Downloaded it earlier today...
by
Anonymous Coward
·
· Score: 3, Informative
-Installing and running was good.. -connected to a RH box and ran gimp, netscape, magic and they worked great
-I like the fact that my X windows minimize under the doc and don't run inside a super X window. - I wish there are more preferences and a more intutive way to add applications.
Also, Apple should add more info to the getting started section with some 2-way examples.
Re:How do I get KDE to work with this?
by
WatertonMan
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· Score: 4, Informative
KDE works great with this version. I'd suggest compiling 3.1 from cvs though. With this version I find KDE is actually faster than Aqua windows. Great. With X11.b1 I had lots of random crashes and the problem of windows/menus under the OSX menu. X11.b2 fixes all this. As an added bonus OSX fonts now show up in KDE applications. Very nice.
The problem I'm left with is that clicking on a KDE window doesn't bring it to the front over an Aqua window for some reason. Oddly this doesn't affect non-KDE windows, such as Gnome apps like Gnumeric. I can't quite figure that out.
My remaining problem is that I can't seem to copy and paste between X11 apps and OSX apps. I'm not sure why. A few people are left with some phantom processes, even after quitting X11. So that may be what is keeping copy and paste from working right. I'd started it using the kde window manager instead of the aqua-wm manager. So perhaps something was left running that was screwing aqua-wm up.
Still overall it feels faster and from my preliminary testing is much more stable.
Re:fink and apple's x11
by
Null_Packet
·
· Score: 5, Informative
Simply install Apple's X and the X Developer Tools (I think that's what they're called) from Apple and when you compile a Fink app, it will ask what kind of X you have installed. Option 1 is something to the effect of "Manual X11 Install, Placeholder".
Have fun! Fink also has some instructions on their site.
Re:How do I get KDE to work with this?
by
teridon
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· Score: 3, Informative
Is there some reason you must compile from source? How about just install the binary with "sudo apt-get install bundle-kde"?
-- I hold it, that a little rebellion, now and then, is a good thing. -- Thomas Jefferson
Re:fink and apple's x11
by
teridon
·
· Score: 3, Informative
2 seconds on google ("fink x11") would've led you here.
-- I hold it, that a little rebellion, now and then, is a good thing. -- Thomas Jefferson
This is in fact a bug fix, if you can believe that. You will need to create a ~/.xinitrc file that includes a line like this:
exec quartz-wm &
Alternately, you could edit xinitrc file found at/etc/X11/xinit/xinitrc, but odds are that will be overwritten in the future. Also, Apple will put up a scare box asking you to ignore your new ~/.xinitrc, why I cannot fathom, but you'll want to dismiss it.
Re:window manager problems?
by
Halo1
·
· Score: 3, Informative
Open up the installer again, do a custom install and install the config package.
If you scroll down on the fink site to where they mention the problem with the libraries, they have an update up this morning that says 0.2 doesn't need the fix they've made, so I would assume that means Apple fixed the libraries.
Re:A bug - any ideas?
by
Graff
·
· Score: 4, Informative
Is anyone else having touble getting the 'Applications' menu to work? I can't get GIMP to start except by starting it from an xterm and I'd really like to be able to use the menu for it (and other applications).
If executing applications from Terminal instead of xterm you have to type "open-x11 program" instead of just the program name. If you are used to Fink and XDarwin this wasn't necessary. To get it back to the way things used to work, add "setenv DISPLAY:0.0" to your.tcshrc file.
So either set up the menu to use the command "open-x11 gimp" (no quotes), or change your.tcshrc file and you can then just put "gimp" as the command (again, no quotes).
-Installing and running was good..
-connected to a RH box and ran gimp, netscape, magic and they worked great
-I like the fact that my X windows minimize under the doc and don't run inside a super X window.
- I wish there are more preferences and a more intutive way to add applications.
Also, Apple should add more info to the getting started section with some 2-way examples.
The problem I'm left with is that clicking on a KDE window doesn't bring it to the front over an Aqua window for some reason. Oddly this doesn't affect non-KDE windows, such as Gnome apps like Gnumeric. I can't quite figure that out.
My remaining problem is that I can't seem to copy and paste between X11 apps and OSX apps. I'm not sure why. A few people are left with some phantom processes, even after quitting X11. So that may be what is keeping copy and paste from working right. I'd started it using the kde window manager instead of the aqua-wm manager. So perhaps something was left running that was screwing aqua-wm up.
Still overall it feels faster and from my preliminary testing is much more stable.
Simply install Apple's X and the X Developer Tools (I think that's what they're called) from Apple and when you compile a Fink app, it will ask what kind of X you have installed. Option 1 is something to the effect of "Manual X11 Install, Placeholder".
Have fun! Fink also has some instructions on their site.
Is there some reason you must compile from source? How about just install the binary with "sudo apt-get install bundle-kde"?
I hold it, that a little rebellion, now and then, is a good thing. -- Thomas Jefferson
2 seconds on google ("fink x11") would've led you here.
I hold it, that a little rebellion, now and then, is a good thing. -- Thomas Jefferson
This is in fact a bug fix, if you can believe that. You will need to create a ~/.xinitrc file that includes a line like this:
/etc/X11/xinit/xinitrc, but odds are that will be overwritten in the future. Also, Apple will put up a scare box asking you to ignore your new ~/.xinitrc, why I cannot fathom, but you'll want to dismiss it.
exec quartz-wm &
Alternately, you could edit xinitrc file found at
Open up the installer again, do a custom install and install the config package.
Donate free food here
If you scroll down on the fink site to where they mention the problem with the libraries, they have an update up this morning that says 0.2 doesn't need the fix they've made, so I would assume that means Apple fixed the libraries.
The hint you need can be found on this page at MacOS X Hints. Here's the relevant text:
So either set up the menu to use the command "open-x11 gimp" (no quotes), or change your
Sapere aude!