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Film Gimp

gosand writes "DesktopLinux.com is running this story about Film Gimp. It is a movie editor based on The Gimp that movie studios have been developing for their own use for a while now. The article is an interview with Robin Rowe about Film Gimp's use, and includes some interesting info about the film industry's use of GNU/Linux desktops. One quote worth noting: 'Studios have become the leading desktop users of Linux. Three hundred Linux desktops at Dreamworks. That's amazing! While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source. Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues.'"

46 of 282 comments (clear)

  1. *Sigh of relief* by ekrout · · Score: 3, Funny

    I initially read the tite as "Film Gump" and thought that Jon Katz was back writing his inane drivel once again.

    --

    If you celebrate Xmas, befriend me (538
  2. Momma always said... by Cap'n+Canuck · · Score: 5, Funny

    Editing films is like a box of chocolates....
    - Forrest Gimp.

  3. why I already hate filmgimp by carpe_noctem · · Score: 5, Funny

    ...because it helped to generate that atrocious looking dog in the scooby-doo movie. ;)

    --
    "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
    1. Re:why I already hate filmgimp by tmark · · Score: 5, Funny

      because it helped to generate that atrocious looking dog in the scooby-doo movie. ;)

      How long before RMS starts agitating to have the movie retitled "GNU/Scooby-Doo" ?

    2. Re:why I already hate filmgimp by micromoog · · Score: 3, Funny

      Come on, Scooby/GNU has a much better ring to it!

  4. Open Source Pioneers? Or $$$ Saving? by TibbonZero · · Score: 5, Insightful

    the artists at the studios are using and helping create open source
    It seems to be implying that the studios are doing it out of love, but methinks that they are finding that it's cheaper, and more flexable (their programmers can get their hands on all the code)...
    Not that this is a bad thing, just that it's not because they hate MSFT...

    --
    Tibbon
    tibbon.com
    1. Re:Open Source Pioneers? Or $$$ Saving? by maxwells_deamon · · Score: 5, Insightful

      If they get hooked on open source and start to require it, then we have a 5th column inside to fight any banning of open source by Palladium. Digital editing machines should be the fastest available. They will always want to run on the fastest hardware.

      Also it gives a platform inside the media companies which needs to run non-trusted. This means they will have the same headaches as the rest of us when it comes to moving data in and out of the trusted areas.

      Finally, if someone needs to leak a Halloween type of document they have a much better chance of being able to do so.

    2. Re:Open Source Pioneers? Or $$$ Saving? by airrage · · Score: 4, Interesting

      You are absolutely correct. Their product is movies, and so, they want computer power to be a commodity product, not something they have to pay a high-gross margin on (thus making more in the long-run).

      If you look around there shop I bet you would find a) low-cost, low-power workstations clustered together b) distributed computing c) generic hardware d) open-source software where possible e) in-house custom software.

      Look at it this way: most people get paid daily (whether they know it or not), but some people choose to drive to work in a Lexus, while others, a Maxima. Does the Maxima driver do it for a love of Maxima's, or because it puts more money in his pocket at the end of the day?

      Just because it's Monday and your car won't start doesn't mean that somehow the day of the week is related to your car not starting.

      By the way, I thought we hate the movie industry here, and now we laud them for use of open-source?

      I'm out.

      --
      "This isn't a study in computer science, its a study in human behavior"
    3. Re:Open Source Pioneers? Or $$$ Saving? by TibbonZero · · Score: 3, Insightful

      Perhaps that's the whole idea of them using opensource... to get Slashdot support. :)

      Nah, in all seriousness, we hate the MPAA here... the people who make the films and neato 3d effects (esp for those great geek movies) are for the most part cool in our books here...

      --
      Tibbon
      tibbon.com
    4. Re:Open Source Pioneers? Or $$$ Saving? by cjpez · · Score: 5, Insightful
      By the way, I thought we hate the movie industry here, and now we laud them for use of open-source?
      Heaven forbid some of us have more complicated opinions than "x sucks" or "y is awesome." And heaven forbid different people who read Slashdot have differing opinions.
    5. Re:Open Source Pioneers? Or $$$ Saving? by purduephotog · · Score: 3, Insightful

      It's $$$ Savings all the way. Remember, they are the ones that will make the rules and the rules won't apply to them. So if they want to edit their files on Linux and follow the GPL, great- they will. The rest of us will have to deal with the restrictions.

      They will have their cake and eat it, too- just because they use Linux doesn't mean they (the executives) are suddenly going to rethink all of their plans- in fact, I'd say they are finding out how EASY it is to do this and thus scaring themselves more.

      Its not going away, unfortunately, unless everyone unites and refuses to buy- that'll stop it.

  5. Change their minds? by mla_anderson · · Score: 5, Insightful

    Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues

    Not likely. They're in the movie business to make money, anything their customers use for free is a threat, anything they use for free is more money.

    --
    Sig is on vacation
    1. Re:Change their minds? by sg_oneill · · Score: 5, Funny

      Fortunately they aint seeing it that way. Even Pixar gives away some verrrry cool stuff.

      --
      Excuse the Unicode crap in my posts. That's an apostrophe, and slashdot is busted.
    2. Re:Change their minds? by Planesdragon · · Score: 3, Insightful

      Unfortunetly as history has shown, profits (or should I say more profits) will win out over anything else.

      Every for-profit corporation is designed to only care about profits. Nothing else matters--unless you can phrase it in profitability terms.

      Ideas like "Long Term Investment" and "Goodwill" are how one expressed the value of OSS to accountants.

  6. Not politically correct.. by grub · · Score: 5, Funny


    FilmGimp? Can they not change the name to something more politically correct? ie:


    - FilmChallenged
    - FilmSpecial
    - FilmJerrysKids
    - FilmTheres"Abilitity"In"Disability"
    - FilmDroolingTard

    Hmm.. no, on second thought "FilmDroolingTard" is out.

    --
    Trolling is a art,
  7. You don't suppose the "viral" GPL plays here by plover · · Score: 5, Funny
    Wouldn't that be amusing if someone misconstrued the GPL to mean "free movie tickets if FilmGimp were used?"

    Of course, Scooby Doo would have been overpriced at "free", but that's completely beside the point.

    --
    John
  8. Not a film person, but... by Lemmy+Caution · · Score: 4, Insightful

    Is it strictly correct to call this a movie editor, or should it be called a frame editor or something, since it's not for true editing or compositing (like Avid), but for frame-by-frame clean-up?

  9. Two studios are listed by burgburgburg · · Score: 3, Interesting
    Silicon Grail (now part of Apple) and Rhythm & Hues are the only listed studios involved in the development. And after the GIMP committee declined to incorporate the Film GIMP features, Silicon Grail stopped sponsering it. So Rhythm & Hues is the only continuing sponser.

    1. Re:Two studios are listed by tempest303 · · Score: 3, Interesting

      the GIMP committee declined to incorporate the Film GIMP features

      Anyone know why exactly that is? Why wouldn't they want to do this?

  10. CMYK, and GIMP UI vs. drop-down menus by timothy · · Score: 3, Interesting

    I'm really glad to see that Film Gimp work (which seemed dead or at least very sleepy for a while) is actually continuing. Thanks, Robin Rowe!

    As I understand it (can anyone improve my understanding?) a lot of the work done for Film Gimp will likely end up rolled back into Gimp. This sounds great. I hope though that the "right click" menus are not completely replaced; I rather like the way they work. I understand that a lot of people don't like them, though ... I just hope that any new menu approaches are offered as options rather than The New Way.

    CMYK is the constant complaint I hear wrt to Gimp vs Photoshop, even from people who aren't sure what CMYK is or why they should want one for the kitchen. So I do hope that film gimp work results in CMYK support.

    So after "that awful interface" (not my opinion, but hey) and CMYK support, what's the *next*-biggest complaint people have about the GIMP? :)

    timothy

    --
    jrnl: http://tinyurl.com/c2l8yr / foes: http://tinyurl.com/ckjno5
    1. Re:CMYK, and GIMP UI vs. drop-down menus by mgkimsal2 · · Score: 3, Informative

      I can't draw a straight line with it.

  11. Not just better playback by UberLame · · Score: 5, Informative

    Film gimp adds lots of support for superior playback. However, the biggest and most importanted different is that it uses 16 bits per channel instead of only 8 like the regular gimp. That means that instead of roughly 16 million colors, you get 16 million squared colors. This adds much less chance of rounding errors on compositing, and gives you more room to play with when adjusting brightness and color balance over 8 bit images.

    The downside is that film gimp is based on an old version of the gimp, and it doesn't really look like that is going to change soon. But at least they are talking about syncing up a bit before 2.0 whereas before they seemed to be planning on waiting for the Gimp 2.0.

    --
    I'm a loser baby, so why don't you kill me.
    1. Re:Not just better playback by ajs · · Score: 3, Informative

      It uses 16 bits per channel instead of only 8 like the regular gimp. That means that instead of roughly 16 million colors, you get 16 million squared colors.

      And since that math doesn't work, let me explain for those in the cheap seats:

      8 bits *per channel* means a total of 24 bits, which yields 16777215 color combinations. When you hear people say things like "32-bit color", they're talking about storage, not bits-per-channel (which will still be 8, and the excess 8 bits is used in various ways, including as an alpha or transparency channel that desribes the opacity of the resulting color).

      This adds much less chance of rounding errors on compositing

      That's quite untrue. What it does is reduce the impact of rounding errors. The errors persist all the same, and really the solution is to film digitally, composite digitally and master digitally. At which point such problems become insignificant even at 8-bits-per-channel.

    2. Re:Not just better playback by Pseudonym · · Score: 3, Informative
      That's quite untrue. What it does is reduce the impact of rounding errors.

      Which is highly misleading. What 16 bits per channel really gives you is more dynamic range.

      We CRT users are used to going from black (electron gun turned as far down as possible) to white (electron gun turned up as far as possible). "White" for us is a certain point on the black body radiation curve at a certain intensity.

      Film users know that this is not the maximum number of photons which are available. In real life, you can always add more. On film, you can usually only add about 20 times more before it's fully exposed, but it's still more, and it's noticeable on specular highlights, such as on chrome or water.

      Cineon digital negatives specify 10 bits per channel in logarithmic space, which appears to be sufficient for capturing the high dynamic range. Converting this into linear space (which is more convenient for manipulation) corresponds to about 16 bits, about 12 bits of which (i.e. the range 0-4096) are what we think of as the black to white range. The rest is "headroom" for those times you need the full dynamic range.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
  12. Give Me a Break by superdan2k · · Score: 3, Insightful

    Content Restrictions Issue != Linux/Open Source Issues.

    This article has nothing to do with the MPAA campaigning for content restrictions. It's all well and good that the movie studios have discovered Linux and have built FilmGimp, but again, what does this have to do with Open Source? Not a damn thing.

    Why? Because the various Open Source licenses don't cover content created with their software, unlike the stuff the Evil Empire could pull if it wanted to.

    --
    blog |
    1. Re:Give Me a Break by J.+J.+Ramsey · · Score: 3, Insightful

      "This article has nothing to do with the MPAA campaigning for content restrictions. It's all well and good that the movie studios have discovered Linux and have built FilmGimp, but again, what does this have to do with Open Source?"

      If Hollywood is using Open Source, that means that the MPAA can't push for content restrictions that affect Open Source without compromising the tools (and money flow) of the Hollywood folks that the MPAA is supposed to represent. That constrains what the MPAA can lobby for.

  13. not really surprising by circusboy · · Score: 3, Informative

    from working two years trying to sell a piece of technology to the members of the entertainment industry, I have come to realize that there is no group more interested in getting something for nothing than the entertainment industry.

    as a result, I'm not at all surprised to find OSS in the major studios, being used to create stuff.

    places like ILM exist successfully largely because people give them hardware for the joy of being known as the hardware that ILM chooses. then people ignore the fact that the reason they choose that hardware is largely based on it being free.

    --
    -- it's ridiculous how many people misspell ridiculous... (damn, damn, damn...)
  14. The trouble is... by pmbuko · · Score: 4, Insightful

    There's a difference between movie production studios and other companies/corporations. Studios are extremely "tool-driven" in that the timeliness and quality of their production is extremely dependent upon the quality and flexibility of their tools.

    The average corporation, on the other hand, is not as dependent on an extremely flexible desktop computer. All you need is a compter that runs an office suite, and they've already got that in Microsoft.

    So the thought that studios might be setting an example for other corporations is a longshot indeed.

  15. Free Film Project by iamdrscience · · Score: 5, Interesting

    Does anybody know if this uses anything from GNU's Free Film Project?

    I haven't really heard much about the project myself and so I haven't looked, but from what I read on GNU's info page about it it seems pretty interesting. Also the GNU Octal stuff seems interesting, what about that, every decent film editor has at least rudimentary sound manipulation utilities.

    If they're not, can anybody give reasons why? Projects like those and GYVE (GNU Yellow Vector Editor) are things that confirm my faith in GNU and RMS in my times of doubt.

  16. Re:Cognitive Dissonance? by Anonymous Coward · · Score: 3, Interesting

    I wonder what the studio workers position is on MPAA/Palladium/TCPA et al.

    They hate the TCPA Initiative just as much as you and I.

    I have a friend who works for a major studio in Burbank, CA. Once I asked him about TCPA and Palladium in general, and he said the company execs sent out few bulletins in the past regarding secure computing, which was ironically a study done by Microsoft. What's notable here is that the wording described in the bulletin hinted how TCPA would stop the major studio motion picture leaks that hit the scene, hence preventing piracy.

    So employees are being lied to also, just to answer your question.

  17. Open source gives studios a headache by Crayola · · Score: 5, Interesting
    Yes, the larger animation studios are using open source/Linux, mainly because SGI is having problems and the cost/benefit on an SGI IRIX box is really slipping. You'd think that they'd love the idea of "free" software, but it really drives them up the wall. When you're working on a multi-million dollar project, the last thing you want is legal liablity because some Joe stuck some patented or copywritten code into the module you use on the movie. With proprietary code, the guy selling the software takes the legal heat for mistakes like that. With open source, you're on your own.


    Not to say that it's all bad for the studios or open source. The place I work for shelled out money for an open source developer to finish some of his development work on a program they wanted to use. Cheaper than buying a commercial package, and everyone benefitted.


    But the biggest reasons the studios go for Linux is the cheaper/faster hardware (despite all sorts of compatibility headaches -- getting reliable 24 frame per second playback for 1k images is a little touchy) plus reduced porting costs for their legacy IRIX software and avoiding the whole Microsoft headache. The sysadmins really don't want to go there, and the studio doesn't really want to start springing for license packs for a few hundred users and a few hundred renderfarm machines.

    1. Re:Open source gives studios a headache by Chops · · Score: 4, Interesting
      When you're working on a multi-million dollar project, the last thing you want is legal liablity because some Joe stuck some patented or copywritten code into the module you use on the movie. With proprietary code, the guy selling the software takes the legal heat for mistakes like that. With open source, you're on your own.

      Curious. By what logic would the end-user of a Free product be liable for such a situation?
  18. Why Gimp rejected Film Gimp by burgburgburg · · Score: 3, Informative

    According to the page, the rumor is that the committee saw the Film Gimp effort as the prototype, "the one you throw away" and decided to put their efforts into gegl.

  19. And what's special about that? by Ektanoor · · Score: 4, Interesting

    Some good years ago I read an interview from some M$ developer in one serious journal (PC Magazine? Byte? I don't remember) where is showed pride that Windows95 had some piece of code that was taken from some free source. It seems it was something related to those irritating "lemedoitfoyou" wizards that populated Windows since then. Moreover, Windows has some features that were directly taken from X interface.

    That's one example taken out of the *NIX world. On *NIX world we have tons of examples on how certain "purities" dissolve in the mass of needs and wishes of its users.

    The fact that Warner Bros uses GPL is nothing extraordinary. And, frankly, it has nothing to do with their stances for protecting ownership. The problem of content, information sharing going beyond software is something to be dealt with extreme care. A film, book or other media content is not a product of software exclusively. And the means to share it should be completely different. In our software world, we still may play a barter between programs and things related to them. In the other spheres of activity, like films and books, the author is usually offering something that cannot be retributed in the same way. I am not a writer and I cannot offer a book for every book someone offers me.

    Anyway, the restrictive politics that MPAA and its cousins play, surely hurt everyone. They are creating a feud out of certain media and they are seriously hindering the chances for people to have a right for information (entertainment is also a form of information) in these environments. Considering this highly restrictive stance and their use of free software tools is surely a paradox. But it does not mean they should free something. Anyway, their money helps a little our world, right? But they should be more democratic and flexible in what relates to the media they work with. Because if they will keep this stance, the consequences will backfire at them. For example, they may produce new fresh laws that will hinder developers from making cheap software they highly depend on...

  20. Am I missing something? by Kieckerjan · · Score: 4, Insightful

    While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source.

    This is highly suggestive. AFAIK Open Source does not equate to being against anti-piracy measures. I am not trying to defend the MPAA here. I am only saying that these are two different things, and mixing them up is bad polics.

    --
    Being well balanced is overrated. -- John Carmack
  21. Baby Steps by Mr_Blank · · Score: 3, Insightful

    Having Linux on the desktop of three hundred users at a film studio is a nice little step in the right direction. But, it is still a long shot from having Linux on the desktop of large corportions. Large corporations make industries move. If GE says to Micorsoft "we need a feature" then Microsoft delivers. When Boeing says to Dell give this or give me that, Dell delivers. When GE's tens of thousands of desktops, -or CocaCola's, or Procter & Gamble's or any other Dow thirty bell weather company - uses Linux, then there will be parades in the street proclaiming Linux has arrived on the desktop.

  22. Re:Maybe it's just me... by gosand · · Score: 3, Insightful
    Dreamworks wants to make a profit. The larger the profit they can make, the happier everyone is. One way to increase your profits is to reduce your costs. Simple math right? So how do you reduce the cost of your software? You switch to open source of course.

    I HIGHLY doubt they switched to Linux desktops to save money. That may have been a benefit, but it couldn't have been the only reason. They switched because it worked better for their needs (and SGI was out). The article states that they do a lot of work to improve the software, and to customize it to do what they want. I have a feeling that is the real driving force - it is the solution they need.

    Just because it's a large company and they chose to use open source software isn't anything special in my book. It's the logical choice for those in the know. But then again I guess it's nice to hear about Linux's ever-increasing acceptance.

    I think that it is important becuase it is big movie studios. Companies? Big deal. Big companies who can get to the point where they rely on it for their business, and those same companies are fighting for DRM? Hmm, a little more interesting. Not that having Linux in house will prevent them from supporting DRM, but if they do it, they will feel the effects. The more people that use it, the better.

    My using it doesn't give it credibility, but Dreamworks using it sure as hell does.

    --

    My beliefs do not require that you agree with them.

  23. Re:Well, that's all good 'n' all by MoneyT · · Score: 3, Informative

    depends on if they're distributing the program or not. IIRC one of the reasons people bitch about some of the corporate opensource licences (like Apple's) was because they made it a requirement that you released the source code. Correct me if I'm wrong here, but that's the impression I got.

    --
    T Money
    World Domination with a plastic spoon since 1984
  24. Re:Um, no by tolldog · · Score: 3, Interesting

    Maybe not on the desktops, but on the render farms, some studios have more linux cpu power than most research institutes.
    At a fairly small studio, we had 500 dual proc systems clustered. I know that the larger, California based studios have at least twice as many. And some places make a big deal about ordering 200 boxes...

    -Tim

    --
    -I just work here... how am I supposed to know?
  25. IT's not about the GPL by YrWrstNtmr · · Score: 3, Insightful

    It's about the tool. Whatever tool will get them the biggest bang for the buck. If a $5k/seat tool would do it better than a free one (and return a better product/movie at the end), then they'd use that instead.

    How many studios are using Blender instead of Maya/3DSMax/Lightwave for real production work? Very, very few, if any. Even though Blender has the potential to save serious $$, it's just not good enough.

    It appears FreeGimp is good enough, so that's why they use it.

  26. Re:Dumb Question. by Anonvmous+Coward · · Score: 5, Informative

    "If a conventional monitor can't display the colors at that depth then how does the film editor know exactly what will end up on film after printing?"

    I think you're looking at it the wrong way. It's not about what's displayed on the screen, it's about having enough color information to prevent color banding when doing things like brightness and contrast adjustments. The color banding is a result of rounding errors that stair-step the color values when adjusted too heavily. 16-bit images have a greater degree of accuracy, so rounding errors are reduced, as is the resulting color banding.

    The end result is dithered down to 24-bits, but anything can look good at 24-bits. It's not a problem until you need to tighten in on information. It's kind of like resizing an image from 320 by 240 to 640 by 480. The image looks great at 320, but there are artifcacts to blowing it up to 640. If there was subpixel information in the original image, then the expansion to 640 would go a lot smoother. Try to imagine that in the color space.

    *hoping I expressed that in a way that makes sense*

  27. Re:Dumb Question. by Thagg · · Score: 3, Informative

    > If a conventional monitor can't display the colors
    > at that depth then how does the film editor know
    > exactly what will end up on film after printing?

    Not a dumb question at all -- unless by dumb question you mean one that will start hour-long religious arguments that have no resolution :)

    Seriously, one typically sets up one's monitor or display software to show a 'window' into the film's dynamic range. You can choose where you want to clip the bright values based on what part of the scene you're working on.

    In the end you can get a good enough idea of what will show up on film that you are rarely too surprised -- and if you are surprised, you make changes based on your experience, and film it out again.

    thad

    --
    I love Mondays. On a Monday, anything is possible.
  28. Kill -9 This Project Now! by Skip666Kent · · Score: 3, Funny

    "We use Film Gimp on all talking animal jobs"...

    Reason enough to pull the plug on this baby right here and now.

    --
    **>>BELCH
  29. When will they learn? by stubear · · Score: 3, Interesting

    Question: What are the implications of Film Gimp?

    Film Gimp is the most successful open source tool in feature motion picture work today. Programmers at many studios are helping development, including Rhythm & Hues, Sony Pictures Imageworks, and ILM. This is great cooperation in an industry that historically has been rather secretive.

    Studios have become the leading desktop users of Linux. Three hundred Linux desktops at Dreamworks. That's amazing! While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source. Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues.


    Movie studios migt be giving back to the community by helping develop the tools but this is completely different from the studios giving away the IP created with these tools. Because the studios benefit from OSS is not enough reason for the studio execs to allow their IP to be freely distributed. Don't expect this to happen anytime soon, if ever.

    Perhaps RMS should add a line to the GPL which requires any work created with GPL based tools must be given to the community under the same terms as source code.

  30. Re:P2P != Open Source by Zigg · · Score: 3, Insightful

    Of course, this is true, but it's also important to remember that anti-piracy legislation (which is really what the {RI,MP}AA is shooting for) has and probably will continue to have negative effects for free software and open source, and not just a link by way of Slashdot.

    For example, the DMCA has created a crime out of creating a "circumvention device" (i.e. CSS). So, to play DVDs on my Linux laptop, an entirely legitimate use, I must download a CSS decryptor from a country that doesn't have the DMCA (yet).

    Attempts to legislate a DRM requirement will also have a very chilling effect on free software, as it would really be impossible for free software to meet any DRM requirements, as its source is open.

  31. No, give ME a break. by Tokerat · · Score: 3, Interesting
    I am so sick of hearing this argument about DRM. DRM as it is now envisioned will NOT stop anyone from writing an OS to work with any platform. It will not prevent Linux from running on x86. It will not make Microsoft the One OS Provider (although, they'd like it too).

    First let's go over what DRM is going to be:
    1. X86 CPU manufacturers are (in the most likely senario) going to add instruction opcodes, or more likely, additional BIOS interupts, which are used for isolating a segment of memory from all but a "trusted" source, a process of some sort, be it a driver, application, whatever. It will be authenticated by a key, yadda yadda. The point is, the HARDWARE will lock-out access to this memory block by all other processes on the machine. Therefore, program A cannot read, write, touch, smell, send a love letter too, or call program B's protected memory block on the phone to say hello. To the rest of the machine, sans program A, this block does not and never did exist.
    2. Microsoft is implementing "Palladium" as the software end to this scheme. It will be a system in Windows which does the work of authenticating the use of these features as an abstraction layer in the Windows API. Windows Media Player, for example, might download encyrpted content from the 'net into a protected memory zone, so other programs would be unable to rip it for saving & possible later re-distrobution. It could also be used to completely isolate processes from each other in hardware, which would also prevent many types of viral activity (but not all, imagine a process is taken over by some network exploit and code is saved to the disk, it woudl work in any isolated segement it is loaded into...), and improve general security of sensitive e-mail, documents, data in general.
    The way I see it, this scheme offers ADVANTAGES for Linux. For one, Linux won't impose the pay-for-use services I can envision Microsoft and MPAA/RIAA types pushing for (i.e. imagine the MPAA strikes a deal with MS, and each time you watch a DVD in your computer, you are charged a $0.05 fee, with no way around it, in addition to not being able to rip the DVD [well, using the standard driver, anyways :-D] ). People will be sick of yet MORE "Windows bullshit" on their computers, and perhaps attempt to make the jump to Linux as their operating system. This process will be accellerated as some Linux distros become more and more user friendly. This very thing is already working for the Macintosh, and DRM isn't even bothering Joe Homeuser or Grandma E-Mail yet! Secondly, Linux could utilize these new opcodes/BIOS features in it's own implementation (remember: Palladium is part of Windows only) for security use. Imagine recieving an PGP-encrypted e-mail which is loaded straight into hardware locked memory. How's THAT for secure? The usual other advantages apply, such as better protection of memory because the hardware forces it, etc. Who knows, this might even solve many of the buffer overflow problems seen in recent years, just make a small protected block as a buffer. It's hardware isolated, it can't overflow anywhere! (Well, as long as the hardware implementation is decent, which has yet to be seen.)

    Then there is always the "YEAH RIGHT" crowd, those who insist this is root of all evil and I should remove my head from my ass and smell the reality. Most would also claim the smell before I took my head out of my ass would match this particular reality, but I'm not quite so sure (heh). Think about it, if DRM is going to cripple hardware to the point where it will destroy the open source community, a community which has proven time and again its methods work and its craftsmanship is that of quality - a community which the government (of both the US and foreign nations) has begun to take notice of and actually embrace - a community which competes directly with Microsoft; do you really think they'd get away with it? The NSA has their own Linux distro. Suddenly Microsoft and Intel create a system which only allows Windows to run on previously open hardware?

    The DOJ would flush them both down the toilet for extreme monopolistic practices before it would even be reported on Slashdot. The recent court desision also left a somewhat open end for amendments to the settlement, I'm sure that would "get in on the action too".

    I really wasn't a big fan of the whole DRM idea when I first heard it, but the Slashdot crowd tends to get a little over-excited at times. Between seeing what this whole DRM project has evolved into, and given the current state of the technology world (and for that matter, the world as a whole), I dont' see how it wouldn't be complete suicide for DRM-supporting companies to lock out potential 3rd-party developers of any kind. The system is meant to protect content, not monopolies.

    Unless it's a monopoly on content. But that is a different discussion...

    --
    CAn'T CompreHend SARcaSm?