PCGen to Charge for Data Files
ChrisDolan writes "The folks who benevolently dictate the creation of PCGen, a D20 character generator tool (e.g. for D&D), are going to start charging for downloads of data files. This comes after a long series of talks with Wizards of the Coast. The PCGen code will continue to be LGPL, but some of the data files (a separate download) will be more encumbered than just OGL (Open Gaming License). The specific data files that will cost are ones that were never released under OGL and have WotC IP in them. Details on the Code Monkeys site." PCGen is a nifty app, but all this stuff annoys me. I bought all the 3rd ed books already after all... it seems stingy to charge users twice.
1) Charging for content that contains corporate IP, and
2) A company finding another way to try and squeeze a few dollars of revenue during tough times.
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we didn't need any fancy computer to whip up characters. Just 3d6, a pencil and paper. Most of the iterations since have just been sales-driven product releases.
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Really now -- how much do RPG gamers typically spend on thier book collections (generally measured in bookshelf-yards -- I'm only up to about 4 feet or so, but I've been slacking off lately)? I don't even want to START adding up the cover prices of those books. Is a little extra cash to get the convinience of some of that data on a computer really going to hurt the pocket book?
Anyway, I don't see anyone complaining about the fact that you have to pay for all of the GURPS character creators, as SJ Games certainly won't let you give thier data away for free. But it happens to a d20 chargen, and people start whining? Whatever.
Giving away code is one thing but giving away someone else copyright is another. I imagine if they are going to be distributing stuff that is in the 3rd edition rules they had to make some sort of deal with WotC to do so. WotC is going to want some cash out of the deal so naturally Codemonkey is going to have to charge for this.
Before people light the tourches and storm the castle lets remember WotC past. They have been a lot better company than TSR ever was with IP stuff. The cost of the downloads might be reasonable. Its no differet than when they released the code to the Quake engine but still required you to buy the data paks to run it on Linux.
With WotC past efforts I'm willing to give them more than the doubt before I tar and feather anyone.
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What do you mean "have to"? Just continue to play with the version 3 ruleset; the books won't suddenly turn into dust just because there's a new version out.
Trust the Computer. The Computer is your friend.
Did you know that you can buy a computer today, and in 6 months, you are already obsoleted? No buybacks, not refunds.. nothing. In fact, you'd have to sell it used.
I think people should be used to this by now. It's called, economics. No one wants to buy back tangibles that they sold you. It's your fault you bought them.. and it's your fault if you buy the newest ones.
Besides, is the game THAT much more fun between 3.0 and 3.5? Isn't your GM supposed to make adjustments to the games when he see's fit? Hell, i've seen really random spells given out when there's a plot difficulty. I.e. "Damn, no one knows how to talk to this creature, and our guy who is multilingual is in jail." "Ok, I'm giving you a spell just so that you can understand any one language you choose, but you can only do that language. No dual tounges while you use it. But when you go back to your old language, you retain the knowledge of what you talked about. Level 5, costs xxx mp."
And also, if you really need those books, get everyone in your group to pitch in and buy the latest ones.
Cripes..
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ping -f 255.255.255.255 # if only
Aside from the high probability of downloading the files from elsewhere, what about giving the users the instructions on how to generate the datafiles given that they own the books? That way they would have paid for the IP already (by buying the books).
If I have been able to see further than others, it is because I bought a pair of binoculars.