Doom Ported to Nokia phone
HellKrisp writes "UK based game developers WildPalm have released a port of id software's Doom for the Nokia 7650. Features of the port include audio support and bilinear filtering. The download weighs in at around 1.5MB as it is just the shareware version featuring only the first episode. The port was made using the source code publicly released by id software in 1997."
I've seen it. I've played it. It's awesome.
I was talking at a Nokia Developer Day (about Java in mobile phones), and was talking to another developer about choosing the appropriate games and applications to write to put on the phones.
I actually said, "It's not like you'll want to play Quake on a phone", and they showed me the Doom port.
It's pretty sweet, but using the little joystick thingy didn't make for a greatly easy gaming experience.
Ten dollars isn't a lot of money, but then again Doom is an old game, and all you get for the $10 is an upgrade with better rendering. I'd think they'd do better just charging $10 up front. Also, is this a port of the GPL code base, or did they actually pay iD for a non-GPL code license?
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I hope it takes advantage of vibrate mode to further enhance play.
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That's why you have BlueTooth/IR on phones. That would make multiplayer possible, while not using the actual phone network. On the Nokia 6310 (amongst others) you can play snake against eachother using the IR link. It's pretty cool.
Cheers,
Costyn.
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Now, Nokias run the same game at adequate speed. Shouldn't I conclude the graphics and cpu capabilites equal those of my old desktop?
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