Doom 3 Alpha Leaked
Alex_Ionescu writes "The Doom 3 E3 Demo Alpha has leaked to the public. It looks promising, altough I'm only getting 12FPS on a Radeon 7500. Did anyone else have the chance to play it and could post their FPS? Here are some sites with more information and screenshots: here , here, here, and finally here. "
Some fo you /.ers make no sence at all.
--LordKaT
since this alpha seems to be heavily optimized for the R300 aka ATI9700 (or more precisely: not optimized AT ALL for any other card) it might have been leaked on purpose so the FramesPerSecond-Whores (hello Kyle Bennett) out there run to the shops to get theit 9700 to play the shiny new Doom3.
or maybe it was leaked just in time for the NV30 to demonstrate that it does kick the 9700's butt in Doom3. sure it was leaked by an ATI employee?
keep it simple.
No! It's a fake!
Except I have it on my machine, and was playing it earlier...
the only people who can run it are the weirdos who buy $400 video cards every four months
I can run it up to 40 FPS on my radeon 8500 if I drop all the detail and resolution. At 800x600, on medium detail with bump mapping enabled, I am getting 20-25. Not good, but playable.
Has anyone noticed that the links in this article are ILLEGAL? And not just controversial, civil-disobedience, megacoprs-bought-the-law-to-oppress-us "illegal", but violation-of-NDA and warez-illegal? I thought at least the Slashdot editors were smarter and more ethical than this.
You're right. A link is a link, right? Maybe I should consider some links to kiddie porn on my site. After all, they'd just be links, right?
Nope, this is wrong. There's no way Slashdot should be linking to warez.
Yesterday we cried because games and game studios fail. Today we rejoice because an up-coming game has been leaked. We want to have our cake and eat it too. This mentality is a good part of the reason our types aren't taken seriously.
"Would it kill you to put down the toilet seat?" -- Maya Angelou
You can rebind the keys with standard quake 3 commands. Try this:
bind w _forward
bind s _back
bind a _moveleft
bind d _moveright
There's also a flashlight in the game that is missing a texture. You can copy flashlight2.tga to flashlight3.tga and it will work. Framerate drops significantly when you use it.
bind e flashlight
It's a shame that Slashdot actually links to this software. Id software and John Carmack have been very supportive of the community, ignoring reverse engineering even though their licenses don't allow it and giving a lot of information about the technologies. All you should NEED until the game is released are screenshots and the movies. So don't spoil it for you and others.
Are you smokin? Poorly written game? You fucking twit.
ID *IS* the company that pushes FPS technology to it's fullest. Carmack is a fucking Genius. Unreal is nothing more than a DoomMeToo. Ever since wolfenstien3d (i'm talkin 286 here, not RTCW) People wanting to play ID games have been buying, upgrading their home pc's for years. It's a completely new scene (6-7 year old scene?)
aS FAR A ps2 being beefier than a top of the line PC, don't make me chuckle. Shit's gonna be emulated soon nuff. NV30 will run circles around the PS2 graphics stuff without even breaking a sweat.
Your crappy NTSC Tv at the most can display at a resolution of 720x480, while any PC can do resolutions way beyond that. Also to note, your TV refreshes at 60hz, so at the most it could only spit out 60 FPS on a tv.
Computers with monitors will go beyond the resolution, and beyond the framerate of the PS2. Modern SGI monitors can refresh at 150, so as long as the video card can keep up with the refresh rate, it can spit out 150fps.
Use "comment sense" before you make stupid comments like that and I wont have to kill you.
Remember its only in alpha stage, and in no way is the code even closed to being optimized.
Here's a hint. Why don't you not click on the links to the screenshots and videos, or not download the leaked version. Sheesh.
I was wondering when this was finally gunna show up on slashdot. .plan. Like A lot of people, I even forked over the money for a total system upgrade just so I'll be able to get decent framerates (Althon2000, Geforce4 Ti4400, 512mb ddr2700)
Doom 2 is probably my favorite game EVER in terms of hours spent enjoying it, and I've been looking forward to Doom 3 ever since John Carmack mentioned the idea in his
Anyway, of course I was really excited when people on efnet started mentioning an alpha being leaked, and I managed to get ahold of it that night. So I loaded it up, and played it for a few minutes.. and closed it and deleted it. Yes, it looks great. Very promising. But really, it's not worth the download. There are only 3 levels, and you can tell that even those aren't polished yet. From playing it, I learned that it's a beautiful game and awesome engine, and it's going to be fun as hell. But anyone can see that just by looking at the screenshots that have been around forever. This alpha is more of a spoiler than anything else. Instead of going out and trying to get your hands on it, you'd be better off to just wait for the real game to come out.
posting this story was a moral thing for slashdot to do, it's still the biggest news event in gaming for quite a while. Can't expect the press to not spread the news.
Badgers? Badgers! We don't need no stinkin' Badgers!
Funny, isn't it?
/. posters are all over MS.
/. posts are filled with rage.
/.er's favourite person?), and rather than talking about how bad this illegal action was everybody is giving instructions on how to download it!
/. reader to be in the illegal warez scene, but rambus is evil for breaking the law...
:(
Microsoft does something illegal or questionable, that any other business would do (after all those running a public corporation have 1 job, make as much profit as possible-its up to the government to install "morals" about monopolies or environmental damage) and
A company violates the GPL or comes up with an "Open Source" license that isn't and again
Somebody steals a video from id, what should be the #1 company to geeks (John Carmack's use of OpenGL is the only reason it is a viable platform on Windows and even exists on Mac, the guy donated his own time to writing Matrox OpenGL drivers, released code to his older games under the GPL, and finally is spending millions of his own money to build a rocket to go into space! How can he not be every
I guess its ok for a
I'm disappointed in the community's reaction
I agree that the intent is different. It's just my opinion that intent shouldn't matter. (obviusly not the judge's in the decss case)
Take the google example, chances are someone there has though at the fact that their search engine indexes some things that are illegal. one might even be able to find an internal email on the subject. With that email, one could allege that since they know some of the things they index are illegal and didn't do anything about it, they willfully aided copyright infringement. One could make this argument, but I don't think one could win. But it gives and example of why I think intent should not matter.
I think arguing over intent is silly. It should be either okay to link to something or illegal. Anything else leaves too much ambiguity.
I understand the state the law is in currently, I just think it's a lousy state to be in.
Life is too short to proofread.
Evidently you have never personally created anything in your life that took longer then a week to make. Then you might understand how somone would feel if thier beloved work in progress is stolen, and displayed to world in an unfinished state and open to vastly inaccurate judgement.
Mr. Carmack, I think I'm going to buy the next Quake for Linux. I'm not a big gamer. I, in fact, rarely game. But I do enjoy supporting certain kinds of companies. Companies that give active support to Linux to the point of accepting and responding to the Linux community deserve my money.
Sitting, as I am, behind a slow modem connection, I'm not going to download an alpha pre-release. I would download it from the official venues, and I'm surely not going to download it from possibly disreputable ones. Even if I was sitting at the end of a fat T1 or DSL, I wouldn't want to: I like surprises. I like not knowing precisely what is going to be there. I haven't kept up with gaming since Duke Nukem 3D, so the next Quake should be a pleasant surprise.
How can you use my intestines as a gift? -Actual Hong Kong subtitle.
> Maybe this is begging the question, but WHY are you mad?
You're working on a project for over a year
You want gamers and other end-people to see and experience the FINAL result, maybe create some noise by having CONTROLLED (i.e. being very precise about what you want and don't want to show yet) demos.
You do some deals with some Hardware companies because hardware/drivers development is getting more and more complex and at some point in the development, it's easier to send an alpha build for the hardware company to do the QA on their drivers or reproduce specific bugs that you don't want to explain or make a little application to reproduce it (especially when it's getting to a point where it's a pile of little bugs left and right).
This is a good thing for the Game dev team and a good thing for the hardware team: they get to demo their technology in closed doors and the Game dev team gets better feedback and optimizations from the vendors where it can get optimized at the driver level. Also having more people on the QA testing of the engine doesn't hurt.
Naturally, all of this is confined with NDAs and closed environment, and I am sure the Vendors are in the obligation to make any investors or customers viewing anything more than what was shown publicly at E3 or any other demos to sign NDAs.
Now, every users can download UNFINISHED work, probably a RUSHED build so that they could make the demo on time, and have first hand EXPERIENCE with this build, while having first hand experience with a final build would be even better, now it will be only an "evolution" instead of a bigger bang that what people experienced with this leaked build.
While everyone here LOVES John's work, I don't want to speak for him, but personally I'd be seriously pissed at the person/company ruining the momentum I wanted to bring with a FINAL POLISHED product, in such a fashion. Of course the final will rock and people will love it, but until then, this shouldn't have happened and some head will fall for this. The people responsible for this leak will obviously have their head chopped off and better be looking for a job outside the graphics/game industry.
Anyways, we'll probably never know the whole truth on this but early reports seems to point at ATI... I'll wait for the official confirmation but if it would be them, as a (small) shareholder of ATI in my RSPs, I sure would be VERY disapointed at them.
I wouldn't be surprised for this to come from a hardware vendor, expecially after seeing some Drivers QA labs, When you hire "kids" to play games and do a bit of work, pay them a "kid" salary, and have more or less supervision, you can't ask them for being highly professionnal people and act like if they were CEOs with the same responsiblities and engagement, like one of my friend says (working at another company), you get what you pay for. Still, it's a shame if it would be ATI.
--- Metamoderating abusive downgraders since my 300th post.
Come on people - Perhaps id being 'upset' has little to do with their concern over the sales of the game. You and I both know, the game is not going to have any problems with sales or popularity. Have you ever thought for just one moment, that they're a bit upset that their baby got out too early? It's their artwork, I surely wouldn't want mine out, regardless of if people loved it or not, before I wanted it out.
And that is exactly the reason why iD is pissed at a leak. Alpha software, even beta software, is just that: it's not finished, it's not polished, it's not optimised. It's not even feature rich, let alone feature complete.
Normal people, who have even a passing interest in software, any kind of software, know that. You on the other hand are just a troll who has no clue. You're complaining about low frame rates for a game which hasn't been optimised yet. The guys at iD are just happy to have stuff show up on screen and not crash most of the time at this point (well, they're further than that, but the point stands). It'll get fixed, but that takes time. This is exactly the reason why iD is "upset"; morons like you making a presumption that framerates are low now, so they'll be low when the game comes out (in more than half a years time, which also means a new generation of gfx hardware, btw).
You're complaing about gameplay for something which has not half of the features, weapons and AI (which is always tackled last, as it needs to be designed with every feature and more importantly the implementation of those features in mind).
"keep believing that all those pixel shaders and stencil shadows actually make anything besides the models look better"
No, they make the environment around the model look pretty too. You don't even seem to know what those things do...I'm impressed by your overall lack of knowledge, insight and your mastery of stupidity.
-- Waht? Tehr's a preveiw buottn?