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GeforceFX (vs. Radeon 9700 Pro) Benchmarks

Obiwan Kenobi writes "Looks like they guys at Maximum PC got lucky -- they scored the first ever GeforceFX benchmarks via an Alienware prototype machine. Two 'marks to notice: The Geforce FX scored 209 FPS in Quake 3 (1600x1200x32) and 41fps in 3dMark Game4 demo, while the Radeon 9700 Pro attained only 147fps in Quake 3 yet came back with 45fps in the 3dMark test. It seems that the GeforceFX is the clear leader in pure processing power, but in memory bandwidth the 9700 Pro is still king."

4 of 383 comments (clear)

  1. competition by vistic · · Score: 5, Interesting

    Competition like this kicks ass. The big players taking turns taking the lead. I only wish Matrox were making a larger effort than the Parhelia.

    What I am surprised about though is that prices are so high for graphics cards still even with relatively good competition in the marketplace. I mean even the Parhelia debuted at like $400 didn't it?

    It always seemed to be that the benefit of having AMD competing with Intel, was that I could get a really good CPU pretty cheap. (Though now it seems AMD is taking it easy for awhile, so that benefit may have been short-lived.) Yet I don't see the competition driving video card prices down.

    There's some evil conspiracy afoot here, I know it!

  2. Re:Finally, a decent frame rate. by SimplyCosmic · · Score: 5, Interesting

    Conversely, simply having a higher average fps number doesn't guarentee that the highs and lows will be better than the lower average fps.

    There's nothing in that single number to say that the higher average fps doesn't suffer from a number of wildly varying large peaks and valleys in performance, while the lower number could be much more steady, with relatively low variance in the number across its peaks and valleys.

    It only makes you wish that these benchmarks, especially the "real world" Quake 3 tests, had a graph of fps throughout the test to see how performance was at any particular point.

  3. Re:Hm... by Zathrus · · Score: 5, Interesting

    Hey, why don't we test it with Quake1? Bet we can come close to 1000 fps.

    And, yet, even with Q1 running at 1000 fps UT2k3 only runs at 140 fps. Wonder what something with even more complexity than that would run at... oh, look, there's a benchmark that only did 41 fps.

    Or go look at CodeCult.com's Codecreatures, which does a lovely 6 fps on a 2.5 GHz P4 w/ Radeon 9700 at 1600x1200 anti-aliased and ansitropic filtering. And it still doesn't look real.

    Until we have holographic imaging that's indistinguishable from reality the cards aren't there yet. If you don't need/want it, then fine, don't buy it. But whining that it's clearly beyond what's needed is, well, stupid.

  4. 4xFSAA, Anisotropic filtering? by stratjakt · · Score: 5, Interesting

    Without the goodies on, even the Ti4600 can "outperform" the R9700.

    Hard to imagine a 'serious review' site would neglect to test these features. I don't give a crap about 400 average FPS in quake, but I do care if it drops to 14 with all the enhancements turned on. But then they were trying to make the GeForceFX look like it's leaps and bounds better.

    I'd imagine it's still the case - the 9700 is still the bandwidth king. Personally, I don't care about faster (when its already faster than my monitor can display and brain can process). My next upgrade will be motivated because it will look better.

    The GeforceFX isn't something thats going to leave the 9700 in the dust - it's something that should have come out 6 months ago to compete head-to-head with ATI.

    At any rate, after putting together a couple of cheap flex-atx pcs with onboard S4s (shared memory - Shuttle FV25 in case anyone cares), I'm surprised at how little GPU horsepower is needed to actually play most games.

    Even UT2k3 is playable on these little guys (albeit not 1600x1200 with all the goodies turned on, but playable). I'm pretty sure my "outdated" radeon 64vivo will play Doom 3 when it goes gold.

    Anyhow, my point is that cards have been displaying 'fast enough' for awhile - I mean we don't measure a cards performance in polygons anymore. They need to "look better", as in more natural, smoother, more TV-like.

    --
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