Sharp 3D Monitor Next Year
dOxxx writes "Sharp is bringing out a 3D monitor next year that requires no special glasses. It took them one day to convert Quake to work with the monitor. They are already selling cellphones in Japan for the NTT DoCoMo network with scaled-down versions of the screen."
I seem to remember reading about this, or something very similar before.
The image depth relies on the system drawing the image on one of two physical layers and the distance between the two layers and the viewers position creates the 3D image.
Would there be any advantage in using more than two layers?
Will this lower prices on normal Flat Panel Displays? It appears a 3D display would cost way more, thus making lower-end displays else less desirable, thus lowering their prices.
Imagine the future to of the interfaces and desktops, You could have true 3D layering of windows. Imagine flippping though folder heirachies in 3D.
I think you could also do some amazing screen savers. Flying Windows that look like they are going to clonk you in the head.
How long till we get OS support for these babies?
Modular Redundancy--Because 4 out of 5 Nodes agree
But, perhaps that's because I'm already using the Zaurus as a mobile platform for medical technology. And, I'm married.
Just goes to show that interpretation (and application) is dependent on the interpreter's context. . . (:
-- @rjamestaylor on Ello
I keep hearing that. Does it actually mean anything, or stand for anything in particular? It is an unusual name.
Chances are they'll try some hacks in the Direct3d driver to guess at the Z values of onscreen objects in games. (Most likely, just reading the depth-buffer values that games use for hidden surface removal).
There is already a line of 3d glasses which will supposedly work with any game running on an NVidia card.
Given Sharp's emphasis on "3D without special glasses", the effect produced is probably similar to that existing product (but integrated into the monitor, and not as separate glasses)
There already is AA3D.