GeforceFX (vs. Radeon 9700 Pro) Benchmarks
Obiwan Kenobi writes "Looks like they guys at Maximum PC got lucky -- they scored the first ever GeforceFX benchmarks via an Alienware prototype machine. Two 'marks to notice: The Geforce FX scored 209 FPS in Quake 3 (1600x1200x32) and 41fps in 3dMark Game4 demo, while the Radeon 9700 Pro attained only 147fps in Quake 3 yet came back with 45fps in the 3dMark test. It seems that the GeforceFX is the clear leader in pure processing power, but in memory bandwidth the 9700 Pro is still king."
ATI's 147 fps has always been a problem for me in Quake. I like to blink a lot.
Competition like this kicks ass. The big players taking turns taking the lead. I only wish Matrox were making a larger effort than the Parhelia.
What I am surprised about though is that prices are so high for graphics cards still even with relatively good competition in the marketplace. I mean even the Parhelia debuted at like $400 didn't it?
It always seemed to be that the benefit of having AMD competing with Intel, was that I could get a really good CPU pretty cheap. (Though now it seems AMD is taking it easy for awhile, so that benefit may have been short-lived.) Yet I don't see the competition driving video card prices down.
There's some evil conspiracy afoot here, I know it!
Geforce FX scored 209 FPS in Quake 3 (1600x1200x32)
while the Radeon 9700 Pro attained only 147fps
So what they are saying is that even at a ridiculous resolution, either card is capable of a higher framerate than your monitor, and your eyes.
Yet another misguided fool. The eye can see considerably more than that, up to about 70-90 FPS. You will notice the difference between a game that runs at 30 stable FPS and one that runs at 60 stable FPS. The 24-30 FPS on TV and cinema is only perceived as fluid because of motion blur.
And even in a game, having FPS over say, 70 is useful because the frame rate will vary. When there's suddenly much action on the screen the frame rate will drop...
They never test the number of text lines per second in text mode. Or Nethack FPS. My card does 7.5 FPS in Nethack, if I click the keys really fast.
Comparing future products against real shipping products is not very fair without at least keeping this in mind. This article barely mentions it.
ATI might very well ship an improved version around the time GeForce FX ships.
The reasons for a speed increase aren't always related to the graphics card itself, but can be due to the motherboard chipset, type of RAM, BIOS, or even a specific game or app itself. These tweaks will change how the card communicates with these in specific circumstances, which can be vary greatly between different consumers' machines.
Since the graphics card industry is hugely competitive right now, it's in their best interest to spend a lot of time tweaking their drivers to the max.
The reason consoles don't worry too much about it is because they have a standard set of hardware (read: one graphics card - no competing card that customers can benchmark against) that ALL game developers must work with. This also simplifies game development because they know the exact config and driver set that EVERY user will be using.
Even though I'm sure they COULD tweak the drivers (forgetting the expense of distributing a firmware patch), they'd prefer to leave the tweaking in the game code. Besides, you can't easily benchmark the various consoles against each other, whereas the graphics card folks for PCs know that every performance site and magazine is going to use the exact same hardware config and same game to test their card against all others.
They need to run the demos with 4xAA. The 9700 and NV30 are so fast as to make FPS irrelevant and eye-candy relevant.
If the game is running at 100 fps people are going to up the eye-candy, right?
Assuming this is the case, I seem to remember the 9700 getting very similar scores whether the card was set to no AA, 2xAA or 4xAA, i.e. the AA processing was almost (but not quite) 'free'.
I know the benchmarks are very very early and it really needs to get the full treatment from a hardware site, but the important figures IMHO are ones where the card is set to run everything maxed out...I have a feeling the NV30 is not going to be in such a prominent position in that instance...
Invoicing, Time Tracking, Reporting
I see this alot nowadays - people saying that AMD have "lost their edge", or "been taking it easy for a while" ... that is simply not true. An AMD Athlon XP 2800+ _will_ beat an Intel Pentium IV at 2.8 GHz in most benchmarks (and the 3.06 GHz P4 in quite a few - see the latest ones at THG or AT if you don't trust me), just as it is supposed to. And you can still practically get two Athlons (not 2800+'s mind you) for the same price as one high-end Pentium IV. Surely no-one here thinks that a single P4, HT or no HT, stands a chance against a true SMP system (given apps that take advantage of both CPU's)?
.. until the next model P4/AXP is out, that is.
Furthermore, there's no app or game available on this earth, and there probably won't be for at least two years to come, where the speed difference between an AXP/2800+ and a P4/3GHz is big enough to really mean anything to anyone other than the fanatical overclocking crowd, who will spend any amount of money just to have the fastest stuff on the market, only to use it for stuff like playing Counter-Strike, which uses perhaps 20% of the total CPU and graphics card capacity. Well, if you're into that sort of stuff, sure. Get a P4 and enjoy having the fastest CPU there is
For the rest of us, who base our computer purchases on common sense, for speed, stability and price, the obvious choice is still the Athlon XP.
Besides, the Pentium IV still has a pretty fucked up design. See this page if you don't know what I'm talking about. I always laugh at people who whine that Windows is poorly designed, only to praise Intel CPU's in the next breath.
Anyone care to disagree? Remember, modding me down is so much easier than posting an intelligent reply.
Quality, performance, value; you get only two, and you don't always get to pick.
Hey, why don't we test it with Quake1? Bet we can come close to 1000 fps.
And, yet, even with Q1 running at 1000 fps UT2k3 only runs at 140 fps. Wonder what something with even more complexity than that would run at... oh, look, there's a benchmark that only did 41 fps.
Or go look at CodeCult.com's Codecreatures, which does a lovely 6 fps on a 2.5 GHz P4 w/ Radeon 9700 at 1600x1200 anti-aliased and ansitropic filtering. And it still doesn't look real.
Until we have holographic imaging that's indistinguishable from reality the cards aren't there yet. If you don't need/want it, then fine, don't buy it. But whining that it's clearly beyond what's needed is, well, stupid.
In all seriousness... In Quake 3, the physics model is tied to your framerate (i.e. a new snapshot of the "world" is computed at each frame). It is well known among avid quakers that the physics is different for different framerate, and that there is an optimum at 125 FPS. This has nothing to do with the visuals. You can go faster and jump higher when getting 125 FPS. In one-player mode, it is possible to separate world snapshots and visual frames, but not in multi-player mode. So most gamers will in some ways try to achieve above 125 FPS and then cap it (using the com_maxfps in-game variable) to 125 FPS. It is then important that the card do above 125 FPS in all maps, all occasions (moreover in heavy battles involving many models and thus many polygons).
I can't talk for other games, but since the Q3 engine is widely used, that may be the case for some of them too. That partly explains the "need" for high-FPS.
Without the goodies on, even the Ti4600 can "outperform" the R9700.
Hard to imagine a 'serious review' site would neglect to test these features. I don't give a crap about 400 average FPS in quake, but I do care if it drops to 14 with all the enhancements turned on. But then they were trying to make the GeForceFX look like it's leaps and bounds better.
I'd imagine it's still the case - the 9700 is still the bandwidth king. Personally, I don't care about faster (when its already faster than my monitor can display and brain can process). My next upgrade will be motivated because it will look better.
The GeforceFX isn't something thats going to leave the 9700 in the dust - it's something that should have come out 6 months ago to compete head-to-head with ATI.
At any rate, after putting together a couple of cheap flex-atx pcs with onboard S4s (shared memory - Shuttle FV25 in case anyone cares), I'm surprised at how little GPU horsepower is needed to actually play most games.
Even UT2k3 is playable on these little guys (albeit not 1600x1200 with all the goodies turned on, but playable). I'm pretty sure my "outdated" radeon 64vivo will play Doom 3 when it goes gold.
Anyhow, my point is that cards have been displaying 'fast enough' for awhile - I mean we don't measure a cards performance in polygons anymore. They need to "look better", as in more natural, smoother, more TV-like.
I don't need no instructions to know how to rock!!!!