GLSlang Draft Approved Posted by chrisd on Wednesday February 26, 2003 @09:48PM from the glbegin-glenable(directxenvy)-glend dept. Screaming Lunatic writes "The OpenGL2 working group has approved the draft version of The OpenGL Shading Language (glslang). It looks like OpenGL2.0 is getting there."
DirectX: Runs on Windows
OpenGL: Runs on Windows, Linux, MacOS, kick-ass high-end unix scientific visualisation workstations, etc.