Square To Merge With Enix
SquareAMP writes "The makers of the 'Final Fantasy' video game series will be merging with the makers of the 'Dragon Quest' series to produce an RPG powerhouse to be re-named Enix Square Co. Reuters has all the details of the planned merger, that includes the dismantling of Square's assets and absorption into Enix. For Square fanboys fearing that this may ruin their favorite RPG company, Square's current CEO Yoichi Wada will be running the combined entity."
I never saw that one coming. Maybe we'll get some of the great Enix RPG's coming here from Japan.*
*yeah right.
What ever happend to Dragon Warrior? I loved that game back in the day of NES!
:)
It would be nice to see a good revival of that series, I can only hope
>>Square, which lost 16.6 billion yen after an unsuccessful foray into movie-making last year
Man, that sucks that that was such a big risk for Square. To this day I'm still surprised at just how crappy the Spirits Withins' script was, I mean it was surprising, I think they simply got caught up in the visuals, and were "oohhhhh" and "ahhhhhhhh"-ing themselves......
Both companies have made great games in the past so to have them combine could be a very good thing. I just would have never thought "SQUARE" to have to merge with anyone
Sehr geehrter Toilettenbenutzer!
What about us Enix fanboys? I know I'm terrified that now my favorite RPG company will be ruined. I'm not the greatest fan of the FF series. I really did enjoy the Dragon Warrior (Dragon Quest) series though.
So Linus, what are we going to do tonight?
The same thing we do every night Tux. Try to take over the world!
However, I know Microsoft was talking to both Enix and Square about bringing games over to the Xbox. I also know that Sony owns a big chunk of Square. Is Sony circling the wagons to protect their assets from falling into the hands of the enemy? Do the big gaming companies have anything to do with this merger?
A steaming cup of soykaf would be real wiz right now.
What exactly did Enix have to do with Chrono Trigger?
Quite a bit actually, according to this site.
It even takes you through some of the names you come across in the developers' ending and lists which people came from Enix and which from Square.
___
Cogito cogito, ergo cogito sum.
This isn't uncommon. I take for example, my perennial example in such instances, the Digital/Compaq merger and the HP/Compaq merger. When Digital was bought by Compaq, there was some low key but intense infighting in which many of the former Digital management people gained the upper hand, making many at Compaq HQ that I knew when I was working as a consultant there joke that Digital bought Compaq with Compaq's money.
As well with HP, many of those in HP were none too please about the atmosphere that was coming into HP with all the merger talk and post-merger layoffs. From everything I've seen, it sounds much more like Compaq than HP these days.
Square took a HUGE blow after the Final Fantasy movie. They sunk millions into Square Studios and the movie just didn't make any real money (though I'm quite fond of it... one of the greatest pieces of computer animation ever in my opinion and it'll change the way that kind of thing is done). Sony had to come in and bail them out, and in doing so gained a hefty share of Square, so in actuality, Sony may have had a larger hand in this merger than anyone may have realized, seeing as they would get a much firmer hand on one of the best game development houses in Japan (even though we don't see much of it over here...Dragon Quest 7, I believe, is still the largest selling game ever in Japan). With Sony's backing of Square, I'm not surprised to see a Square executive at the top.
Just because they're not as big here as Square doesn't mean they're smaller. Star Ocean series Valkyrie Profile (different) Dragon Warrior Series (up to 7, development of #8 is a mystery?) - this series is rumoured to be so powerful in Japan that when a new one is released, it is required by law to be on the weekend - simply because so many people would skip work if it came out during the week. That influence enough for you? Admittedly their recent lineup has been sagging. Maybe this will be a long-awaited revitalization...I'm hoping it'll inject something new and cool to the Final Fantasies...FF6 was the best, it only went downhill from there :)
I mean...it can't be any worse than collaborating with *gasp* Disney!
--- www.zengamer.com | www.damodr
I mean, the only good Role Players, are Jap ones, and not many are translated and redone for Pal systems... And if they must be imported, you have to have a deft knowledge for the Japanese language... Sure, we do get Squaresoft's products... but not many Enix products... and, correct me if i'm wrong, but i don't actually believe we got Chrono Trigger... Hey, I'm a consumer, i know nothing! But in any case, I'm praying that it brings more RPGs down here.
Sony let Square bet the farm, and when Nintendo's President adviced against the movie (based upon their experience with the Super Mario Bros. movie), it caused a huge fight between Square and Nintendo which led to their falling out.
When Square collapsed, Sony picked up the pieces for pennies on the dollar, leaving a HUGE stakehold in the company. This likely also led to some ill will between Square and Sony.
Square likely has some deals in place with Sony that gives Sony some teeth, but selling the assets helps with this. Now Sony gets its share of Square heavily diluted. All of a Sudden, Square Enix has two HUGE RPG assets, a much smaller Sony investor, and free reign to do what they want.
Expect Square Enix to support Nintendo Gamecube more (RPGs are bigger in Japan, and Nintendo is a player in Japan... with Square Enix games, Nintendo is a real player in Japan). I would also expect an American-targetted Xbox RPG with the Final Fantasy name. That game would likely be glitz targetted (the Japanese perception of the American market, not unfounded).
If Square was still directly suffering financially from the Final Fantasy movie, the deal would be a bit differently. You see weird stuff like this in mergers all the time. Merging to survive is always interesting. Expect Enix's senior management was well compensated for the bailout, and acquiring Square assets into the Enix corporate shell was a nice way out of some contractual obligations.
Best example of a similar arrangement, Apple/Next. Apple was a larger, more financially stable company with dead technology. Next was a small, struggling company with good technology. Apple "bought" Next but turned the combined company into Next with the Apple name.
Alex
From what I've read and heard, the Dragon Quest games (well, DQ7, at least) were better sellers then the Final Fantasy games. Most of the FF games just got more hype in the US (...Final Fantasy VII, anyone? I'm sure we all remember the commercials).
Of course, that's not to say that both houses aren't good in their own separate ways. Square is, undeniably, the king of FMV goodness (even if they did overdo it a little in recent games), and Enix is just a danged good RPG maker...and besides, remember the last Square/Enix joint venture? Chrono Trigger? That's been touted as one of the BEST RPGs for the Super Nintendo, and many say that it's one of the best ever.
Of course, I personally prefer FF6, but that's just me.
It is my understanding that Square produced games exclusively for Sony for two reasons.
1. Sony helped Square pay off some massive debt after the failing of Spirits. This gave Sony a voice in the company, but there was no contract of exclusivity signed.
2. Square ended the love affair with Nintendo primarily because Nintendo refused to move away from a cartridge based system. Square wanted to move towards games with astounding amounts of high resolution graphics. This began with the N64, but it is still relevant. The GameCube uses optical disks with 1.5GB storage capacity. The PS2 uses DVD's with 4.7GB capacity.
Square Enix will most likely continue to ignore the GameCube. However, with Sony having a smaller voice in the new company (if Sony can ever have a small voice), we can probably expect a few Square Enix games for the XBox. The XBox uses DVD's with 9GB storage capacity and has more powerful graphics processing. But maybe Square Enix will choose to support its fellow Japanese company (Nintendo) and will choose to ignore the American rival (MS). These are exciting times for RPG fans.
I sure hope that this merge results in getting some
games for the Gamecube, Square has avoided Nintendo
far too long.
The great times with the Squaresoft games on my SNES will never be forgotten, FF2,FF3,CT,Secret of Mana,
ahhh... orgasm and tears...
Great, can we expect 4 hours of FMV in the next Dragon Quest game?
Not only will the next Dragon Quest game have 4 hours of FMVs, there'll be no way to skip the $@#%ing things. Am I the only one that hates sitting through a cut-sceen, getting killed shortly afterwards, before you can save, and then being forced to sit through the damn thing again? Its pretty once or twice, but after that its just annoying.
The other thing that scares the hell out of me with this merger, is that Enix might start to put out that "steam-punk" crap. This is just my opinion, but I'm going to rant about it anyhow, so if you don't want to read it, skip a bit brother.
(Start rant)
What ever happened to good old swords and sorcery fantasy? No technology, no god-damn desert submersable castles (ala FF3, stateside). The only Final Fantasy title that even came close to doing this was the first one, at least the tiny bit of tech in it was truly alien to the world. (mind, I haven't seen all of the ones released in Japan) To this day FF1 is still my favorite of the series. FF2 started getting wierd, FF3 was just too much. I've watched people play 7 and 8 enough to know that I don't want to bother. The series stopped being "fantasy" somewhere in the middle of FF3, and turned more into "sci-fi" with one wierdo, usually the hero, still slinging a sword. Would somone please just shoot the idiot with the sword and be done with it? Afterall, which would you rather have, a magic sword that does shitloads of damage, or a magic mini-gat with each bullet doing shitloads of damage, and no kick. One cuts the enemy open if you can get next to them, the other turns the enemy to hamburger at 100 yards.
(End Rant)
Anyway, I hope that this will lead to more, high quality RPGs. And God willing, they will be more than just eye-candy. I don't care that a game has 5 million hours of FMV with a quadrillion polygons for a character's butt hair, if the game play sucks then the game sucks. Yes, those Final Fantasy magic animations are nice, but it would be nice if the story wasn't just a re-hash of the last Final Fantasy. (Town/Family killed, start self discovery, find other chacaters, more self discovery, have conflicting love interests, get close to figuring self out, discover some relationship to "Big Enemy", play through self doubt sequence, discover mentor, resolve love interest when somone makes a sacrifice, fight "Big Enemy", win for a bit, "Big Enemy" reveals "True Self", get real close to losing, defeat "Big Enemy", listen to "Big Enemy" make inspiring final speech, game end.) That's the plot of almost every FF game after the first. They go for a deep twisting plot, but its the same deep twisting plot every time, no suprises, nothing innovative, just prettier graphics, more FMV, more zeros in the hit points, and longer spell casting sequences. Could we please get a plot that is fresh? Oh well, I'm ranting again, I'll stop.
Necessity is the mother of invention.
Laziness is the father.
The state of the industry is such now that only those with the money to promote their games will make any money off them. And that's not even enough. Part of the problem is the price of games; most gamers can't afford to drop $50 on every game that comes out. But it's kind of a cyclical problem, that $50 pays for the development of the game and the development of the other games the company produced that didn't make it big. But now video game development costs are approaching hollywood figures and the margin for error is much less, so fewer of those less successful games get made. Which is a shame, a lot of them are very good but their appeal is too narrow to ever draw a broad audience.
It's eventually going to get so expensive that only a few companies can afford to do it, which is what is happening right now in the industry. With colossal companies like Nintendo, Electronic Arts, and now Square Enix, there's little room for the smaller developer. I see the video game industry (at least in the console world, but it's happening on the PC side of things too) becoming much like the movie industry. The big companies make most of the games with an occaisional breakout hit by a smaller company (think indie films.)
Unfortunately, it doesn't look like things are going to get better. Consumer attitudes are also to blame for this, but it's somewhat understandable that if someone is going to drop $50 on a game, they want to KNOW it's good before they buy it. The problem is the standards are set so high that only companies with a mammoth budget can hire good artists and designers while having enough money left over for an army of coders to get the damn thing out on schedule.
This situation really isn't too big a problem so long as the large companies continue to put out quality product, because if they should stop, the market is not yet prohibitive to smaller developers (hell, 3 years ago, Square looked invincible) They'll continue to milk their flagship series because, well, it sells. That's why we have so many Zeldas, Metroids, Final Fantasys, Dragon Quests, Madden NFL games and the like. Big developers will always be able to count on these to make a profit, but if the margins on each game are decreasing, there will be less room for experimentation. There's really not much that can be done here; consolidation is a reality in pretty much every industry. Let's just hope it doesn't decrease the quality of the games.