The Future of PC Gaming
Warrior-GS writes "GameSpy has two new articles up talking about the Future of PC Gaming. The first talks about the The Future of PC Game Engines, talking to Tim Sweeney, Chris Taylor, Stuart Moulder and others about everything from physics to lighting to AI. The second is an interview with Peter Molyneux about his areas of expertise and what lies ahead. The series will continue next month with a look at the Future of User Created Games and an interview with Warren Spector on PC Gaming's future."
You slashdot users are so funny. It's so easy to be altruistic when you have nothing to begin with, isn't it? I'm aware this is widly off-topic, but I'd like to see you put a few years work into something and then apply the term free to it in ANY way. Those that say they're above securing their ideas for money have neither a good idea nor money.
Finally, math books without any of that base 6 crap in them.
Ah yes, Gamespy. That lovely little company that is so desperately trying to spread it's vile disease all over online gaming, trying to force all us online gamers to use their appalingly poor connection services. Those people are just as guilty as monopolizing as Microsoft, except it actually worked out for Microsoft...
Secondly, that Peter Molyneux is a comedian. Black and White 2? Since when do you create sequels to horribly flopped games? I have yet to meet anyone IRL or on IRC who has played B&W and liked it still after 2 weeks. Oh, and before people start yelling at me; being horribly overhyped is NOT a definition of a succesful game. (Daikatana anyone?)
Hate me!
"The future of computer games is not about reinventing the wheel; it's about improving the engine... I think the trend is going more towards buy than build"
NOTE TO SELF: if I own one of the giant engines of the industry and someone asked me what the trend in the industry is, be sure to answer with the above statement.
come on fhqwhgads