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Port DirectX Games to the Mac

tassii writes "MacCentral reports that Coderus' MacDX provides PC game developers with a way of moving that DirectX code to the Mac without having to rewrite it from scratch. Coderus claims that most code which uses DirectX can simply be recompiled and linked to the MacDX libraries. Maybe I can finally play the full Command and Conquer series."

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  1. Re:Worthless,... by Graff · · Score: 5, Informative
    And since network gaming seems to be the place, the gaming industry is heading, imho there is a need for an free network-api, which is designed for gaming, like directplay. There's OpenGL, OpenML, now who will create OpenNL for OpenNetwerkLibrary?

    There is one already. It is called OpenPlay. Here is a quote from the site:
    What is OpenPlay? OpenPlay is a cross-platform network abstraction layer designed to simplify the task of creating programs which communicate across multiple computers.

    While originally designed for multiplayer games, it is useful for any developer who wants an easy, platform-independent way to send messages to programs running on other machines. It completely abstracts both OpenTransport and Winsock, and its plug-in architecture makes it easy for you to support new transport protocols.

    The Myth series uses OpenPlay, as well as some other games