EA As The Next Disney
ducomputergeek writes "There is an article over at Business2.0.com about how EA may just surpass Disney as the number #1 media company in the world. Considering that EA has turned out some great games over the years, including Wing Commander, many sports games for consoles, and the SIMS, it wouldn't surprise me."
Is EA really that big? I mean disney seems to own or have their fingers in just about all media. EA just doesn't seem as prevalent.
Also does anyone know how much the Sim's helped EA out? or did Maxis make most of the money off that?
Electronic Arts always had great games... except it used to be EOA, dunno when it changed.
Ah, those fond memories of my youth... 2AM, sitting in front of my C-64, watching that EOA title screen come up... gaming all night long (in between using a 300 baud modem to contact BBS's in germany, Japan...)
I almost didn't survive the beating that resulted from one month's phone bill... almost 400$ of overseas long-distance. Twenty years ago, 400$ was, as they say, real money.
Yep, I can hear the L33T K1dd13Z now... "Shut up, pops. Go take some Bayer for yer arthritis."
Even if a man chops off your hand with a sword, you still have two nice, sharp bones to stick in his eyes.
I have two friends who work at EA (two completely different locations, and neither of these people know each other).
EA works you like a dog. Everyone there hates their job. Big sexist corporate culture too. Both of my friends are women, and BOTH have had ideas stolen from them by their male manager. Fuckers.
So in that respect, yes, they are just like Disney.
Yes, syphoned up, and used for the one game that they wanted (Ultima Online), and then dismantled.
I don't have any problem with people compairing EA to Disney.
I remember seeing an ad in a gaming magazine...aboutr '86 or so...
black and white, with about 8 developers on it..each talking about games they had programmed...Archon, stuff like that...
that was EA, as I recall....on one hand...kewl they've succeeded...on the other hand, they were once a blatently geek programming company...kind of a bumber...but it was kewl...
RB
----------
ah honey, we're all resplendent - Bill Mallonee
EA is not quite there yet!!
"it's almost absurd to compare a $2 billion software maker with a $25 billion diversified media giant.
If you are reading it... chances are, Disney is aware of the same information.
money Gordon hints could be used to expand into movies or music. In any event, Probst is clearly way beyond thinking of EA as merely a creator of software toys. "Our goal," he says with no hint of self-consciousness, "is to become the greatest entertainment company ever.
So, given the quoted valuation differences, and EA's stated goal, my question is.. how hard would it be for Disney to make EA an "offer they can't refuse"?
Maybe the next version of Sim City is going to include a big fat Epcot Center monument!!
Electronic Arts won't be the next DisneyCo until EA starts lobbying to the United States Congress for copyright laws that further restrict consumers and other authors and publishers. Look how much money DisneyCo contributed to get the Bono Act passed in a desperate attempt to keep Mickey Mouse locked up.
Will I retire or break 10K?
I once read a very well respected Japanese developer said (I think it was Yuji Naka) [Some companies]"...make games at the desk." He was refering to game companies making games to make money, not to create something fun to play.
Electronic Arts is in the video game industry making sound business moves and producing disposable rubbish for an eager consumer base. They are no longer Electronic Artists and they no longer make great video games. This shows in the huge amount of crap they spew out each year.
Other companies were getting to be guilty of the same thing, but they seem to have realized it and are trying to make a turn for the better. Capcom, for instance, has pledged a shift towards quality and innovation, and shortly afterwards announced 6 new fairly unique looking titles.
3DO claims to be making a similar shift, and has cancelled many projects to focus on a few unique titles. Trip Hawkins even forked over his own personal money to help fund the company further along. How many CEOs do you know of who would do that? (Well, the President of Sega did that, too, then died shortly afterwards.)
Many of the more respectable publishers and developers are making this shift towards quality, but Electronic Arts openly clings to "tried and true" titles, even if it means saturating the market with crap.
I don't rant about it like I used to. I just stopped buying the shit. After all, there are other great video game developers out there.
"Everything you know is wrong. (And stupid.)"
Moderation Totals: Wrong=2, Stupid=3, Total=5.
Like most interesting journalism, this is largely wishful thinking. EA will need to prove it's more than just a game company to become the player it wants to be. The company is largely beholden to other media companies for its content (LOTR game, James Bond game, Harry Potter game) and sports games are really a dime a dozen. Only The Sims has long-term promise as a stand-alone franchise... and once they try to make a Sims movie (and you know they will!) that will be the end of it. (Anyone remember the Wing Commander movie? Still trying to forget it, huh...)
But really, EA needs to look beyond gaming if it really wants to challenge Disney or any other major media concern. Sure, it's a powerhouse in the gaming world, but my mother's never heard of Electronic Arts, while she sure as hell knows who Disney is.
filmcritic.com - Movie reviews on Internet time
Another aspect of sports games is that they are very capital intensive due to licensing and the amount of statistical data. This prevents any small upstart from coming out with a noteworthy competitor.
Loyalty amongst sports game fans is another factor, people who have played madden for the last 10 years are not going to switch to NFL2K3. EA has made the wise decision to release their sports games for just about every platform. One other plus for the sports game genre is that it appeals to the growing market of older gamers.