Apple Win32 to OS X Porting Guide
BoomerSooner writes "Apple has released a Win32 to Mac OS X Porting Guide for C/C++ developers.
This Guide is to get you started porting an existing procedural Win32 application written in C or C++ to Mac OS X.
It looks like Apple is getting a bit more aggressive toward Microsoft."
That's funny. I'm on a Mac and yet my mouse has two buttons and a scroll wheel that can be a 3rd button.
And what are these "floppies" of which you speak?
~Philly
Getting confused by all the buttons? ;)
sic transit gloria mundi
The ultimate aggressive move would be to release Marklar, the x86 version of Mac OS X.
I'm sorry, but I think you typed "aggressive" when you meant to type "suicidal."
It's a common mistake. The keys are right next to each other.
I write in my journal
Get this
It does wonders for cross-platform development
Well, as long as those lazy open-source developers hurry up and follow the guidelines.
From the guide: You will use Interface Builder to translate your application's visual appearance into the visual appearance of a well-designed Mac OS X application.
You don't need to see his interface specification. These aren't the design elements you're looking for. He can go about his development.
moto411.com
You know, your compelling argument has shown me the way. I mean... *I* have one butt, why shouldn't my mouse? And it should definitely match the color of my CPU - that dark silicon sheen is pretty sexy.
Ask your wife.
;-)
Okay, I'm sorry. But you did post AC, after all.
This is my post. There are many others like it. If you don't like what you read here, go try one of the others.