Dismal Console Failures
Anonymous Howard writes "Shacknews' jason bergman has written an article that looks at some of the biggest failures in console gaming. It's a great read, and spotlights stuff like the Halcyon, a $2500 (!) laserdisc system with only two games and Nintendo's Virtual Boy, a stereoptic system that had red-on-black simulated 3D graphics."
The Article appears to pick on only a few of the more notable failures, but what about all the hyped, yet still-born console failures?
They neglected to mention Apple/Bandai's much lauded Pippin, the Atari Jaguar, and the mighty Indrema...
Perhaps they can return to this topic in six months and include the mysterious "Phantom."
Some of the import stuff wasn't bad, but I think the major reason why it died was because it was hard to code for, AFAIK.