Tim Perdue on GForge & Building SourceForge
Steve Mallett writes "I've just posted an interview I did with Tim Perdue, former co-'head honcho' responsible for developing SourceForge. You'll either love it or hate the interview, but it's on his new project GForge, a fork of the previously open source code running SF, while he shares some insight in what seems like a miracle that SourceForge was built at all." Obviously Slashdot's parent runs
SourceForge, so insert whatever mental disclaimer and conspiracy theory you
want here.
Chrisd
Co-Editor, Open Sources
Open Source Program Manager, Google, Inc.
actually Tim specifically took out a lot of the hackery that allows SF.net to scale to such ridiculously huge numbers, which are not generally needed for small installations, which is what GForge is targeted to ...
09
I really hoped this interview was going to die and disappear. I said a lot more than I intended. Steve can get a lot through flattery.
May the ddos against osdir continue...
I didn't "invent" sourceforge. The original SourceForge site was the efforts of:
Myself, Tim Perdue, Drew Streib, Uriah Welcome
We also got tons of help from the following people:
Quentin Cregan, Steve Westmoreland, Chris DiBona, Joe Arruda, Jeff Ritter, Patrick Wong, Neil Doane, Robert Flemming and Kit Cosper.
On a related note, Sharp Electronics launched ZAURUS.COM today, which includes a Sourceforge 2.5 based custom implementation designed by Tony Guntharp, Tim Purdue's colleague in the original SourceForge project.