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Why IE Is So Fast ... Sometimes

safrit writes "Finally the scoop on how IE "cheats" a little to up its performance! Do RFCs mean nothing anymore? What's next, Riots in the streets, dogs and cats living together, mass hysteria! From the blog story: 'Internet Explorer on Windows always seems either to run impossibly fast (page requests are fulfilled almost before the mouse button has returned to its original unclicked position), or ridiculously slow...' Now read to see why..."

20 of 887 comments (clear)

  1. Re:Cut n Paste by Todd+Knarr · · Score: 4, Informative

    If this is what I think, namely that IE doesn't close the connection after getting the response, the author may want to look into HTTP 1.1 and this thing called "persistent connections". If a browser expects to make multiple requests from a server, the browser is allowed to leave the connection open and make further requests over it. If the server doesn't support persistent connections, it's free to close it's end of the connection. The browser is supposed to see this, close it's end and open a new connection for the next request, but it's possible IE is simply assuming persistent connections and only doing the close-and-reopen when it sees an error sending the additional requests. My guess is that they combined error-recovery ("the connection died, close it, open a new one and retry the request") with handling servers that don't support persistent connections ("server closed the connection, close our half and open a new one for this request").

  2. No, it's not. by Rui+del-Negro · · Score: 5, Informative

    No, it doesn't. In fact, it doesn't even cache any page that's protected by a password, nor does it add them to the list of recently visited addresses (which is nice both for security and privacy reasons).

    They are only kept in the RAM cache (i.e., when you press "back" or "forward", it will usually show you a page's last state (down to the position of the scroll bars), without reloading it. This is quite useful, BTW; it means you can go back and forth between pages without losing what you were writing in a form (unlike MSIE, where forms are reset).

    RMN
    ~~~

  3. Re:Opera is Worse by doowy · · Score: 4, Informative
    For Opera to get it's "Fastest browser on earth" title, it caches EVERYTHING. Even things that aren't supposed to be cached like SSL pages.
    Opera also renders super fast. Even going through local pages or cache, the difference is noticeable to me (admittedly, on an outdated machine - but saying I should need a P4 to browse the web is silly).

    Opera isn't worse. It's better. Definitley less bloat. It CAN render faster. And if I understand the article correctly (I actually read it) then it means this:
    • IE retrieves faster from IIS servers.
    • IE retrieves SLOWER from all non-IIS servers.


    Common slashdot propoganda suggests MOST servers are not IIS. This would mean Opera can retrieve faster on average.. and I'm fairly certain it can render the page for display quite a bit faster.

    P.S. You can turn off caching in the options if it really bother you.
    --
    ..mork
  4. IE's other trick: full DOM and JS caching by abischof · · Score: 5, Informative

    IE's other trick, or so it is assumed (since the source isn't available) is that it does full DOM and JS caching.

    That is to say, if you visit a webpage with (say) Mozilla, the HTML is interpreted and the HTML tree is built in memory. Pages with advanced CSS have a more complicated tree, of course. However, when the user leaves the page, that tree is destroyed and has to be recreated each time the user visits the page.

    The bug to correct this in Mozilla is bug 38486 - "[FEATURE] Keep DOM and JS context in memory to provide fast access when clicking back". You can also vote for it (free Bugzilla account required) though you'll have to copy-n-paste the URL into your browser window since Bugzilla doesn't accept referrers from Slashdot.

    PS Threaded e-mail is handy, eh? It sure is, unless your mail reader doesn't remember that you want to see your mailboxes in threaded view and keeps reverting back to collapsed form. That one is bug 64426 (vote for it if you like).

    --

    Alex Bischoff
    HTML/CSS coder for hire

  5. Re:MSIE is to blame! by ez76 · · Score: 5, Informative
    It is forcing persistant connections rather than requesting them the HTTP/1.1 way! This means that these servers are stuck with tons of open Sockets causing it to refuse new ones!
    Last time I checked, most web servers could reject persistent connections.

    Speaks pretty poorly of the server (or network architecture) if your only recourse is to say "it's the client's fault!"
  6. This was reported by SUN in 1997 !!! by Anonymous Coward · · Score: 5, Informative

    4069902 TCP in 2.5.1 should have similar slow start mechanism as in 2.6 13 Aug 1997

    ) TCP BASICS - SLOW START AND DELAYED ACK

    The TCP specification requires something known as "slow start". The
    algorithm applies to the sender side and is described in RFC2001.

    The intent of the slow start algorithm is to avoid a "congestion
    collapse" in a network by ensuring that each TCP sender doesn't
    overwhelm the network. The algorithm mandates that the first
    transmission be a single packet. If the recipient acknowledges
    the first packet successfully (i.e. the communication doesn't time
    out and the recipient believes that the packet has arrived without
    error), the sender sends two more packets. Successful transmission
    results in the sender sending yet more packets in parallel, until
    the capability of the underlying network is reached and one or more
    packets are not acknowledged successfully. Essentially the sender
    uses ACKs as a "clock" to regulate and gradually increase the
    rate packets are injected into the network until it reaches an
    equilibrium.

    The TCP specification describes another technique known as
    "delayed ACK", which concerns the receive side. The technique
    calls for an acknowledgement of a data packet to be delayed for a
    short period of time - the delayed-ACK interval. Different TCP
    implementations use different delay intervals. The TCP specification
    (RFC1122) mandates that the delayed-ACK interval must be less than
    0.5 second. Delayed ACK serves to give the application an opportunity
    to send an immediate response, in which case the ACK can be
    piggyback'ed with the packet carrying the response. This technique
    is very useful, both in saving the network bandwidth and in reducing
    the protocol processing overhead, and is widely adopted by TCP
    implementations. The TCP standard also recommends that an ACK not to
    be delayed for more than two data packets. This is to keep the slow
    start algorithm on the sender side flowing, which counts on the ACK
    packets coming back from the receive side in order to strobe more
    data packets into the network.

    2) TCP SENDER/RECEIVER DEADLOCK - THE IDLE TIME

    A simplistic implementation of delayed ACK can cause unnecessary
    idle time during the initial data transfer phase in a client-server
    network environment. The scenario is as follows. When a sender
    request can't fit in one TCP packet, TCP will break it up into
    multiple packets. During the initial slow start phase, the sender
    is allowed to send only one packet. Therefore only a partial sender
    request is sent. The receiver application, upon receiving the
    data in the packet, is not able to respond because the data is
    incomplete. In the mean time, the receiver TCP is holding back the
    ACK, waiting for the second data packet to show up. But the sender
    TCP is waiting for an ACK to come back before sending more data - a
    temporary deadlock. Eventually, the receiver TCP will give up the
    waiting after a delayed-ACK interval, and send back an ACK.

    This interplay of a simplistic delayed-ACK implementation with
    slow-start algorithm accounts for the idle time problem seen in a
    number of WEB benchmarks. These benchmarks employ HTTP response
    messages of at least 8KB and usually more. On a typical network,
    this size of data requires more than one TCP packet to carry.

    During the idle time, the client TCP holds back the acknowledgement
    of the first packet while the client HTTP is waiting for the rest
    of the response data from the server before it can issue the next
    HTTP request. But the server is waiting for the client TCP to ACK
    before it can send the rest of response data.

    3) SOLARIS CLIENTS - NO DELAY ON INITIAL ACK

    Only configurations with clients that use a simplistic delayed ACK
    implementation, e.g. Windows/NT, will exhibit the idle time problem
    when talking to a Solaris server. Configurations using Solaris
    clients are not affected by this problem because Solaris uses a more
    sophisticated delayed-ACK algorithm. It recognizes the initial data
    transfer phase, and will not delay the acknowledgement of the first
    data packet.

    4) SLOW START BUG - NO MORE IDLE TIME

    Configurations using a server running Windows/NT, or an OS with a
    BSD derived TCP stack don't exhibit this idle time problem. This
    is, rather ironically, due to a widespread bug in the slow start
    implementation in both Windows/NT and BSD derived TCP stacks.

    The bug in the server erroneously takes the last ACK in the TCP 3-way
    connection handshake as an indication of a data packet successfully
    going through the wire. Therefore, when the server is ready to send
    back the first response, it is allowed to send TWO, instead of one
    TCP packet. The client, upon receiving two packets, will ACK
    immediately as suggested by the TCP specification.

    5) BREAKING DEADLOCK - THE WORKAROUND

    A new TCP tunable "tcp_slow_start_initial" has been added to the
    Solaris 2.6 release. The default value is one (1), which gives the
    same behavior as Solaris 2.x releases prior to 2.6, and is fully
    compliant with the current TCP slow-start standard (RFC2001).

    The amount of the extra delay described above depends on the
    delayed-ACK interval of the client's TCP stack, and is usually on
    the order of 200 milli-seconds. For a normal TCP connection, this
    delay is hardly noticeable. Nevertheless, it may not be true in an
    environment that employs many short-lived connections, or connections
    transmitting only a small amount of data. A good example is a WEB
    server. In those environments, one should consider changing
    "tcp_slow_start_initial" from the default value of one (1) to two (2).

    The potential downside of the change is that, with many clients all
    starting at two packets instead of one, more network congestion
    might be introduced. IETF (Internet Engineering Task Force, the
    industry group that governs the Internet standards), after recognizing
    the problem described here and the widespread of the slow start bug
    described in 4) only recently, conducted a preliminary study over the
    global Internet on the effect of amending the slow start algorithm
    to start at two packets instead of one. The study found no evidence
    that the change caused more congestions. It's still conceivable,
    although rare, that on a configuration that supports many clients on
    very slow-links, the change might induce more network congestions.
    Therefore the change of "tcp_slow_start_initial" should be made with
    caution.

    Sun is actively participating in an effort in IETF to revise TCP
    specification to allow more packets to be sent initially. Once the
    revision is ratified, Sun will take the appropriate actions to
    upgrade Solaris TCP accordingly.

    6) COMMANDS FOR THE WORKAROUND (Solaris 2.6 only)

    > su to root
    > ndd -set /dev/tcp tcp_slow_start_initial 2

    See ndd(1M) for an explanation of the tuning facility.

  7. Re:1 packet???? by GMC-jimmy · · Score: 5, Informative
    Not just 1 packet..

    The way I understood it was there's 2 forms of communication going on between the client and server. For simplicity, I'll use an analogy.

    It's sort of like making a telephone call in 1 of two ways:

    The first way - Call a friend on the phone, and have an entire conversation, but never do the formality of a "Hello" or "Bye" at the beginning or end of the call and don't hang up even if you've run out of things to say.

    The second way - Call a friend on the phone, but ring them individually for each and every word of the entire conversation, and be sure to include the formality of "Hello" and "Bye" with each and every call.

    Maybe I have a wierd way of reading this, but that's what I got out of it.

    --
    __________________________________
    Free your mind - Flush your toilet
  8. Re:Cut n Paste by dws · · Score: 5, Informative
    I think what we're seeing is the use of the HTTP Keep-Alive which is part of the HTTP 1.1 standard. Am I wrong?


    IE does use Keep-Alive, but that's much higher up the protocol stack, and is a separate issue from taking shorcuts when setting up a low-level connection.


    Keep-Alive merely provides a means for a browser to signal to the server that additional requests will follow on the same socket. If the server plays along, it will both leave the socket open at the end of the request, and will signal the browser by returning an appropriate header. This saves a lot of extra socket setup and tear-down, but is independent of whether the socket is set up correctly, or by a dubious short-cut.

  9. Re:slashdotted by Anonymous Coward · · Score: 5, Informative

    As the owner and operator of a small commercial web hosting outfit I wholeheatedly agree. Just two days ago one of my clients' sites got slashdotted.

    It is extremely annoying to see posts about poor server configuration from the losers who post here. The server is seldom the issue, the bandwidth is. My server gets slashdotted about once a month and every time the server load is nominal, yet my two T1s get crushed. Of course I surcharge my clients responsible for this as it creates problems for the rest of my clients.

    Some responsible behavior on the part of Slashdot editors/administrators is in order. It doesn't take a genius to figure out which sites may survive a slashdotting and which may not. When in doubt, ask.

    As for the trolls that whine like little bitches about lack of bandwidth, /. traffic accounts for less than 1% of my servers' total traffic, it just happens to happen over a short period of time. It is not economical for me to have 99% idle bandwidth for the 0.01% of the time that it is needed. Also, you trolls aren't paying for it, I am.

  10. Re:Sounds pretty decent... by baptiste · · Score: 5, Informative
    Except keep-alive connections are a part of HTTP 1.1. A part that Mozilla doesn't implement, apparently.

    You obviously have no clue about networking. keep-alives are implemented at a MUCH higher level, using a keep=alive header to keep the connection open.

    The sequences described here are low level packet tweaks which are not RFC compliant at all. They leave connections in a half closed state in case another non RFC compliant request comes in.

    SO what happens? It makes IE requests complete faster on IIS, but non IE requests slower due to an extra handshake due to the connection being half closed.

  11. This sounds like T/TCP by jelson · · Score: 5, Informative

    Which is a standard What is everyone complaining about?

  12. sigh ... mod -1 disinformative? by Edgewize · · Score: 5, Informative

    The parent +5 post is flat out wrong. This is not about persistant connections, which is a high-level HTTP feature that keeps a connection open so that the browser can send more requests. This is about a low-level TCP hack that IE uses to get a small speed boost on IIS servers, while breaking TCP standards compliance.

    If I read the article correctly, instead of creating a new TCP connection and then sending a request, IE sends the request immediately without bothering to finish the TCP handshake. Microsoft IIS web servers deal with it automatically, and it is faster because it saves a round-trip wait for the ACK and the following requset.

    The down side is that non-IIS servers have no clue what this incoming packet is. It must be invalid because it is not a SYN. So it gets thrown away, and the server might or might not reset the connection. If a non-IIS server resets the connection, IE goes with a standard TCP handshake and has wasted only the round trip time for the request packet and the RST. But if the server swallows the invalid packet and does not send a RST, then Internet Explorer will just sit around for a few seconds until it times out and falls back to a standard TCP conection.

    The summary is that IE is breaking the TCP protocol for a small speed boost when connecting to IIS servers. It results in a small speed penalty when connecting to most non-IIS servers. When connecting to non-IIS servers that do not reset the connetion, it results in a very noticable delay.

    It could also be a potential security risk, because if this is true, then it makes it very easy to IP-spoof a HTTP request against IIS (since the request is a self-contained packet instead of a long connection sequence).

  13. This is a hoax! by hotpotato · · Score: 5, Informative
    This seems to be a hoax.

    Here's a tcpdump for www.microsoft.com, on an XP box:

    03:47:16.259661 10.0.0.52.1328 > www.us.microsoft.com.http: S 2485226999:2485226 999(0) win 16384 (DF)
    03:47:16.279661 www.us.microsoft.com.http > 10.0.0.52.1328: S 631604626:63160462 6(0) ack 2485227000 win 65535 (DF)
    03:47:16.289661 10.0.0.52.1328 > www.us.microsoft.com.http: . ack 1 win 17520 (D F)
    03:47:16.289661 10.0.0.52.1328 > www.us.microsoft.com.http: P 1:398(397) ack 1 w in 17520 (DF)
    03:47:16.339661 www.us.microsoft.com.http > 10.0.0.52.1328: . ack 398 win 65139

    And here's for www.msn.com:

    03:50:22.169661 10.0.0.52.1397 > www.msn.com.http: S 2535664221:2535664221(0) wi n 16384 (DF)
    03:50:22.199661 www.msn.com.http > 10.0.0.52.1397: S 3601141750:3601141750(0) ac k 2535664222 win 65535 (DF)
    03:50:22.209661 10.0.0.52.1397 > www.msn.com.http: . ack 1 win 17520 (DF) 03:50:22.209661 10.0.0.52.1397 > www.msn.com.http: P 1:391(390) ack 1 win 17520 (DF)
    03:50:22.269661 www.msn.com.http > 10.0.0.52.1397: . ack 391 win 65146

    These look like perfectly valid TCP handshakes. I did notice that when refreshing a site, IE reuses the previous connection, but that's legal (assuming it used Connection: KeepAlive in the HTTP header. I didn't verify that.)

    The samples were taken on my network's gateway, which is a Linux box, hence impartial :)

    But don't take my word for it. Try it yourself!

  14. Re:Still need the connection setup? by Todd+Knarr · · Score: 5, Informative

    It is being set up properly. What happens is that the browser hasn't closed it's half of the connection. When the next request happens it tries a TCP write, but since the server side has closed the connection the write fails. That's what's confusing the blog author, they're not familiar with the TCP protocol. A TCP connection has two halves and it's entirely legal to close one half but not the other, leaving a socket that can be read from but not written to (or vice versa). IE doesn't check for the server-side close like it should, treats the socket as if it's writable (which it is) and writes to it. Since the server's closed the socket on it's end, that attempted write generates an RST (which is TCPly correct), the browser gets a write error and finally notices that it's connection has been closed by the remote end, closes everything down like it should have much earlier and builds a completely new socket.

    You can get this same behavior between two Linux systems. The server side goes:

    1. socket(...)
    2. listen(...)
    3. accept(...)
    4. read(...)
    5. write(...)
    6. shutdown( SHUT_RDWR )
    7. close()
    The client side goes:
    1. socket(...)
    2. connect(...)
    3. write(...)
    4. read(...)
    5. write(...)
    6. Note error
    7. close(...)
    8. socket(...)
    9. connect(...)
    In IE, steps 3 and 4 in the client handle one request. Step 5 is an attempt to handle the next request assuming that the server handles persistent connections. Step 6 is where IE notices that the server doesn't do persistent connections.

    The right thing to do would be to notice the HTTP version and lack of a Connection: header indicating support for persistent connections in the response and close the connection upon receipt of the response. IE is stupid in not handling non-persistent-connection servers as it should, but it's not violating or even bending the TCP protocol spec in any way. It's just stupid coding.

  15. Re:This is NOT the standard HTTP 1.1 keepalive by RickHunter · · Score: 5, Informative

    What is described in the article is a bastard half-closed connection, which is completely unnecessary unless your goal is gratuitous violation of the TCP spec.

    You know, I seem to recall some guy saying that Microsoft's long-term goal was to embrace, extend, extinguish TCP/IP. And that they'd start by making tiny little changes so that Microsoft programs talking to Microsoft programs worked much better than Microsoft/non-Microsoft. He got booed down quite loudly - everyone claimed that they could never try anything like that. It'd be noticed immediately and they'd have a PR disaster.

    The odd thing? He was half-right. He was wrong only in saying that they hadn't done it yet.

  16. Not reproducsble with MSIE 5.0 on Win98 by pjrc · · Score: 4, Informative
    I just fired up a vmware session with windows 98 and did a test with MSIE 5.00.2614.3500 (the one that came installed with win98 second edition, no patches or updates). Watching the ethernet with tcpdump, I did not see the behaviour specified.

    I then fired up Windows XP Pro. XP sends lots of netbios stuff at startup and periodically. Very interesting. But again, nothing nearly as interesting as this article suggests. MSIE 6.0.2600.0000... also did not reproduce this non-RFC behavior.

    Here is the packet log from tcpdump, with some comments. 192.168.194.211 is the Windows XP client. 192.168.194.1 is the nameserver, and 66.218.71.83 is the web server (www.yahoo.com).

    First, XP asks the nameserver for the IP number of www.yahoo.com
    15:19:50.426473 192.168.194.211.1026 > 192.168.194.1.domain: 2+ A? www.yahoo.com. (31)

    The nameserver responds
    15:19:50.702603 192.168.194.1.domain > 192.168.194.211.1026: 2 10/11/0 CNAME[|domain] (DF)

    XP/MSIE sends a normal SYN packet. There is no non-RFC packet transmitted before this standard SYN packet, corresponding to an already-open connection before this as the article claims.
    15:19:50.734980 192.168.194.211.1032 > 66.218.71.83.http: S 3861657940:3861657940(0) win 16384 <mss 1460,nop,nop,sackOK> (DF)

    Yahoo responds with a normal SYN
    15:19:50.797377 66.218.71.83.http > 192.168.194.211.1032: S 3674114276:3674114276(0) ack 3861657941 win 65535 <mss 1460> (DF)

    XP/MSIE sends a normal ACK to finish the connection setup
    15:19:50.802506 192.168.194.211.1032 > 66.218.71.83.http: . ack 1 win 17520 (DF)

    XP/MSIE sends the HTTP request (196 bytes)
    15:19:50.809064 192.168.194.211.1032 > 66.218.71.83.http: P 1:197(196) ack 1 win 17520 (DF)

    Yahoo responds with the first 1460 bytes of data
    15:19:50.907564 66.218.71.83.http > 192.168.194.211.1032: . 1:1461(1460) ack 197 win 65535 (DF)

    XP/MSIE acks it
    15:19:50.919180 192.168.194.211.1032 > 66.218.71.83.http: . ack 2921 win 17520 (DF)

    Yahoo responds with another 1460 bytes
    15:19:50.923751 66.218.71.83.http > 192.168.194.211.1032: . 2921:4381(1460) ack 197 win 65535 (DF)

    XP/MSIE acks it
    15:19:50.941174 192.168.194.211.1032 > 66.218.71.83.http: . ack 4381 win 17520 (DF)

    Yahoo responds with two more packets
    15:19:50.999791 66.218.71.83.http > 192.168.194.211.1032: . 4381:5841(1460) ack 197 win 65535 (DF)
    15:19:51.007961 66.218.71.83.http > 192.168.194.211.1032: . 5841:7301(1460) ack 197 win 65535 (DF)

    XP/MSIE acks that it has received up to 7301. Notice how Microsoft is properly delaying the ack until a second packet is received.
    15:19:51.013652 192.168.194.211.1032 > 66.218.71.83.http: . ack 7301 win 17520 (DF)

    So there are two tests, with the MSIE shipped (unpatched) with Windows 98 SE and Windows XP Pro. It looks like there just isn't a story here.

    1. Re:Not reproducsble with MSIE 5.0 on Win98 by MoosePirate · · Score: 4, Informative

      You put a lot of work into that. But alas, Yahoo isn't using IIS so its all a moot point. The idea is that the combination of IE and IIS will cause this. Netcraft shows that Yahoo is running FreeBSD, and thus NOT IIS.

    2. Re:Not reproducsble with MSIE 5.0 on Win98 by pjrc · · Score: 5, Informative
      ok, why not. I've got a bit of time tonight (girlfriend left for a business trip with early monday morning meetings).

      This time, I tried www.intel.com (which is an IIS server). It is a bit more complicated because content comes from multiple servers. You'll see that on the second access, where all the content is caches and IE already knows a list of IP numbers it wants to contact to check if the cached copy is up to date.

      Cutting to the chase: we see 1 connection opened in the first group of packets (I didn't include enough to see the later connections for the content from other servers) and 4 connections opened in the second group of packets when reloading the page 4 minutes later. All connections are opened in an RFC compliant manner, with no requests sent before the connection is properly opened as the article claims.

      MSIE asks IP address of www.intel.com
      22:56:51.812091 192.168.194.211.1026 > 192.168.194.1.domain: 7+ A? www.intel.com. (31)

      Nameserver responds
      22:56:51.924028 192.168.194.1.domain > 192.168.194.211.1026: 7 2/2/0 CNAME www.glb.intel.com., (105) (DF)

      MSIE starts connection with normal SYN
      22:56:51.931109 192.168.194.211.1048 > 198.175.96.33.http: S 3669105715:3669105715(0) win 16384 <mss 1460,nop,nop,sackOK> (DF)

      Intel responds with SYN/ACK
      22:56:51.982576 198.175.96.33.http > 192.168.194.211.1048: S 1792107795:1792107795(0) ack 3669105716 win 8192 <mss 1460>

      MSIE responds with ACK to finish opening the connection
      22:56:51.982969 192.168.194.211.1048 > 198.175.96.33.http: . ack 1 win 17520 (DF)

      MSIE sends HTTP request (249 bytes)
      22:56:51.983879 192.168.194.211.1048 > 198.175.96.33.http: P 1:250(249) ack 1 win 17520 (DF)

      Intel responds with ACK (but no data yet)
      22:56:52.040913 198.175.96.33.http > 192.168.194.211.1048: . ack 250 win 8192

      Intel responds with two packets, each carrying 1460 bytes of data
      22:56:52.064191 198.175.96.33.http > 192.168.194.211.1048: . 1:1461(1460) ack 250 win 17271 (DF)
      22:56:52.072302 198.175.96.33.http > 192.168.194.211.1048: . 1461:2921(1460) ack 250 win 17271 (DF)

      MSIE acks both of them (delay ACK as per RFC)
      22:56:52.072713 192.168.194.211.1048 > 198.175.96.33.http: . ack 2921 win 17520 (DF)

      Intel sends more data
      22:56:52.141252 198.175.96.33.http > 192.168.194.211.1048: . 2921:4381(1460) ack 250 win 17271 (DF)

      MSIE responds
      22:56:52.141712 192.168.194.211.1048 > 198.175.96.33.http: . ack 4381 win 17520 (DF)

      Many hundred more packets occur, with connections established to other servers (opened the normal RFC compliant) way.

      .

      And here is view the same page about 4 minutes later

      .

      MSIE sends SYN to open connection to 198.175.96.33 (connection #1)
      23:00:26.798508 192.168.194.211.1062 > 198.175.96.33.http: S 3723498008:3723498008(0) win 16384 <mss 1460,nop,nop,sackOK> (DF)

      MSIE sends SYN to open connection to 216.203.32.78 (connection #2)
      23:00:26.802485 192.168.194.211.1063 > 216.203.32.78.http: S 3723557647:3723557647(0) win 16384 <mss 1460,nop,nop,sackOK> (DF)

      MSIE sends SYN to open connection to 64.154.80.51 (connection #3)
      23:00:26.826112 192.168.194.211.1064 > 64.154.80.51.http: S 3723624012:3723624012(0) win 16384 <mss 1460,nop,nop,sackOK> (DF)

      Notice the absence of any packet related to an already-open connection, as the article claimed. Below MSIE opens a 4th connection to another server, again using the RFC compliant SYN-SYN/ACK-ACK sequence before and data exchange takes place.

      Intel respond with its SYN/ACK to open the connection (#1)
      23:00:26.853681 198.175.96.33.http > 192.168.194.211.1062: S 626928500:626928500(0) ack 3723498009 win 8192 <mss 1460>

      MSIE (for some reason) sends a RST and terminates connection #1. Perhaps it abandoned the connection after calling connect (or whatever MSIE calls if it's not using the normal sockets API), maybe because it didn't really need to check if the file cached from this server is up to date. Better programmers might have simply avoided attempting to open the connection in the first place, but it's certainly allowed to abandon an open like this and sending a RST packet to abort opening the connection is legal TCP behavior.
      23:00:26.855874 192.168.194.211.1062 > 198.175.96.33.http: R 3723498009:3723498009(0) win 0

      (#3) responds with SYN/ACK to open connection #3
      23:00:26.900586 64.154.80.51.http > 192.168.194.211.1064: S 2830569043:2830569043(0) ack 3723624013 win 33580 <nop,nop,sackOK,mss 1460> (DF)

      (#2) responds with SYN/ACK to open connection #2
      23:00:26.909440 216.203.32.78.http > 192.168.194.211.1063: S 3187959102:3187959102(0) ack 3723557648 win 8760 <nop,nop,sackOK,mss 1460> (DF)

      MSIE sends ACK to finish opening connection #3
      23:00:26.912141 192.168.194.211.1064 > 64.154.80.51.http: . ack 1 win 17520 (DF)

      MSIE sends ACK to finish opening connection #2
      23:00:26.914312 192.168.194.211.1063 > 216.203.32.78.http: . ack 1 win 17520 (DF)

      MSIE transmits HTTP request (331 bytes) on connection #3
      23:00:26.917184 192.168.194.211.1064 > 64.154.80.51.http: P 1:332(331) ack 1 win 17520 (DF)

      MSIE transmits HTTP request (267 bytes) on connection #2
      23:00:26.919711 192.168.194.211.1063 > 216.203.32.78.http: P 1:268(267) ack 1 win 17520 (DF)

      connection #3 reponds with ACK to the request
      23:00:27.009910 64.154.80.51.http > 192.168.194.211.1064: . ack 332 win 33580 (DF)

      connection #3 reponds with FIN (close connection) - delivered out of order by the internet!!!
      23:00:27.010734 64.154.80.51.http > 192.168.194.211.1064: F 517:517(0) ack 332 win 33580 (DF)

      MSIE responds with ACK at byte 1 (saying it hasn't received the data yet)
      23:00:27.013719 192.168.194.211.1064 > 64.154.80.51.http: . ack 1 win 17520 <nop,nop,sack sack 1 {517:518} > (DF)

      connection #3's data finally arrives (presumably server send this before the FIN but it was delivered out-of-order)
      23:00:27.017008 64.154.80.51.http > 192.168.194.211.1064: P 1:517(516) ack 332 win 33580 (DF)

      MSIE responds with an ACK that is received all 517 bytes. Obviously HTTP/1.1 is in use here and the response with something like a 304 telling MSIE that the copy it has in its cache is up to date.
      23:00:27.019072 192.168.194.211.1064 > 64.154.80.51.http: . ack 518 win 17004 <nop,nop,sack sack 1 {517:518} > (DF)

      MSIE transmits FIN to close connection #3
      23:00:27.022234 192.168.194.211.1064 > 64.154.80.51.http: F 332:332(0) ack 518 win 17004 (DF)

      MSIE decides to open a 4th connection, and again uses a standard SYN packet
      23:00:27.026125 192.168.194.211.1065 > 64.154.80.51.http: S 3723719998:3723719998(0) win 16384 <mss 1460,nop,nop,sackOK> (DF)

      connection #2 ACKs the request, but does not send any data yet
      23:00:27.035684 216.203.32.78.http > 192.168.194.211.1063: . ack 268 win 8760 (DF)

      connection #2 sends FIN (connection close) at 441st byte (delivered out of order)
      23:00:27.081678 216.203.32.78.http > 192.168.194.211.1063: F 441:441(0) ack 268 win 8760 (DF)

      MSIE sends ACK at byte 1 (didn't receive the 440 bytes) to connection #2
      23:00:27.083705 192.168.194.211.1063 > 216.203.32.78.http: . ack 1 win 17520 <nop,nop,sack sack 1 {441:442} > (DF)

      connection #2's 440 bytes of data arrive
      23:00:27.087099 216.203.32.78.http > 192.168.194.211.1063: P 1:441(440) ack 268 win 8760 (DF)

      MSIE sends ACK for all 440 bytes (again, probably a HTTP 304 response)
      23:00:27.089153 192.168.194.211.1063 > 216.203.32.78.http: . ack 442 win 17080 <nop,nop,sack sack 1 {441:442} > (DF)

      MSIE sends FIN to close connection #2
      23:00:27.092288 192.168.194.211.1063 > 216.203.32.78.http: F 268:268(0) ack 442 win 17080 (DF)

      connection #3 sends another ACK (I'm not exactly sure why)
      23:00:27.096392 64.154.80.51.http > 192.168.194.211.1064: . ack 333 win 33580 (DF)

      (#4) responds with SYN/ACK to open connection #4
      23:00:27.100604 64.154.80.51.http > 192.168.194.211.1065: S 1240818516:1240818516(0) ack 3723719999 win 33580 <nop,nop,sackOK,mss 1460> (DF)

      MSIE sends ACK to finish opening connection #4
      23:00:27.101961 192.168.194.211.1065 > 64.154.80.51.http: . ack 1 win 17520 (DF)

      MSIE sends HTTP request (333 bytes) on connection #4
      23:00:27.112355 192.168.194.211.1065 > 64.154.80.51.http: P 1:334(333) ack 1 win 17520 (DF)

      .

      So, there you have it... a test viewing the same page twice (though the article mentions MSIE tries this speculatively) and done with an IIS-based website (though the article claims MSIE tries this with all sites and it slows down with non-IIS and speeds up with IIS).

      All the connections are opened here in an RFC compliant manner.

  17. horse manure... by Supp0rtLinux · · Score: 5, Informative

    Whoever wrote this and his 'team' are tards. What they were seeing was a keep-alive (persistent) connection, or a persistent connection...it's total BS that IE would ever send a request to a host without a connection already being open. IIS just allows for persistent connections...when you hit blah.com, you open the sock, send your request and all and specify keep-alive. Now, the socket just stays open, so when they hit another page on the same host, they send a request to the already-open socket without the initial 3-way handshake since they've already done that. If it was true that IIS allowed IE to get a page without a 3-way handshake first (not that the Windows TCP/IP stack would even _allow_ that packet to get through because it's based off of the BSD TCP/IP stack, and a 3-way handshake _must_ be done before any data can get to a user-land socket..and not like any NATed routers would let it through, either), it would allow total TCP hijacking and DoS's But it's always nice to see that people who don't know jack are able to post stuff to slashdot ;o

  18. Re:closer look at the TCP teardown procedure by Elwood+P+Dowd · · Score: 5, Informative

    IE doesn't exhibit this behavior with servers that don't support http pipelining/keepalives/whatever.

    IIS isn't the only server that supports it, btw. Apache does, and I imagine Tux or whatever the current kernelspace webserver is supports it too.

    Also, your second scenario, for a server that doesn't understand the keepalive, is, as you allow, completely wrong. If a server could be confused in such a manner, then it would be trivial to write a DoS attack for the server that would not require large amounts of bandwidth.

    --

    There are no trails. There are no trees out here.