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Film Gimp

gosand writes "DesktopLinux.com is running this story about Film Gimp. It is a movie editor based on The Gimp that movie studios have been developing for their own use for a while now. The article is an interview with Robin Rowe about Film Gimp's use, and includes some interesting info about the film industry's use of GNU/Linux desktops. One quote worth noting: 'Studios have become the leading desktop users of Linux. Three hundred Linux desktops at Dreamworks. That's amazing! While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source. Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues.'"

124 of 282 comments (clear)

  1. *Sigh of relief* by ekrout · · Score: 3, Funny

    I initially read the tite as "Film Gump" and thought that Jon Katz was back writing his inane drivel once again.

    --

    If you celebrate Xmas, befriend me (538
    1. Re:*Sigh of relief* by T1girl · · Score: 2

      I thought it was going to be a sequel to "Pulp Fiction."

      In other news, that Marshall backup QB who threw for 4 TDs and ran for one last night apparently had an unconventional freshman year as well.

    2. Re:*Sigh of relief* by Anonymous Coward · · Score: 2, Funny
      I heard a rumour that he's stuffed in a freezer in Hemos' basement.

      Chocked on Taco Snot, poor sod.

    3. Re:*Sigh of relief* by rutledjw · · Score: 2
      LOL. At first I thought this was some cheap trick to get me to go to a pr0n site. I was like "you idiot, didn't even check the link".

      Anyway - funny. I'm suprised they haven't changed it... JR

      --

      Computer Science is Applied Philosophy
    4. Re:*Sigh of relief* by Abreu · · Score: 2

      It was sort of nice to have an editor to hate.

      Or Emacs?

      [Abreu ducks for cover]

      --
      No sig for the moment.
  2. Momma always said... by Cap'n+Canuck · · Score: 5, Funny

    Editing films is like a box of chocolates....
    - Forrest Gimp.

  3. In Soviet Russia... by Anonymous Coward · · Score: 2, Funny

    ... movies make the Gimp!

  4. why I already hate filmgimp by carpe_noctem · · Score: 5, Funny

    ...because it helped to generate that atrocious looking dog in the scooby-doo movie. ;)

    --
    "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
    1. Re:why I already hate filmgimp by whovian · · Score: 2

      There's a serious side too. The studios are certainly learning about how to render bit oriented images and animation. Comments about Shrek and Final Fantasy IIRC were mainly about the fine-grained details of the characters' motion, not about the coarse-grain level as you suggest. (I haven't seen Scooby Doo because it didn't interest me.) Animation will continuously improve, which is definitely a good thing.

      --
      To-do List: Receive telemarketing call during a tornado warning. Check.
    2. Re:why I already hate filmgimp by tmark · · Score: 5, Funny

      because it helped to generate that atrocious looking dog in the scooby-doo movie. ;)

      How long before RMS starts agitating to have the movie retitled "GNU/Scooby-Doo" ?

    3. Re:why I already hate filmgimp by micromoog · · Score: 3, Funny

      Come on, Scooby/GNU has a much better ring to it!

    4. Re:why I already hate filmgimp by __aalgvs3439 · · Score: 2, Funny

      No need to overcomplicate things. GNUby-Doo should be acceptable.

    5. Re:why I already hate filmgimp by Zorikin · · Score: 2

      Personally, I found it +1, Funny once, maybe twice. I can see it continuing to be funny a couple of orders of magnitude beyond that, but at this point it just seems -1, Redundant.

      On the other hand, I like the Step 3: Profit posts because they remind me of those adorably creepy little underpants gnomes. I guess I could conceivably see RMS as a really big, extra creepy GNOME, who steals the underwear out of your end user licenses ...

  5. Open Source Pioneers? Or $$$ Saving? by TibbonZero · · Score: 5, Insightful

    the artists at the studios are using and helping create open source
    It seems to be implying that the studios are doing it out of love, but methinks that they are finding that it's cheaper, and more flexable (their programmers can get their hands on all the code)...
    Not that this is a bad thing, just that it's not because they hate MSFT...

    --
    Tibbon
    tibbon.com
    1. Re:Open Source Pioneers? Or $$$ Saving? by maxwells_deamon · · Score: 5, Insightful

      If they get hooked on open source and start to require it, then we have a 5th column inside to fight any banning of open source by Palladium. Digital editing machines should be the fastest available. They will always want to run on the fastest hardware.

      Also it gives a platform inside the media companies which needs to run non-trusted. This means they will have the same headaches as the rest of us when it comes to moving data in and out of the trusted areas.

      Finally, if someone needs to leak a Halloween type of document they have a much better chance of being able to do so.

    2. Re:Open Source Pioneers? Or $$$ Saving? by airrage · · Score: 4, Interesting

      You are absolutely correct. Their product is movies, and so, they want computer power to be a commodity product, not something they have to pay a high-gross margin on (thus making more in the long-run).

      If you look around there shop I bet you would find a) low-cost, low-power workstations clustered together b) distributed computing c) generic hardware d) open-source software where possible e) in-house custom software.

      Look at it this way: most people get paid daily (whether they know it or not), but some people choose to drive to work in a Lexus, while others, a Maxima. Does the Maxima driver do it for a love of Maxima's, or because it puts more money in his pocket at the end of the day?

      Just because it's Monday and your car won't start doesn't mean that somehow the day of the week is related to your car not starting.

      By the way, I thought we hate the movie industry here, and now we laud them for use of open-source?

      I'm out.

      --
      "This isn't a study in computer science, its a study in human behavior"
    3. Re:Open Source Pioneers? Or $$$ Saving? by TibbonZero · · Score: 3, Insightful

      Perhaps that's the whole idea of them using opensource... to get Slashdot support. :)

      Nah, in all seriousness, we hate the MPAA here... the people who make the films and neato 3d effects (esp for those great geek movies) are for the most part cool in our books here...

      --
      Tibbon
      tibbon.com
    4. Re:Open Source Pioneers? Or $$$ Saving? by cjpez · · Score: 5, Insightful
      By the way, I thought we hate the movie industry here, and now we laud them for use of open-source?
      Heaven forbid some of us have more complicated opinions than "x sucks" or "y is awesome." And heaven forbid different people who read Slashdot have differing opinions.
    5. Re:Open Source Pioneers? Or $$$ Saving? by tswinzig · · Score: 2, Offtopic

      Not that this is a bad thing, just that it's not because they hate MSFT...

      Strange that you equate loving open source with hating Microsoft. I like open source, I also like many Microsoft products. It's not an either/or situation.

      --

      "And like that ... he's gone."
    6. Re:Open Source Pioneers? Or $$$ Saving? by TibbonZero · · Score: 2

      I like MSFT too. Many people around here (esp the trolls)- seem to think that the kingdom of Bill is the worst thing in the world. Mention using Visual Studio, and you will get bashed for not using vi, make, and gcc. Mention Outlook (which I do use), and get thrown around for not using pine, or elm.
      I personally like open source. But actually, at the time being, I am using almost all MSFT stuff, just because i have some proprietary hardware that only runs on Mac OS 9.2 or on Windows XP (Protools). I will be moving to a new Mac g4 as soon I as I sell my laptop...

      --
      Tibbon
      tibbon.com
    7. Re:Open Source Pioneers? Or $$$ Saving? by gosand · · Score: 2
      By the way, I thought we hate the movie industry here, and now we laud them for use of open-source?

      Yes. Why not preach the benefits of Open Source? That is the point, everyone can benefit from it. Let them benefit from it. Let them see first hand WHY it is beneficial, and why they shouldn't destroy it by supporting DRM and Palladium. There is no harm that can come of that, only the potential for good. If OSS gets kicked in the gnuts by Trusted Computing, then maybe they will feel a twinge of pain. It is obvious that they don't listen to reason, or the general public, so let them feel our pain.

      The way I see it, the more people that use GNU/Linux and Open Source Software, the better. After all, that is the point. Dreamworks gives it more credibility than you or I do.

      --

      My beliefs do not require that you agree with them.

    8. Re:Open Source Pioneers? Or $$$ Saving? by purduephotog · · Score: 3, Insightful

      It's $$$ Savings all the way. Remember, they are the ones that will make the rules and the rules won't apply to them. So if they want to edit their files on Linux and follow the GPL, great- they will. The rest of us will have to deal with the restrictions.

      They will have their cake and eat it, too- just because they use Linux doesn't mean they (the executives) are suddenly going to rethink all of their plans- in fact, I'd say they are finding out how EASY it is to do this and thus scaring themselves more.

      Its not going away, unfortunately, unless everyone unites and refuses to buy- that'll stop it.

    9. Re:Open Source Pioneers? Or $$$ Saving? by Java+Pimp · · Score: 2

      We hate anybody who doesn't give away their stuff for free... Or let us trade their stuff for free... Or let us modify their stuff for free... Or...

      --
      Ascalante: Your bride is over 3,000 years old.
      Kull: She told me she was 19!
    10. Re:Open Source Pioneers? Or $$$ Saving? by ryanvm · · Score: 2

      Open Source Pioneers? Or $$$ Saving? [...] Not that this is a bad thing, just that it's not because they hate MSFT...

      Uhhh, using Open Source software because you hate Microsoft definitely does not make someone an "Open Source Pioneer". Rather, it makes them a dumbass.

      It seems to me that the movie studios are actually using OS for the right reasons - because it's cheaper and more flexible.

    11. Re:Open Source Pioneers? Or $$$ Saving? by airrage · · Score: 2

      By the way, I thought we hate the movie industry here, and now we laud them for use of open-source?

      The author wrote this in a sarcastic tone, and yet, in essence it means that the movie industry will write all the world's media encryption with Linux/OS.

      "How do you like your shackles?"
      "Ah, yes, well they do fit nicely don't they?"
      "Yes, I would say they do, we made them with Linux."

      --
      "This isn't a study in computer science, its a study in human behavior"
  6. Well, that's all good 'n' all by Dr+Thrustgood · · Score: 2, Insightful

    But other than having Linux on the "inside" where does this get us?
    I remember, about eighteen months ago, really trying very hard to enjoy my hobby - music. I can't believe that sequencing really is that much of a minority activity and yet it was damn near impossible to do anything. Will there be a day when music/film studios release their programs?

    Alas, I doubt it.

    1. Re:Well, that's all good 'n' all by cjpez · · Score: 2, Insightful

      What do you mean, "where does this get us?" Which "us?" You make it sound as if we're all employees at BigLinuxCompany and we're debating business plans or something. It doesn't get me anywhere in particular, it might not get you anywhere in particular, but evidentally the people who are using it found it useful enough to continue development. Plus it's just cool that a Gimp derivative is getting a bit of attention.

    2. Re:Well, that's all good 'n' all by MoneyT · · Score: 3, Informative

      depends on if they're distributing the program or not. IIRC one of the reasons people bitch about some of the corporate opensource licences (like Apple's) was because they made it a requirement that you released the source code. Correct me if I'm wrong here, but that's the impression I got.

      --
      T Money
      World Domination with a plastic spoon since 1984
    3. Re:Well, that's all good 'n' all by Chris+Burke · · Score: 2

      No, you're right.

      The GPL only covers your right to distribute the software. You can modify the software to your heart's content and never show anyone a line of your code, so long as you aren't giving them your modified program. This was deliberately done, since the FSF feels that being able to have private versions (ie not being forced to distribute) is a fundamental right.

      And that's why Apple's license isn't a Free Software license.

      --

      The enemies of Democracy are
  7. Change their minds? by mla_anderson · · Score: 5, Insightful

    Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues

    Not likely. They're in the movie business to make money, anything their customers use for free is a threat, anything they use for free is more money.

    --
    Sig is on vacation
    1. Re:Change their minds? by sg_oneill · · Score: 5, Funny

      Fortunately they aint seeing it that way. Even Pixar gives away some verrrry cool stuff.

      --
      Excuse the Unicode crap in my posts. That's an apostrophe, and slashdot is busted.
    2. Re:Change their minds? by Jonny+Ringo · · Score: 2

      I think there are always going to be both types of people in the industry, those that understand and except what consumers want even if that includes OSS and more options/rights. And there will be those that only care about profits. Unfortunetly as history has shown, profits (or should I say more profits) will win out over anything else.

    3. Re:Change their minds? by Planesdragon · · Score: 3, Insightful

      Unfortunetly as history has shown, profits (or should I say more profits) will win out over anything else.

      Every for-profit corporation is designed to only care about profits. Nothing else matters--unless you can phrase it in profitability terms.

      Ideas like "Long Term Investment" and "Goodwill" are how one expressed the value of OSS to accountants.

    4. Re:Change their minds? by tmark · · Score: 2

      Not likely. They're in the movie business to make money, anything their customers use for free is a threat, anything they use for free is more money.

      And why should they think or behave any differently ? All that OSS advocates are entitled to demand here is that code these guys use and distribute adheres to all applicable licenses. If the license for, say, GIMP, demands redistribution of source, well then the movie companies should adhere to that license. Period.

      The GPL or other license should have NOTHING to say about what one must do with code/content that is NOT under said license. Should the FSF be able to squawk if (say) Microsoft programmers use Emacs to type in the code that ends up sold (under closed licenses) as Excel ? Not under the present licenses that cover Emacs, anyways.

      IF the content developed and owned by the MPAA were derivative of some work that is covered by some other viral (for lack of a better word) license like the GPL, then this kind of hyperbole or criticism would make some sense. As it is, movies and music are content whose licenses are owned wholly by their respective companies, and noone should feel entitled to violate those licenses, just like people who don't want to adhere to the GPL should not feel free to violate that license.

      And noone should question someone else's rights to use software covered by the GPL or other OSS license, while releasing their own (non-derivative) content under a different license. All that people can ask is that companies adhere to the licenses that govern the products they use.

    5. Re:Change their minds? by rodgerd · · Score: 2

      Actually, that rather depends on a number of factors - including, for example, the company charter. It's quite possible to have a for profit corporation whose charter requires it to, say, sponsor medical research.

      This is particularly true of privately held companies.

    6. Re:Change their minds? by Ichijo · · Score: 2, Insightful

      A-ko: Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues

      B-ko: Not likely. They're in the movie business to make money, anything their customers use for free is a threat, anything they use for free is more money.

      This "they" you refer to are made up of two groups of people: those making movies, and those collecting money for it. (Well, there's a certain amount of overlap.)

      The people using Linux are the same who are making movies (you know, the geeks) and usually they get paid a fixed amount. In other words, they don't get a percentage of the profits. They make movies for the sake of making movies. (Oh, and also to pay the bills.) Linux is great for them, they don't see a threat from it.

      The people making the real money off of movies, in particular those who get a cut of the profits - they could see Linux as a threat because of what it can do to them financially.

      --
      Any sufficiently unpopular but cohesive argument is indistinguishable from trolling.
    7. Re:Change their minds? by KewlPC · · Score: 2

      That article is has many inaccuracies (Film Gimp has nothing to do with editing), the most major is the (incorrect) assumption that Film Gimp is being used by movie studios. This is just plain wrong. Film Gimp is being used by visual FX companies. While it may be true that they do VFX for films made by the movie studios, that is where the connection ends.

      And for all the, "But we all hate the MPAA, right?" people: not everyone who is involved in the making of a movie is a corporate suit. Hate the MPAA all you want, but don't take it out on the artists and craftsmen/women who actually make the movie, including the VFX artists.

      Finally, as to why they are using open-source: it costs less. Most studios have at least one in-house programmer. So instead of paying thousands (or even tens of thousands) of dollars for some proprietary program, why not just have one or two of your programmers modify some open-source apps to suit your own needs? Rythm & Hues and ImageWorks had (and continue to have) the courtesy to release their modifications to Film Gimp to the public (they weren't distributing the modifications, so they didn't have to release the source code).

  8. Not politically correct.. by grub · · Score: 5, Funny


    FilmGimp? Can they not change the name to something more politically correct? ie:


    - FilmChallenged
    - FilmSpecial
    - FilmJerrysKids
    - FilmTheres"Abilitity"In"Disability"
    - FilmDroolingTard

    Hmm.. no, on second thought "FilmDroolingTard" is out.

    --
    Trolling is a art,
    1. Re:Not politically correct.. by Photar · · Score: 2, Funny

      Don't for get
      FilmHandyCapable

      --
      He who knows not and knows he knows not is a wise man. He who knows not and knows not he knows not is a fool.
  9. You don't suppose the "viral" GPL plays here by plover · · Score: 5, Funny
    Wouldn't that be amusing if someone misconstrued the GPL to mean "free movie tickets if FilmGimp were used?"

    Of course, Scooby Doo would have been overpriced at "free", but that's completely beside the point.

    --
    John
    1. Re:You don't suppose the "viral" GPL plays here by Anonvmous+Coward · · Score: 2

      "Of course, Scooby Doo would have been overpriced at "free", but that's completely beside the point."

      Heh. What's the beef with Scooby Doo? I thought it was quite entertaining. Although I did see it shortly after Episode 2... Hmmmm. Come to think of it, I could probably find a root canal entertaining after AotC.

    2. Re:You don't suppose the "viral" GPL plays here by spitzak · · Score: 2

      In case you are not just making a joke, the use of a GPL tool in no way requires the product to be GPL. Even if it did, only the "source code" is required, so I guess the script would be available for anybody who wants to "compile" into a movie by filming their own version.

  10. Um, no by ekrout · · Score: 2, Flamebait

    Studios have become the leading desktop users of Linux. Three hundred Linux desktops at Dreamworks. That's amazing!

    I know that typical Slashdot math (49 + 2 - 1 = 49) is a bit "creative", but I hardly see how a dozen (or even two, three, or four dozen) movie studios with a couple hundred Linux boxes measures up to the predicted number of Linux desktop users (18,000,000) from the folks who run the Linux Counter Web site.

    --

    If you celebrate Xmas, befriend me (538
    1. Re:Um, no by randomErr · · Score: 2

      Um, they could be running in clusters.

      --
      You say things that offend me and I can deal with it. Can you?
    2. Re:Um, no by tolldog · · Score: 3, Interesting

      Maybe not on the desktops, but on the render farms, some studios have more linux cpu power than most research institutes.
      At a fairly small studio, we had 500 dual proc systems clustered. I know that the larger, California based studios have at least twice as many. And some places make a big deal about ordering 200 boxes...

      -Tim

      --
      -I just work here... how am I supposed to know?
    3. Re:Um, no by IamTheRealMike · · Score: 2
      The point is that they are all in one place, under one roof, and that (presumably) the company has mandated Linux. It's not much in terms of the global number of users no (18mil is a tad optimistic imho though) but the point is that most of those users will home desktop users and sometimes at work because they asked for it.

      This is a professional level deployment, a very different kettle of fish.

    4. Re:Um, no by gosand · · Score: 2
      I know that typical Slashdot math (49 + 2 - 1 = 49) is a bit "creative", but I hardly see how a dozen (or even two, three, or four dozen) movie studios with a couple hundred Linux boxes measures up to the predicted number of Linux desktop users (18,000,000) [li.org] from the folks who run the Linux Counter Web site.

      Because they aren't dorks like you and me (ok, just you) ;-). These are big movie studios, and that gives GNU/Linux mainstream credibility. That is something that you or I don't do.

      It isn't earth-shattering news, but I do see it as good news. The more people, including high-profile businesses, that use GNU/Linux, the better. The even nicer part is that they aren't just users, they are giving back too.

      Several people seemed to take the idea that the film studios using this had some kind of implication in the MPAA's fight against piracy or DRM, but I just saw it as a nice little bit of irony. After all, if they are able to impact OSS, at least they will feel part of the pain too. Let's hope it doesn't come to that though.

      --

      My beliefs do not require that you agree with them.

  11. Not a film person, but... by Lemmy+Caution · · Score: 4, Insightful

    Is it strictly correct to call this a movie editor, or should it be called a frame editor or something, since it's not for true editing or compositing (like Avid), but for frame-by-frame clean-up?

    1. Re:Not a film person, but... by ptomblin · · Score: 2

      How about "gimpeon", then? That has some movie editing capability, from one of the original authors of Cineon.

      --
      The next Cmdr Taco duplicate will be ready soon, but subscribers can beat the rush and see it early!
    2. Re:Not a film person, but... by Comrade+Pikachu · · Score: 2

      Quite correct. It is a frame editor, not a movie editor.

      Gimp has actually had the ability to edit sequences of frames for quite a while. That's right, regular old plain vanilla Gimp can do it. Originally it was in a plugin called GAP (Gimp Animation Plugin), but became folded into the main prog. The animation controls are under the "Video" section of the pop-up menu.

      Film Gimp improves on this basic functionality in many ways, like onionskinning (transparency between frames). More importantly, it gives Gimp 16 bit per channel color depth instead of the standard 8 bit. 16 bits is necessary for film work in order to match the increased color sensitivity of film stock.

    3. Re:Not a film person, but... by Lemmy+Caution · · Score: 2
      If I recall correctly, the product that eventually became Adobe Photoshop was originally used for film editing by Industrial Light and Magic; however, when the technology for the editor was sold to Adobe for still image editing, one of the legal conditions on the transaction was that Photoshop per se *never* include video editing functionality, perhaps due to some pending deal about Premiere.

      My recollection on the details is unclear, perhaps someone else can fill it in. But the point is that still editing and video editing are by their nature convergent tasks.

  12. Two studios are listed by burgburgburg · · Score: 3, Interesting
    Silicon Grail (now part of Apple) and Rhythm & Hues are the only listed studios involved in the development. And after the GIMP committee declined to incorporate the Film GIMP features, Silicon Grail stopped sponsering it. So Rhythm & Hues is the only continuing sponser.

    1. Re:Two studios are listed by tempest303 · · Score: 3, Interesting

      the GIMP committee declined to incorporate the Film GIMP features

      Anyone know why exactly that is? Why wouldn't they want to do this?

    2. Re:Two studios are listed by Amazing+Quantum+Man · · Score: 2

      Damn... I interviewed at Grail a few years back, but nothing ever came of it...

      --
      Fascism starts when the efficiency of the government becomes more important than the rights of the people.
    3. Re:Two studios are listed by KewlPC · · Score: 2

      Yes, initially Silicon Grail and Rythm & Hues were the only sponsors. Then Silicon Grail dropped out. However, some time later (a few months ago), it was discovered that while Rythm & Hues hadn't really done much with Film Gimp in a while, ImageWorks had been improving it on their own. Their changes and improvements were merged into the Film Gimp codebase a few months ago, and now Sam Richards, an ImageWorks programmer, is one of the lead developers, and lots of people from various places (some work for VFX comanies, some don't) contribute code.

      Rythm & Hues are still involved, but now they aren't the only ones.

  13. CMYK, and GIMP UI vs. drop-down menus by timothy · · Score: 3, Interesting

    I'm really glad to see that Film Gimp work (which seemed dead or at least very sleepy for a while) is actually continuing. Thanks, Robin Rowe!

    As I understand it (can anyone improve my understanding?) a lot of the work done for Film Gimp will likely end up rolled back into Gimp. This sounds great. I hope though that the "right click" menus are not completely replaced; I rather like the way they work. I understand that a lot of people don't like them, though ... I just hope that any new menu approaches are offered as options rather than The New Way.

    CMYK is the constant complaint I hear wrt to Gimp vs Photoshop, even from people who aren't sure what CMYK is or why they should want one for the kitchen. So I do hope that film gimp work results in CMYK support.

    So after "that awful interface" (not my opinion, but hey) and CMYK support, what's the *next*-biggest complaint people have about the GIMP? :)

    timothy

    --
    jrnl: http://tinyurl.com/c2l8yr / foes: http://tinyurl.com/ckjno5
    1. Re:CMYK, and GIMP UI vs. drop-down menus by netsharc · · Score: 2, Insightful

      Seeing as Film Gimp would produce output for optical devices, I can't see why they would worry about CMYK, which is more for paper media..

      --
      What time is it/will be over there? Check with my iPhone app!
    2. Re:CMYK, and GIMP UI vs. drop-down menus by IamTheRealMike · · Score: 2
      As I understand it (can anyone improve my understanding?) a lot of the work done for Film Gimp will likely end up rolled back into Gimp. This sounds great.

      Sorry, if you read the mailing lists it seems that FG is basically a fork. They want to rendezvous at some point with v1.2.3 but they're saying that's a challenge. For instance they've made a lot of changes to the front end, they'd all have to be ported to GTK2 and to be frank I'd be surprised if they could be bothered.

    3. Re:CMYK, and GIMP UI vs. drop-down menus by pogen · · Score: 2
      what's the *next*-biggest complaint people have about the GIMP?

      The Gimp's sleepin'.

    4. Re:CMYK, and GIMP UI vs. drop-down menus by mgkimsal2 · · Score: 3, Informative

      I can't draw a straight line with it.

    5. Re:CMYK, and GIMP UI vs. drop-down menus by _ZorKa_ · · Score: 2, Funny

      Evidently you didn't download and compile the "str-line" script-fu plugin. It only took me 4 hours to install and set it up after I got the straight line library (lib.1.2.strline.so) compiled and built which required that I install GCC 3.0 and update 27 other RPM packages. If I could have just "apt-get install str-line-fu" that would have been prefered.

      --
      "With enough memory and hard drive space, anything in life is possible!"
    6. Re:CMYK, and GIMP UI vs. drop-down menus by FooBarWidget · · Score: 2

      That's exactly how you draw staight lines in Photoshop too...

  14. Not just better playback by UberLame · · Score: 5, Informative

    Film gimp adds lots of support for superior playback. However, the biggest and most importanted different is that it uses 16 bits per channel instead of only 8 like the regular gimp. That means that instead of roughly 16 million colors, you get 16 million squared colors. This adds much less chance of rounding errors on compositing, and gives you more room to play with when adjusting brightness and color balance over 8 bit images.

    The downside is that film gimp is based on an old version of the gimp, and it doesn't really look like that is going to change soon. But at least they are talking about syncing up a bit before 2.0 whereas before they seemed to be planning on waiting for the Gimp 2.0.

    --
    I'm a loser baby, so why don't you kill me.
    1. Re:Not just better playback by ajs · · Score: 3, Informative

      It uses 16 bits per channel instead of only 8 like the regular gimp. That means that instead of roughly 16 million colors, you get 16 million squared colors.

      And since that math doesn't work, let me explain for those in the cheap seats:

      8 bits *per channel* means a total of 24 bits, which yields 16777215 color combinations. When you hear people say things like "32-bit color", they're talking about storage, not bits-per-channel (which will still be 8, and the excess 8 bits is used in various ways, including as an alpha or transparency channel that desribes the opacity of the resulting color).

      This adds much less chance of rounding errors on compositing

      That's quite untrue. What it does is reduce the impact of rounding errors. The errors persist all the same, and really the solution is to film digitally, composite digitally and master digitally. At which point such problems become insignificant even at 8-bits-per-channel.

    2. Re:Not just better playback by dbarclay10 · · Score: 2

      This is a fork. Duh :)

      It's not like the GIMP is extremely well-suited to video editing. However, large parts of the code _were_ suitable for processing frames of video.

      This is the ENTIRE point of Open Source/Free Software - the ability to take something and make it work for *you*.

      If the vast majority of the changes between GIMP 1.2.x and GIMP 2.x are unsuitable for this FilmGIMP, I pray that they don't try to integrate them just for the sake of integration (as your comment seems to suggest).

      It's not a downside that it's based on an older code base. It's not an upside either. It's a non-point, it shouldn't even be mentioned.

      --

      Barclay family motto:
      Aut agere aut mori.
      (Either action or death.)
    3. Re:Not just better playback by ajs · · Score: 2

      what exactly did yuo explain after this? how 8 bit per channel is often represented?

      Correct. You were explaining bits-per-channel, but your average slashdot reader is not a graphics geek, and probably would not have understood how 8-bits got you 16-million. Perhaps, given gaming and all, I'm wrong about that distribution, but none-the-less it's good to be clear.

      well then lets pretend filter A multiplies all channels by say 1/255. filter B multiplies all channels by 255

      I submit to you that that is a terrible filter, and one that should not be allowed out into the wild.

      On the other hand, there are many, many, many such filters.

      Even the more reasonable, "multiply all channels by x/maxvalue where x is some reasonable value," is a bit problemattic. Arithmatic filters are almost always a mistake unless they work on matricies, and even then, there's some color-space modeling that they should be doing in order to get their results to come out right.

      Most filter authors don't even understand how a given color space could impinge on their results, so you end up with truly crappy results. Mittigating that slightly by using more and more bits is not a solution. Building a tool like The Gimp, but with and API that forces you to adopt a color model and then apply the correct techniques for that color model would be the correct long-term solution.

      Understand, I'm not flaming you. I appreciate your giving the Slashdot community information. I just want to combat the attitude that is industry-wide that there is somehow a magic number of bits-per-channel that, to quote the original post, "removes rounding errors".

      Now, we can get into how my comments here are impractical for the next 10-20 years because of outstanding patents on just about every means of managing color in an image... :-(

    4. Re:Not just better playback by Pseudonym · · Score: 3, Informative
      That's quite untrue. What it does is reduce the impact of rounding errors.

      Which is highly misleading. What 16 bits per channel really gives you is more dynamic range.

      We CRT users are used to going from black (electron gun turned as far down as possible) to white (electron gun turned up as far as possible). "White" for us is a certain point on the black body radiation curve at a certain intensity.

      Film users know that this is not the maximum number of photons which are available. In real life, you can always add more. On film, you can usually only add about 20 times more before it's fully exposed, but it's still more, and it's noticeable on specular highlights, such as on chrome or water.

      Cineon digital negatives specify 10 bits per channel in logarithmic space, which appears to be sufficient for capturing the high dynamic range. Converting this into linear space (which is more convenient for manipulation) corresponds to about 16 bits, about 12 bits of which (i.e. the range 0-4096) are what we think of as the black to white range. The rest is "headroom" for those times you need the full dynamic range.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
    5. Re:Not just better playback by Pseudonym · · Score: 2

      Pixels are not square, or even rectangular, any more than a number in a sound file is an interval of time. A pixel is a point sample, which can be resampled into square areas if needed.

      This is all explained in Alvy Ray Smith's technical memo. Read it and consider yourself enlightened.

      --
      sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
  15. Give Me a Break by superdan2k · · Score: 3, Insightful

    Content Restrictions Issue != Linux/Open Source Issues.

    This article has nothing to do with the MPAA campaigning for content restrictions. It's all well and good that the movie studios have discovered Linux and have built FilmGimp, but again, what does this have to do with Open Source? Not a damn thing.

    Why? Because the various Open Source licenses don't cover content created with their software, unlike the stuff the Evil Empire could pull if it wanted to.

    --
    blog |
    1. Re:Give Me a Break by J.+J.+Ramsey · · Score: 3, Insightful

      "This article has nothing to do with the MPAA campaigning for content restrictions. It's all well and good that the movie studios have discovered Linux and have built FilmGimp, but again, what does this have to do with Open Source?"

      If Hollywood is using Open Source, that means that the MPAA can't push for content restrictions that affect Open Source without compromising the tools (and money flow) of the Hollywood folks that the MPAA is supposed to represent. That constrains what the MPAA can lobby for.

    2. Re:Give Me a Break by superdan2k · · Score: 2

      The MPAA isn't lobbying against Open Source software, they're lobbying against free exchange of copyrighted works. There's a world of difference. The MPAA has no beef with Open Source, they have a beef with people illegally sharing files of copyrighted movies on the Net.

      I think you're confusing Microsoft and the MPAA -- which is understandable, both are short-sighted money-grubbing Evil Empires -- Microsoft hates Open Source, and the MPAA hates the free trade of copyrighted works.

      --
      blog |
    3. Re:Give Me a Break by spitzak · · Score: 2
      If Hollywood is using Open Source, that means that the MPAA can't push for content restrictions that affect Open Source without compromising the tools (and money flow) of the Hollywood folks that the MPAA is supposed to represent.

      No, they can easily push for content restrictions that affect open source but *don't* compromise the tools they use (which are a *subset* of all the open source projects). For instance, if the new Harry Potter DVD could only be played with WMP on WinXP, it would not harm them if a special effects company could not use that DVD as a source for images for compositing on their Linux systems (or on their Windows systems, for that matter). In fact they may like this, since that keeps the images from being used in another film. However if they hire a company working on the next Harry Potter film, they will certainly provide the source images in a format that the company can use.

      Another way of looking at it is that the fanciest and most powerful video processing hardware and software is incapable of decoding DirectTV. Yet that does not make it useless for editing stuff that will appear on DirectTV.

  16. Note likely. by Black+Parrot · · Score: 2, Flamebait


    > While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source. Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues.

    Whoever wrote that has obviously never had a job. Executives don't give a fig what their employees want or need to get their jobs done.

    --
    Sheesh, evil *and* a jerk. -- Jade
  17. Maybe it's just me... by Blimey85 · · Score: 2
    But I don't get excited when I hear that yet another company is using Linux. Why don't I get excited? Well, I guess it's because I'm assuming that it's all related to the companies bottom line and not a love for Linux or a hate for all things coming from Redmond, WA.

    Dreamworks wants to make a profit. The larger the profit they can make, the happier everyone is. One way to increase your profits is to reduce your costs. Simple math right? So how do you reduce the cost of your software? You switch to open source of course.

    Just because it's a large company and they chose to use open source software isn't anything special in my book. It's the logical choice for those in the know. But then again I guess it's nice to hear about Linux's ever-increasing acceptance.

    --
    How is it that one careless match can start a forest fire, but it takes a whole box to start a campfire?
    1. Re:Maybe it's just me... by gosand · · Score: 3, Insightful
      Dreamworks wants to make a profit. The larger the profit they can make, the happier everyone is. One way to increase your profits is to reduce your costs. Simple math right? So how do you reduce the cost of your software? You switch to open source of course.

      I HIGHLY doubt they switched to Linux desktops to save money. That may have been a benefit, but it couldn't have been the only reason. They switched because it worked better for their needs (and SGI was out). The article states that they do a lot of work to improve the software, and to customize it to do what they want. I have a feeling that is the real driving force - it is the solution they need.

      Just because it's a large company and they chose to use open source software isn't anything special in my book. It's the logical choice for those in the know. But then again I guess it's nice to hear about Linux's ever-increasing acceptance.

      I think that it is important becuase it is big movie studios. Companies? Big deal. Big companies who can get to the point where they rely on it for their business, and those same companies are fighting for DRM? Hmm, a little more interesting. Not that having Linux in house will prevent them from supporting DRM, but if they do it, they will feel the effects. The more people that use it, the better.

      My using it doesn't give it credibility, but Dreamworks using it sure as hell does.

      --

      My beliefs do not require that you agree with them.

    2. Re:Maybe it's just me... by J.+J.+Ramsey · · Score: 2

      "But I don't get excited when I hear that yet another company is using Linux. Why don't I get excited? Well, I guess it's because I'm assuming that it's all related to the companies bottom line"

      Isn't that how it's supposed to be? Doesn't it say more about Linux when people employ it because it's useful to them rather than because they have an attachment to it?

  18. not really surprising by circusboy · · Score: 3, Informative

    from working two years trying to sell a piece of technology to the members of the entertainment industry, I have come to realize that there is no group more interested in getting something for nothing than the entertainment industry.

    as a result, I'm not at all surprised to find OSS in the major studios, being used to create stuff.

    places like ILM exist successfully largely because people give them hardware for the joy of being known as the hardware that ILM chooses. then people ignore the fact that the reason they choose that hardware is largely based on it being free.

    --
    -- it's ridiculous how many people misspell ridiculous... (damn, damn, damn...)
  19. Digital Domain moves ALL workstations to the Linux by Anonymous Coward · · Score: 2, Informative
    Check this out:

    "Digital Domain is transitioning all of its 2D and 3D production workstations to include NVIDIA Quadro4 XGL professional graphics solutions, NVIDIA's Unified Driver Architecture (UDA), and the Linux operating system. The company is also deploying NVIDIA Quadro4 graphics hardware and Linux software drivers in its software development, digital content creation studio and systems administration departments."

  20. The trouble is... by pmbuko · · Score: 4, Insightful

    There's a difference between movie production studios and other companies/corporations. Studios are extremely "tool-driven" in that the timeliness and quality of their production is extremely dependent upon the quality and flexibility of their tools.

    The average corporation, on the other hand, is not as dependent on an extremely flexible desktop computer. All you need is a compter that runs an office suite, and they've already got that in Microsoft.

    So the thought that studios might be setting an example for other corporations is a longshot indeed.

  21. Free Film Project by iamdrscience · · Score: 5, Interesting

    Does anybody know if this uses anything from GNU's Free Film Project?

    I haven't really heard much about the project myself and so I haven't looked, but from what I read on GNU's info page about it it seems pretty interesting. Also the GNU Octal stuff seems interesting, what about that, every decent film editor has at least rudimentary sound manipulation utilities.

    If they're not, can anybody give reasons why? Projects like those and GYVE (GNU Yellow Vector Editor) are things that confirm my faith in GNU and RMS in my times of doubt.

  22. Re:Cognitive Dissonance? by Anonymous Coward · · Score: 3, Interesting

    I wonder what the studio workers position is on MPAA/Palladium/TCPA et al.

    They hate the TCPA Initiative just as much as you and I.

    I have a friend who works for a major studio in Burbank, CA. Once I asked him about TCPA and Palladium in general, and he said the company execs sent out few bulletins in the past regarding secure computing, which was ironically a study done by Microsoft. What's notable here is that the wording described in the bulletin hinted how TCPA would stop the major studio motion picture leaks that hit the scene, hence preventing piracy.

    So employees are being lied to also, just to answer your question.

  23. Open source gives studios a headache by Crayola · · Score: 5, Interesting
    Yes, the larger animation studios are using open source/Linux, mainly because SGI is having problems and the cost/benefit on an SGI IRIX box is really slipping. You'd think that they'd love the idea of "free" software, but it really drives them up the wall. When you're working on a multi-million dollar project, the last thing you want is legal liablity because some Joe stuck some patented or copywritten code into the module you use on the movie. With proprietary code, the guy selling the software takes the legal heat for mistakes like that. With open source, you're on your own.


    Not to say that it's all bad for the studios or open source. The place I work for shelled out money for an open source developer to finish some of his development work on a program they wanted to use. Cheaper than buying a commercial package, and everyone benefitted.


    But the biggest reasons the studios go for Linux is the cheaper/faster hardware (despite all sorts of compatibility headaches -- getting reliable 24 frame per second playback for 1k images is a little touchy) plus reduced porting costs for their legacy IRIX software and avoiding the whole Microsoft headache. The sysadmins really don't want to go there, and the studio doesn't really want to start springing for license packs for a few hundred users and a few hundred renderfarm machines.

    1. Re:Open source gives studios a headache by tolldog · · Score: 2

      True.

      I see more to the effect some studios wanting to open up some of their code for others to help develop as opposed to working on previously opened code.

      I know I have considered opening up stuff that I have worked on, but unfortunately it is too site specific and I didn't make it modular enough to break apart.

      Open source is used and loved by studios, I just don't know how much development goes on open source projects.

      The other side of the coin is that many studios see the software and process of how they work as being what seperates them from other studios and it is what gives them a competitive advantage, so they do not want to release what makes them money.
      Studios that work on their own projects are a little more free because they know that as long as they have ideas and projects that they are releasing, they don't really care too much about working with other, similar studios.

      -Tim

      --
      -I just work here... how am I supposed to know?
    2. Re:Open source gives studios a headache by Chops · · Score: 4, Interesting
      When you're working on a multi-million dollar project, the last thing you want is legal liablity because some Joe stuck some patented or copywritten code into the module you use on the movie. With proprietary code, the guy selling the software takes the legal heat for mistakes like that. With open source, you're on your own.

      Curious. By what logic would the end-user of a Free product be liable for such a situation?
    3. Re:Open source gives studios a headache by spitzak · · Score: 2
      the last thing you want is legal liablity because some Joe stuck some patented or copywritten code into the module you use on the movie

      I don't see what you are talking about. At worse "Joe" would be in trouble, and it sure does not matter whether he was writing open source or working for a proprietary company. The movie company can escape blame in either case by being unaware that any copyright was being violated, at worst they will be unable to use that module in any future movies.

    4. Re:Open source gives studios a headache by ndogg · · Score: 2

      So, really, it seems that no matter what route they take, they'll always end up with a headache. Tylenol must love them.

      --
      // file: mice.h
      #include "frickin_lasers.h"
  24. Why Gimp rejected Film Gimp by burgburgburg · · Score: 3, Informative

    According to the page, the rumor is that the committee saw the Film Gimp effort as the prototype, "the one you throw away" and decided to put their efforts into gegl.

  25. And what's special about that? by Ektanoor · · Score: 4, Interesting

    Some good years ago I read an interview from some M$ developer in one serious journal (PC Magazine? Byte? I don't remember) where is showed pride that Windows95 had some piece of code that was taken from some free source. It seems it was something related to those irritating "lemedoitfoyou" wizards that populated Windows since then. Moreover, Windows has some features that were directly taken from X interface.

    That's one example taken out of the *NIX world. On *NIX world we have tons of examples on how certain "purities" dissolve in the mass of needs and wishes of its users.

    The fact that Warner Bros uses GPL is nothing extraordinary. And, frankly, it has nothing to do with their stances for protecting ownership. The problem of content, information sharing going beyond software is something to be dealt with extreme care. A film, book or other media content is not a product of software exclusively. And the means to share it should be completely different. In our software world, we still may play a barter between programs and things related to them. In the other spheres of activity, like films and books, the author is usually offering something that cannot be retributed in the same way. I am not a writer and I cannot offer a book for every book someone offers me.

    Anyway, the restrictive politics that MPAA and its cousins play, surely hurt everyone. They are creating a feud out of certain media and they are seriously hindering the chances for people to have a right for information (entertainment is also a form of information) in these environments. Considering this highly restrictive stance and their use of free software tools is surely a paradox. But it does not mean they should free something. Anyway, their money helps a little our world, right? But they should be more democratic and flexible in what relates to the media they work with. Because if they will keep this stance, the consequences will backfire at them. For example, they may produce new fresh laws that will hinder developers from making cheap software they highly depend on...

    1. Re:And what's special about that? by FreeUser · · Score: 2

      Some good years ago I read an interview from some M$ developer in one serious journal (PC Magazine? Byte? I don't remember) where is showed pride that Windows95 had some piece of code that was taken from some free source.

      That piece of code was the TCP/IP stack. You know, the thing that let the Windoze users join the rest of us on the internet without having to download and install a third party, shareware application (trumpet). It was taken from FreeBDS, whose license allows its code to be incorporated into proprietary products.

      In our software world, we still may play a barter between programs and things related to them. In the other spheres of activity, like films and books, the author is usually offering something that cannot be retributed in the same way. I am not a writer and I cannot offer a book for every book someone offers me.

      I can and I have, and your argument [yes, I know you're arguing from the cartel's perspective, to underscore the very valid point you make thereafter, but nevertheless it] ignores some facts that become apparent to most people who sit down and think about it: no book, no piece of music, no painting, no film, no play, no poem, nothing is created in a vacuum. Everything more complex that 'gah gah goo goo' builds upon the works of others, either directly (Walt Disney's remake of the Brother's Grimm) or indirectly (George Lucas borrowing heavilly from classical literature (including elements of Greek tragedy) in star wars Episodes IV and V, movies, from Christian Mythology in Episode 1, and from Teletubbies in Episodes I and II. Copyright grants artists (or, more commonly for everyone but print authors, and even many of them in Hollywood, their employer, a corporation) an absolute monopoly on their work for a period of time greater than most people will ever hope to live. This stifles the creative interaction that culture relies on, and is responsible in no small part for our limited choices in music, entertainment, and the fact that our modern culture has, in many ways, become a "vast cultural wasteland." It isn't because the people are inherently without aesthetic taste, or like it this way, it is because mass production produces for the Least Common Denominator, and everyone else is forbidden to improve upon it for the next 90 years (or life+75 if an artist retains personal possession of their copyright)!

      The argument you present vis-a-vis barter also ignores many fundamental aspects of free software (and other collaborative commons) ... what is taking place isn't some simple, ineffecient barter economomy. In contrast, it is a very dynamic and effective collaboration that has shown itself in nearly every respect to be more effecient and more productive than its proprietary equivelent. RMS and Torvalds together put together a complete Unix-like operating system for the Intel architecture by 1993 (RMS, to his credit, actually had his stuff compiling on a dozen or more architectures, and only a few years later Torvald's kernel was compiling on several other platforms as well) while several other company's efforts languished and ultimately failed, despite their having taken even more time to develope that the free software folks did. Other, similar examples abound (Apache, FreeBSD after the source was freed, etc.)

      They have even outstripped Microsoft on technical merits, by orders of magnitude, despite the immense wealth Microsoft brings to the table, and the fact that nearly every hardware manufacturer donates their device drivers to Microsoft's efforts, something they are only now starting to do in large numbers for GNU/Linux (and more commonly they provide specs, or in the case of Nvidia and others, not even that).

      Even you can contribute. If you read my novel and offer constructive criticism, you have played a part in that process. If you use a piece of software and report a bug, you have contributed something back. If you're savvy enough to fix the bug and submit a patch, so much the better ... but a bug report even without a patch is a very worthwhile contribution.

      You're second point, however, is dead on: the copyright cartels will have absolutely no shame, or compunction, in taking from the public commons and then pissing on it in turn. Perhaps our "fifth column" of enthusiastic CGI artists will help some, but I wouldn't count on it (most people tend to chose their jobs over political idealism, and many over personal ethics), and I certainly wouldn't be so foolish as to bet it will be enough to prevent the digital dark ages Hollywood, the Recording Industry, and Microsoft are trying to ram down our unwilling throats.

      --
      The Future of Human Evolution: Autonomy
  26. Am I missing something? by Kieckerjan · · Score: 4, Insightful

    While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source.

    This is highly suggestive. AFAIK Open Source does not equate to being against anti-piracy measures. I am not trying to defend the MPAA here. I am only saying that these are two different things, and mixing them up is bad polics.

    --
    Being well balanced is overrated. -- John Carmack
    1. Re:Am I missing something? by Chops · · Score: 2

      "New restrictions on content" doesn't have much to do with piracy per se -- if you look at comments like the ones attached to this story, you'll see that the Slashdot hivemind is at least grudgingly supportive of genuine anti-piracy measures.

      The problem is that the things the MPAA is asking for basically amount to a ban on general-purpose computers -- open source software, in particular, is incompatible with a scheme under which it's impossible to copy or view certain data, which is what they want (and in a wide variety of digital devices, not just GP computers.) Seen in this light, the more the movie studios grow to rely on free software, the better.

  27. Baby Steps by Mr_Blank · · Score: 3, Insightful

    Having Linux on the desktop of three hundred users at a film studio is a nice little step in the right direction. But, it is still a long shot from having Linux on the desktop of large corportions. Large corporations make industries move. If GE says to Micorsoft "we need a feature" then Microsoft delivers. When Boeing says to Dell give this or give me that, Dell delivers. When GE's tens of thousands of desktops, -or CocaCola's, or Procter & Gamble's or any other Dow thirty bell weather company - uses Linux, then there will be parades in the street proclaiming Linux has arrived on the desktop.

  28. According to Microsoft.... by www.sorehands.com · · Score: 2, Funny

    Well, if the GNU license is as viral as microsoft claims, all movies are now public domain.

  29. Agree but by jbolden · · Score: 2

    The thing about Hollywood is that they aren't very cost sensitive. Palladium could be succesful on mainstream machines and not effect the digital editing folks because they use different platforms like Apple, SGI, etc... It would be better if this were an industry like HR which uses extremely mainstream hardware. Other than that I agree with everything you wrote especially about the 5th column.

  30. Now all that hard work is paying off! by tshak · · Score: 2, Flamebait

    All that hard work that you've spent coding for FREE on the Gimp project is finally paying off! Now, the same companies that bring us great technologies like CSS and great laws like the DMCA are now PROFITING OFF OF YOUR BACKS!

    Okay, maybe my attitude is wrong about the whole thing, but could someone please help me figure out why?

    --

    There is no longer anything that can be done with computers that is nontrivial and clearly legal. -- Paul Phillips
  31. Step One... by Omega · · Score: 2
    Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues.
    Step One for rethinking open source issues:
    Drop all CSS related lawsuits.
  32. Other noble thoughts... by spazoid12 · · Score: 2, Insightful

    "Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues."

    If my grocery store has a super friendly cashier then maybe the marketing executives will rethink their privacy-invading club-card discount crap?

    If I have a Mac at home then maybe I will become a good artist?

    If 18,000 peace activists sit in a stadium thinking about world peace then maybe we'll have it?

  33. P2P != Open Source by xenocyst · · Score: 2, Insightful

    It seems to me that lots of people are saying that movie studios are inherently against open source because they are big and corporate and, most importantly, against P2P. Everyone needs to stop for a second and realize that P2P and Open Source are two completely different issues that are linked, in this case, by the fact that /.ers have strong opinions on both, which are anti-msft and anti-movie studios respectively. So please think before you equate the two. Are movie studios really publicly against Open Source or are they just fighting P2P, show me....

    Disclaimer: No I don't like msft, studios, corporations, government or anything else you'd like to take a shot at, just broadening perspective here

    --
    And, no, I should not have used the goddamn Preview mode first.
    1. Re:P2P != Open Source by Zigg · · Score: 3, Insightful

      Of course, this is true, but it's also important to remember that anti-piracy legislation (which is really what the {RI,MP}AA is shooting for) has and probably will continue to have negative effects for free software and open source, and not just a link by way of Slashdot.

      For example, the DMCA has created a crime out of creating a "circumvention device" (i.e. CSS). So, to play DVDs on my Linux laptop, an entirely legitimate use, I must download a CSS decryptor from a country that doesn't have the DMCA (yet).

      Attempts to legislate a DRM requirement will also have a very chilling effect on free software, as it would really be impossible for free software to meet any DRM requirements, as its source is open.

  34. Dumb Question. by Whispers_in_the_dark · · Score: 2, Interesting
    From the article:
    Movies are normally scanned at 2k wide resolution and 16-bits per pixel component. A significant difference between Gimp and Film Gimp is color depth. Gimp uses 8-bit component (24-bit rgb), and Film Gimp uses 16-bit component (48-bit rgb). Even though you can't display uncompressed 16-bit on a conventional monitor, it becomes apparent if you work in 8-bit and later print back to film. Film has more dynamic range.
    If a conventional monitor can't display the colors at that depth then how does the film editor know exactly what will end up on film after printing?
    1. Re:Dumb Question. by tolldog · · Score: 2

      The monitors are color calibrated to the film out.

      So you get used to matching some sort of standard that works when it is transfered to film.

      -Tim

      --
      -I just work here... how am I supposed to know?
    2. Re:Dumb Question. by Anonvmous+Coward · · Score: 5, Informative

      "If a conventional monitor can't display the colors at that depth then how does the film editor know exactly what will end up on film after printing?"

      I think you're looking at it the wrong way. It's not about what's displayed on the screen, it's about having enough color information to prevent color banding when doing things like brightness and contrast adjustments. The color banding is a result of rounding errors that stair-step the color values when adjusted too heavily. 16-bit images have a greater degree of accuracy, so rounding errors are reduced, as is the resulting color banding.

      The end result is dithered down to 24-bits, but anything can look good at 24-bits. It's not a problem until you need to tighten in on information. It's kind of like resizing an image from 320 by 240 to 640 by 480. The image looks great at 320, but there are artifcacts to blowing it up to 640. If there was subpixel information in the original image, then the expansion to 640 would go a lot smoother. Try to imagine that in the color space.

      *hoping I expressed that in a way that makes sense*

    3. Re:Dumb Question. by Whispers_in_the_dark · · Score: 2

      Ah, that does makes sense.

      Thanks!

    4. Re:Dumb Question. by Thagg · · Score: 3, Informative

      > If a conventional monitor can't display the colors
      > at that depth then how does the film editor know
      > exactly what will end up on film after printing?

      Not a dumb question at all -- unless by dumb question you mean one that will start hour-long religious arguments that have no resolution :)

      Seriously, one typically sets up one's monitor or display software to show a 'window' into the film's dynamic range. You can choose where you want to clip the bright values based on what part of the scene you're working on.

      In the end you can get a good enough idea of what will show up on film that you are rarely too surprised -- and if you are surprised, you make changes based on your experience, and film it out again.

      thad

      --
      I love Mondays. On a Monday, anything is possible.
    5. Re:Dumb Question. by jdbo · · Score: 2, Interesting

      That's the first time that I've heard this explained for non-pros in any sort of sensible way (and I read a good number of digital video/FX magazines). Good job!

  35. IT's not about the GPL by YrWrstNtmr · · Score: 3, Insightful

    It's about the tool. Whatever tool will get them the biggest bang for the buck. If a $5k/seat tool would do it better than a free one (and return a better product/movie at the end), then they'd use that instead.

    How many studios are using Blender instead of Maya/3DSMax/Lightwave for real production work? Very, very few, if any. Even though Blender has the potential to save serious $$, it's just not good enough.

    It appears FreeGimp is good enough, so that's why they use it.

  36. An unholy alliance... by rirugrat · · Score: 2, Funny

    The MPAA and Linux...

    Does this make Kaiser Soze the "Gimp"?

    Chris

  37. make, just don't view by wardk · · Score: 2, Interesting

    isn't it a bit odd that movie studios are aparently embracing linux to MAKE movies, but seem to desire it being illegal to VIEW the same movie on linux (via DVD) ?

    1. Re:make, just don't view by distributed.karma · · Score: 2
      The same applies to several other products. Like, the Darwin streaming server is opensourced, but there aren't players for all the available codecs for Unix. (The MPlayer Sorenson 3 isn't quite ready yet.)

      <sarcasm>
      There must be a good reason for this. Look: Linux is a server OS. Windows and MacOS are desktop OSes. It's true because BillG and friends say so. Keep things simple and don't mix up your servers and desktops.
      </sarcasm>

      --

      --
      If you moderate this, then your children will be next.

    2. Re:make, just don't view by Lemmy+Caution · · Score: 2

      You have no idea how huge, disparate, and tiered film production is. Even within a studio, there are miles of distance between production and legal departments. But the production houses that actually do editing and other post-production work are usually subcontractors, at 2 removes from the movie studios themselves.

  38. Only two were sponsors by burgburgburg · · Score: 2

    Silicon Grail and Rhythm & Hues were the only sponsors, and Grail is gone.

  39. Kill -9 This Project Now! by Skip666Kent · · Score: 3, Funny

    "We use Film Gimp on all talking animal jobs"...

    Reason enough to pull the plug on this baby right here and now.

    --
    **>>BELCH
  40. When will they learn? by stubear · · Score: 3, Interesting

    Question: What are the implications of Film Gimp?

    Film Gimp is the most successful open source tool in feature motion picture work today. Programmers at many studios are helping development, including Rhythm & Hues, Sony Pictures Imageworks, and ILM. This is great cooperation in an industry that historically has been rather secretive.

    Studios have become the leading desktop users of Linux. Three hundred Linux desktops at Dreamworks. That's amazing! While the MPAA is campaigning for new restrictions on content, the artists at the studios are using and helping create open source. Having Linux and open source as a crucial part of studio operations may help executives rethink their corporate position on open source and Linux issues.


    Movie studios migt be giving back to the community by helping develop the tools but this is completely different from the studios giving away the IP created with these tools. Because the studios benefit from OSS is not enough reason for the studio execs to allow their IP to be freely distributed. Don't expect this to happen anytime soon, if ever.

    Perhaps RMS should add a line to the GPL which requires any work created with GPL based tools must be given to the community under the same terms as source code.

    1. Re:When will they learn? by spitzak · · Score: 2

      No such restrictions are what make many licenses not "free" according to the FSF, so in no way would RMS ever consider this.

    2. Re:When will they learn? by stubear · · Score: 2

      I realize that. I was just being a tad sarcastic at that point :)

  41. No effect on executives by tomdarch · · Score: 2

    Their thinking will be "We get the special production tools, and all you theiving scum, er, consumers get are playback systems. We'll just have our lapdogs in congess get that into law." Why would you think that they wouldn't want to keep 'special' tools for themselves, particularly when they see how powerful they can be?

  42. No, give ME a break. by Tokerat · · Score: 3, Interesting
    I am so sick of hearing this argument about DRM. DRM as it is now envisioned will NOT stop anyone from writing an OS to work with any platform. It will not prevent Linux from running on x86. It will not make Microsoft the One OS Provider (although, they'd like it too).

    First let's go over what DRM is going to be:
    1. X86 CPU manufacturers are (in the most likely senario) going to add instruction opcodes, or more likely, additional BIOS interupts, which are used for isolating a segment of memory from all but a "trusted" source, a process of some sort, be it a driver, application, whatever. It will be authenticated by a key, yadda yadda. The point is, the HARDWARE will lock-out access to this memory block by all other processes on the machine. Therefore, program A cannot read, write, touch, smell, send a love letter too, or call program B's protected memory block on the phone to say hello. To the rest of the machine, sans program A, this block does not and never did exist.
    2. Microsoft is implementing "Palladium" as the software end to this scheme. It will be a system in Windows which does the work of authenticating the use of these features as an abstraction layer in the Windows API. Windows Media Player, for example, might download encyrpted content from the 'net into a protected memory zone, so other programs would be unable to rip it for saving & possible later re-distrobution. It could also be used to completely isolate processes from each other in hardware, which would also prevent many types of viral activity (but not all, imagine a process is taken over by some network exploit and code is saved to the disk, it woudl work in any isolated segement it is loaded into...), and improve general security of sensitive e-mail, documents, data in general.
    The way I see it, this scheme offers ADVANTAGES for Linux. For one, Linux won't impose the pay-for-use services I can envision Microsoft and MPAA/RIAA types pushing for (i.e. imagine the MPAA strikes a deal with MS, and each time you watch a DVD in your computer, you are charged a $0.05 fee, with no way around it, in addition to not being able to rip the DVD [well, using the standard driver, anyways :-D] ). People will be sick of yet MORE "Windows bullshit" on their computers, and perhaps attempt to make the jump to Linux as their operating system. This process will be accellerated as some Linux distros become more and more user friendly. This very thing is already working for the Macintosh, and DRM isn't even bothering Joe Homeuser or Grandma E-Mail yet! Secondly, Linux could utilize these new opcodes/BIOS features in it's own implementation (remember: Palladium is part of Windows only) for security use. Imagine recieving an PGP-encrypted e-mail which is loaded straight into hardware locked memory. How's THAT for secure? The usual other advantages apply, such as better protection of memory because the hardware forces it, etc. Who knows, this might even solve many of the buffer overflow problems seen in recent years, just make a small protected block as a buffer. It's hardware isolated, it can't overflow anywhere! (Well, as long as the hardware implementation is decent, which has yet to be seen.)

    Then there is always the "YEAH RIGHT" crowd, those who insist this is root of all evil and I should remove my head from my ass and smell the reality. Most would also claim the smell before I took my head out of my ass would match this particular reality, but I'm not quite so sure (heh). Think about it, if DRM is going to cripple hardware to the point where it will destroy the open source community, a community which has proven time and again its methods work and its craftsmanship is that of quality - a community which the government (of both the US and foreign nations) has begun to take notice of and actually embrace - a community which competes directly with Microsoft; do you really think they'd get away with it? The NSA has their own Linux distro. Suddenly Microsoft and Intel create a system which only allows Windows to run on previously open hardware?

    The DOJ would flush them both down the toilet for extreme monopolistic practices before it would even be reported on Slashdot. The recent court desision also left a somewhat open end for amendments to the settlement, I'm sure that would "get in on the action too".

    I really wasn't a big fan of the whole DRM idea when I first heard it, but the Slashdot crowd tends to get a little over-excited at times. Between seeing what this whole DRM project has evolved into, and given the current state of the technology world (and for that matter, the world as a whole), I dont' see how it wouldn't be complete suicide for DRM-supporting companies to lock out potential 3rd-party developers of any kind. The system is meant to protect content, not monopolies.

    Unless it's a monopoly on content. But that is a different discussion...

    --
    CAn'T CompreHend SARcaSm?
    1. Re:No, give ME a break. by be-fan · · Score: 2

      Go through the my premises:

      1) Content is king.
      2) Alternative OSs are usable largely because current file formats are decodable, and alternate OS users can still view said content.
      3) Palladium allows people to control their own content.
      4) Microsoft can default their products to Palladium-on, but no restrictions. Most Word-using idiots wouldn't notice, because all their Word-using friends can still read it. Don't think that the sheep are concious enough to disable Palladium to make their content free. I mean, even major websites have no problem requiring Internet Explorer, for god sakes!
      5) Media companies flock to Palladium, of course, release their content under its protection.
      6) Suddenly, most content is Palladium protected, and an OS isn't viable without supporting Palladium.

      6 steps. That's all it takes. People who have a clue aren't afraid that DRM-hardware will disallow running other OSs. People are afraid that the aformentioned set of events will take place. And seriously, do you think any of them are very far-fetched at all? Are any of them even unlikely? Hell, I'm beginning to see it already. I tried to subscribe to Rhapsody, the online music site, but their streaming software and protocol is closed (to prevent people recording) and Windows-only.

      --
      A deep unwavering belief is a sure sign you're missing something...
    2. Re:No, give ME a break. by Tokerat · · Score: 2, Funny

      LOL.

      Well, it's be good for secret corporate documents, or millitary stuff, or say, using FTJ through an SSH tunnel to send the nightly backups across the globe without fear (well, reduced fear) of interception.

      Or when i forward around my secret plans to hack into CowboyNeal's toaster and BURN HIS BREAKFAST. Or something.

      --
      CAn'T CompreHend SARcaSm?
  43. Hmm, the important questions by pimpinmonk · · Score: 2, Funny

    Three hundred Linux desktops at Dreamworks. That's amazing!

    I wonder if they use KDE or Gnome? Emacs or vi? Mozilla or Konqueror? I'm in need of a role-model!

  44. Change the GPL by Deton8 · · Score: 2

    Is it too late to change the GPL to prohibit the use of GPL'd code at any company which is a member of RIAA?

    1. Re:Change the GPL by donglekey · · Score: 2

      The only company using Linux that is a part of the RIAA is Disney. Yes, they are hipocrites, no other studio deserves that kind of scorn though, they are helping Linux immensly. Enough of this crap.

  45. Playing the game by heroine · · Score: 2

    I probably won't ever have a need to hand paint hundreds of thousands of frames in Film Gimp, but by the way he's been promoting this thing it's a good bet that someone is jockying for an award of some kind next April. Evangelism of a free software product as having a major impact on the film industry is just the kind of thing that gets an award.

    The exact degree to which "ILM" and "Dreamworks" really use it and the exact number of screenshots of Film Gimp we see outside the Robin Rowe columns in Linux Journal are beside the point. The movie industry is a game and we're seeing someone who knows how to play it.

    How many tarballs you make, how many websites you upload to sourceforge, and how much evangelism you preach is what drives the industry.

  46. Because there is no other choice by MrEntropy · · Score: 2, Interesting

    I hate to run a cold shower on your collective open source hard-ons, but the reason most studios that are Linux based use GIMP as their paint tool is because there is NO OTHER CHOICE. I work at one of the studios listed in the article. The artists on my team doing texture painting will actually go look for a 5 year old SGI octane with Photoshop 3.0 to use because it is faster and easier to use than GIMP. Let that settle in for a moment. These kids love fast machines, they crave them like crack cocaine. However, they will go sit in front of a 250MHz boat anchor and use a product released 8 years ago because it is a better tool. GIMP has a UI that that the Surgeon General should place warnings on for RSI risks (repetitive stress injury for the non acronym types.)

    The availability of Deep Paint or Photoshop on Linux would signal the end of GIMPs use in studios. It is not a matter of free as in beer tools, it is a matter of Total Cost of Ownership. If it takes my artists 3 times as long to produce paintings/textures in GIMP as it does in Photoshop/Commercial Tool X, I am walking straight into my Producer's office with a P.O. for Photoshop licenses. Because at the end of the day, our highest costs are labor, not software. And we are not zealots. We, as the rest of capitalistic America, want to make money. And we can't do that with inefficient process.