Rumors of a GeForceFX 5800 Ultra Cancelation?
chris_oat writes "It seems that nVidia's GeForceFX 5800 Ultra may never see the light of day after months of super-hype and annoying delays. This article on megarad.com suggests that poor manufacturing yields are causing nVidia to rethink plans for its (new?) flagship part. Lack of an "Ultra" type solution from nVidia would leave ATI's Radeon9700 uncontested as the defacto performance part."
Of course its important.
I'm sick && tired of reading that people say "oh, well the human eye only sees 30 fps, so anything else is over-kill".
That's a bunch of boloney (pardon my language). People want *clairty* and *SMOOTHNESS* in their gaming performance, and although 30 fps delivers clarity from frame to frame, the transitions of frames only achieves a good smoothness above 60 fps.
Most Linux apps aim for >= 60 fps. Go checkout Sourceforge for more details.
Reply or e-mail; don't vaguely moderate. Ex-O'Reilly/MIT employee, now a full-time Google employee.
Does this have anything to do with the Low-K dielectric yield problems that many (all?) fab vendors have been having in their .13u processes?
Drop the ^H junk. It was funny 15 YEARS ago. Now its just stupid... On todays computers it looses its point (happesn to fast), and does not display correctly ANYWAY in html. Unless your using a vt-100 based terminal. Even then like I said it happens to fast. Because we are not using 1200 baud modems anymore...
1600x1200 on a 19" monitor is hardly "microscopic" pixels
:-)
:-) Sure, they are noticeable on a static display, but I wouldn't notice them if they changed at a rate of something like 70 fps.
Wow, I'd like to have your eye sight.
I use 1280x1024 on my 19" usually and even then the pixels are pretty small to me.
In first-person shooters, you're typically looking for small visual details in known locations (when you're not just in a twitch-reflex situation). In Tribes 2, at least, it's nice to be able to spot an enemy without having to pick out the one off-colour pixel in a grainy mountainside texture map, and even better to see what kind of gun he's holding, or that he's repairing something.
Features like zooming help you with the latter case but not the former (noticing the enemy in the first place).
While high-resolution displays aren't vital, they definitely are helpful.
Nothing but rumors. Sites like the Inquirer post every rumor they hear, even when it's ridiculous. Remember when they were saying NV30 was definitely a two-chip solution. Remember people saying it definitely had a 256 bit memory interface? All it takes is one bozo posting to a forum and claiming he has inside information and the Inquirer will post it and you get dozens of fan sites acting like it was true.
If this rumor mongering is all true, as I'm not convinced, it is yet another eerie 3Dfx parallel attached to the GFFX (E3DP?). Since the Radeon 9700 was released I've been really anxious to see what nVidia was going to answer with in the form of the NV30. I'm not one to buy the high end obsolete within a week video cards but I really want to know what chip I'm going to see in discounted cards in six months.
I was seriously unimpressed with the GFFX. This is an odd feeling as new nVidia cards have in the past been truly impressive and something to lust after.
"I sense something. A presence I've not felt since..."
While 3Dfx was not in the exact same position as nVidia is market penetration wise and financially it seems nVidia is pulling a technological page from their book. The GFFX 5800 Ultra Megazord seems a great deal like the Voodoo 5. It is a power hungry beat of a video card that doesn't live up to all of the hype that's been surrounding it since August when the Radeon 9700 needed an answer by nVidia.
Of course the GFFX will improve and in six more months they'll have a GFFXMXKY that comes as the toy in a box of Count Chocula. Sharing many similarities with the Voodoo 5 isn't going to necessarily Doom the card (get it?) but it is giving ATi a huge shot in the arm. They've got a 5 month old card that performs about as well as nVidia's latest offering, that is something they haven't been able to boast before. All ATi has to do is not screw up and they will get back a bunch of users who abandoned them when the GeForce smoked the Radeons like fat chronic blunts with a mere driver upgrade.
Even though ATi has the advantage now I think nVidia will come back with a really strong chip PDQ. They aren't going to accept defeat because their card requires an onboard RTG to run decently. If ATi keeps their momentum going they could top even the next NV chip nVidia will release. Do I care one way or the other? Hell no. I don't want to see either of them lose out, I want as much competition as possible to I get more frames with excellent visual quality for the buck. It will be great to be able to enable all of Doom 3's visual effects with AA and still be able to play the game, especially after people like Raven or Rogue license the engine and build the next Jedi Knight or Alice with it.
I'm a loner Dottie, a Rebel.