Linux Port of Disciples 2 Announced
bobz writes "Happypenguin is reporting that Linux Game Publishing has announced the next game they'll port to Linux will be Disciples 2: Dark Prophecy a turn-based strategy game that was well-reviewed but not terribly successful commercially. /me breathes a sigh of relief that it's not another first-person shooter."
Well the game is very simalar to "Hero's of Might and Magic". And I believe that did pretty well on Linux. I know I bought a copy.
I've played it through, all four campaigns, and the game itself is great. However, the computer is too easy to fool (even on Very Hard), though I felt the same in HOMM3 (haven't played HOMM4), so I guess that's not just this game.
Playing it multiplayer is a whole different beast, but I really don't like it. All too much depends on who sees who first and can beef up/spellblast to make the actual fight completely uneven.
Personally I feel it was well worth the money, but once you finish the campaigns it's not much more to do, the scenarios aren't that interesting. It's a game to play once, win, and find the next good one in the bin. But that's fine with me, I got bored with Morrowind because it was *too* big - I had to get a solve to actually get anywhere with the main quest - I was winning every battle, but didn't find the right battles to fight....
Kjella
Live today, because you never know what tomorrow brings
How many games on Windows are actually profitable? Its a saturated market, with even good games being neglected as they do not get any "airtime".
Also, I was surprised how many of the developers, especially in the simulation market, are no longer around. the makers of Flying Corps, Mig Alley and Battle of Britain are no longer with us in any real sense.
Why are Tuxgames still going if there is no profit?
StarTux