you make a good wargame where you're a soldier without killing? Probably not, at least not one that's realistic. In the same way, you can't make a game about a thug/gangster/whatever without the kind of missions in Vice City. In shot: these things are there for mood and story. They are not just thrown in. Objecting to the content in this game is like objecting to the death and nazi stuff in Schindler's List. It's an essential part of the story/game/movie/whatever.

    BMX: XXX
    This game, IMNTBHO never should have been made. While most everyting "objectionable" in GTA is there for a reason, all the disgusting raunchy perverted sub-juvinile stuff in the game is just there to get publicity and the attention of horny people. There is no reason for nudity and pimps in a game about BMX biking. Last time I checked, there were very few pimps who are BMX stars. Dave Mira BMX doesn't need that stuff. This game is simply grossity for grossocity's sake. It is perfectly reasonable to object to this game for the kind of content in it, because that content has no bearing on the gameplay.

    In short, GTA:VC is perfectly fine; the people who made BMX XXX need to be dragged out into the street, and run over repeatidly by hookers and pimps on bicycles. Under stand I tend to use hyperboly, and that I haven't played either game. I intend to play GTA:VC, but I'll be dead before I play BMX XXX.

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  6. Unleashing the monster... by sterno · · Score: 5, Interesting

    The logic behind most people's objections to games like GTA are that by playing out these actions in the game we are somehow re-tuning our own personal ethics to suggest that these things are okay to do for real. We kill a thousand virtual hookers and then at some point killing a real hooker doesn't seem that out of line. There are people who can make this kind of logical leap, and they are hopefully diagnosed for their psychosis and treated before it becomes an issue.

    People like Lieberman are afraid that if we flirt with our internal dark side, we're going to end up turning into devil worshipping crack head rapists. In reality, the exact opposite is likely to be more true. That by flirting with our dark sides, we can let off a little steam and not have our dark sides come boiling out to do harm to others. Their afraid that if we admit to ourselves that we have a darkside, we are going to be seduced into unleashing it, when really, recognizing its existence is the best way to insure that it won't come out.

    Personally I love violent video games and GTA: Vice City is on my short list of games to get in the near future. In addition to playing games like that, I love going to play paintball, and play violent paper role playing games. Now, am I violent? No. I wouldn't want to touch a real gun, let alone fire one, or use one to harm or kill another person.

    So there's nothing wrong with it. The point that should be made in the intro to this story isn't that you can win the game peacefully, but rather that there's no reason you should feel compelled to do so, unless you just like the challenge of it. I've played violent games where I intentionally tried to be ethical in the game to make it more interesting.

    Actually, I'd love to see somebody do a terrorist video game, honestly. I know there's things like counterstrike, but I mean something where you'd do things like plot out bomb attacks, etc. That could be a lot of fun, but I somehow don't think any major game publisher is going to be backing that sort of game anytime soon :)

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  7. But the real question is... (was: Deus Ex) by Anonymous Coward · · Score: 2, Interesting

    ...despite my copy of Deus Ex predating 9/11, it does not feature the twin towers in the New York skyline. Is that spooky or what? Did the developers ever comment on why they made this choice?

  8. Prepare to light me on fire but... by Anonymous Coward · · Score: 1, Interesting

    How many people's deaths are directly attributable to playing of violent video games?

    How many people's deaths are directly attributable to religion?

    Lieberman is very religious. Ahhhhh Irony.

  9. Anyone see Conflict: Desert Storm Ads? by WeirWolf · · Score: 2, Interesting

    Anyone see the TV ads for Conflict: Desert Storm? One of the clips they show has Saddam Hussein squarely in a sniper's sights. Haven't heard any outcry about this game, but I guess in this case killing people (or a certain person in particular) is just fine to teach our kids.

    Just thought that was interesting

  10. Re:pathology?? by flewp · · Score: 3, Interesting

    Not to nitpick, but you would have had to completed some missions in order to even get the FBI on you.

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  11. Re:If I wanted to read the NYT, I'd subscribe... by AntiNorm · · Score: 3, Interesting

    Could you provide us with a link?

    Sure can.

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