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World of Spectrum gets a Visit from the IDSA

Dasaan writes "the World of Spectrum , a site that legally archives old Sinclair Spectrum games, has been accused of distributing copyrighted material by the IDSA . The list of games supposedly being offered on the site include titles such as Soldier Of Fortune and Barbarian. And a quick search of the site shows that these titles are indeed being offered, however they are the original versions that were released many years ago and have now been officially made legal to supply by the current copyright owners." Their correspondence is also available.

19 of 258 comments (clear)

  1. Eh? by Anonymous Coward · · Score: 5, Informative

    IDSA is a company / organisation, not a gov body. Tell them to fuck off.

    Same for the BSA and others. They carry no weight, they can represent who they want. its in the courtroom that matters.

    1. Re:Eh? by Anonymous Coward · · Score: 5, Insightful
      IDSA is a company / organisation, not a gov body. Tell them to fuck off. Same for the BSA and others. They carry no weight, they can represent who they want. its in the courtroom that matters.

      The problem is that for a small organization or a single person running a site, telling these companies to "fuck off" will end up putting them out of business. They'll drag your ass to court and you'll have to spend money on lawyer fees and court costs whether you are guilty or not. That's why a lot of times the mere threat of these is enough to get someone to roll over and shut down. Would you really want to deal with contacting a lawyer, shelling out money to retain them, preparing a legal defense, etc.? Most people don't since we're not comprised of professional lawyers, but the BSA and IDSA is. They have nothing better to do than make your life a living hell. Yet another reason why we should eliminate all lawyers.

  2. Since the link doesn't work by Anonymous Coward · · Score: 5, Informative
    Here is a working one. They are surprisingly pro-rights-holder. Unlike most such sites, they don't simply say 'we can distribute this because we want to', but they acknowledge that a company who has spent many hours (albeit 10 or 20 years ago) and money developing a game has the right to distribute it (or not!) as they feel fit.

    Reading that link you realize that essentially they are PRO-IDSA.....

    1. Re:Since the link doesn't work by pak21 · · Score: 5, Informative

      Reading that link you realize that essentially they are PRO-IDSA.....



      That's certainly not true. Whilst the WoS team (of which I may be considered to be a part) and in fact, a significant proportion of the ZX Spectrum emulation community will respect the decisions of a few companies not to have their work distributed, the way the IDSA is going about it (trawling the web and sending off threatening letters based on filenames) is completely out of line.



    2. Re:Since the link doesn't work by pak21 · · Score: 5, Interesting

      They have *every* Spectrum game I hold copyright on up there. No-one has ever asked for permission to distribute and I've not given it.

      Please accept the apologies of the WoS team for that; we have made good faith efforts to contact copyright holders of all Spectrum programs we know about, as can been seen from the lists available.

      If you do wish your games to be removed from WoS, mail mia (at) worldofspectrum.org and they will be removed ASAP. However, I would like to take this opportunity to ask for your permission to distribute your programs from WoS. Contact me or WoS if you would like any further details.

    3. Re:Since the link doesn't work by pak21 · · Score: 5, Informative

      I think that's a rather harsh way of putting things. The contact e-mails which are sent are rather more detailed than that, and attempt to explain why we're doing this as well.

      As I said above, the decision to distribute 'non-denied' games is a pragmatic one; we've never tried to claim that what we're doing is 100% whiter than white legal, but we are making an effort on this front. From a personal point of view, that matters a lot to me.

  3. Inevitable really... by Lynn+Benfield · · Score: 5, Insightful

    Searches like this are probably sub-contracted out to the lowest bidder, which will come down to a couple of interns typing "soldier of fortune download" into Google...

    Bit of a pain for WoS to have to respond to this kind of rubbish, but it's obviously sent out to intimidate (since when did the Berne Convention have anything to say about "Immediate Take Down").

  4. Why o Why? by Smid · · Score: 5, Interesting

    I was wondering this...

    Why are copyright owners tracking down such things which wouldn't get pennies nowadays (they were selling off the old cassettes for 10p long ago).

    Only thing I can think of is that some people are realising the value of not so much the games, but the ideas. Things like Sabre Wulf is one of the old Ultimate franchises which can be updated, and its franchises which sell nowadays. A lot of licenses tied up in those games too (I think Ocean owned the franchise for Batman for a long time too), maybe thats what they are trying to protect.

    Or maybe they're just going to sell them all back to us again, like nintendos been doing with the GBA.

    I suspect the former... I mean, have you played some of those games recently? While they had value at the time, they are not up to par graphics wise to something like the GBA...

    1. Re:Why o Why? by psychofox · · Score: 5, Informative
      I think the point the article is trying to make is that the copyright owners aren't trying to 'track down' these things.

      The problem is with organisations like IDSA which stumble across websites offering games and then automatically assume there must have been a copyright violation.

      The article explicitly states that the website in question had already obtained permission from the copyright holders to redistribute the material...

  5. Soldier Of Fortune by VON-MAN · · Score: 5, Interesting

    They might even be under the impression that the SOF download is one of the new Activision/Raven games. And then simply threw in a couple of more titles to give the letter some weight. This is typical heavy handed legal hardballing that the BSA is also famous for.

    1. Re:Soldier Of Fortune by unikron · · Score: 5, Insightful

      Notice the titles that they claim to be braking the law...
      007 (007 Nightfire is released)
      Barbarian (That new barbarian game is released)
      Donkey Kong ( Donkey Kong's nintendo latest games)
      Frogger ( Wasn't there a gba version?)
      Mario ( New mario games for gba and gc are released)
      Pac Man (Pac man world 2 is released)
      Soldier of fortune (that 3d game that is released)

      It seems to me that IDSA thinks that spectrum is a game console or a very high standard pc codename(if so, 48k should be enough for anyone).

      What's next? They are going to stop anyone who makes pong distributable to other platforms?

  6. Legal archive? by MisterFancypants · · Score: 5, Interesting
    A lot of the ROMs on that site *ARE* illegal. Yes, the Soldier of Fortune listing is wrong (the one they have is legal as they got permission..it has nothing to do with Raven's FPS), but for example they do NOT have permission to have the various Nintendo games, nor games where other publishers currently own the rights, such as Frogger.

    If you read WoS's FAQ it even pretty much admits that their archive isn't fully legal...And if you read the correspondence, it only really deals with SoF, it ignores the other infringing games such as Frogger, Donkey Kong, etc.

  7. They seem to specialize in this by arvindn · · Score: 5, Interesting
    Read here how they have been bullying the-underdogs.org.

    The IDSA wants all emulators to be banned. More on this here.

    More bullying by IDSA and Cox.

    I'm guessing the IDSA is a games-only version of the BSA.

    1. Re:They seem to specialize in this by junklight · · Score: 5, Insightful

      "Posting pirated software on the Internet so that it can be run on an emulator is commonplace nowadays -- and also costly. The Interactive Digital Software Association (IDSA) alleges that the $6.3 billion interactive entertainment industry loses $3.2 billion a year to software piracy, including this kind of Internet software piracy. Moreover, the IDSA alleges that this kind of piracy would not exist were it not for emulators."

      ALthough they don't actually say it the implication is that emulators are costing the industry a lot of money. In whose world? its not like any of this stuff is making anyone any money. I can understand copyright owener wanting to protect franchises etc. but even then they surely would be hard pushed to show how they where losing money from it.

  8. Who wants to protect copyright? by Anonymous Coward · · Score: 5, Interesting

    Or, as is more likely, they'll be re-selling the rights to such classic games for inclusion on mobile phones...

    Since most spectrum games were way better than anything seen thus far on a mobile phone...

  9. Re:From address by Anonymous Coward · · Score: 5, Funny

    Yes. It's almost as if they expect that putting dmca@idsa.com on a popular website will lead to a lot of spam.

    God, I'm childish.

  10. From another perspective by jkgamer · · Score: 5, Informative

    Something that you might want to consider is that, while the publisher or author has given permission to distribute these works, it is possible that the publisher/author themselves were in violation of copyright laws. During the late 70's and early 80's there were a lot of independent developers that programmed 'clones' of popular arcade games for home computer/hobbyist systems. These games were distributed without permission or license from the copyright holders of the original arcade games. Many old timers will probably recall the infamous "This game is over" ads from Atari concerning clones of its licensed games. Most notable of these were the PacMan clones. It was during this time in the industry that Atari asserted that just because a game did not use actual code nor actual artwork from the original, it was not immune from copyright infringement litigation if it could be reasonably concluded that it diluted the copyrighted work's value. From the list of titles given, it appears that each of them are well known copyrighted and trademarked entities. As such, it is the duty of the copyright holders to enforce any alleged misuse of those copyrights/trademarks. It is doubtful that the Spectrum version of PacMan, Donkey Kong, or even 007 were distributed through a valid license agreement with the original copyright/trademark holders. Perhaps with some clarification from the IDSA, WorldOfSpectrum could contact the copyright/trademark owners of the alleged infringing properties and obtain permission from them. Please don't misunderstand my take on this. I am not attempting to side with IDSA, I just happened to glance at this issue from a different perspective.

  11. I don't know about them... by Montreal+Geek · · Score: 5, Insightful
    ... but if I had the patience to maintain an archive of abandonware(1) I would reply to the ISDA with a form letter going mostly like this:

    Dear non-copyright-holder.

    Thank you for the concern you express about somebody else's intellectual property. If you forward to me a hardcopy of the document signed by the copyright holder giving you the authority to request my not offering ___ for dowload, or if the original copyright holder makes such a request, I will promptly comply.

    Yours, blah-blah-blah.

    Given that the ISDA is a self-proclaimed authority that, in fact, very few copyright holders (and almost none outside the US) are members of, and given than the copyright holders of most of these programs have long gone the way of the dodo...

    -- MG

    (1) where my definition of "abandonware" is the most common one: software published by a company which is defunct, and which can no longer be purchased.

  12. Heroes by Anonymous Coward · · Score: 5, Interesting

    I'm the sort of person that was pretty much raised on computer games. Although these game companies only consider games "consumer products", I consider computer games an integral part of our culture. Destroying computer games are not unlike burning books.

    There are several ways of destroying games and one of the most effective ways is to simply not preserve them while trying to stop others doing so. Spectrum games are stored on ordinary cassette tapes that unlike paper books does not stand the test time. The information deteriorates over time, and it's most unlikely that these cassettes will be usable in 10 years time and definately not in 50 years.

    With the IDSA, MPAA and organizations fighting emulation with stupid laws like the DMCA and threats like this, they are making both themselves AND future generations a big disservice. How many here honestly believe that Nintendo (who owns the copyright of the Mario character) actually have a copy of Mario for the Spectrum?

    I collect games. But I don't store 10000 old 8bit games so I can sit and play them all day. I also collect them to ensure that they aren't lost. Do take a look at the "Missing in Action list att WoS to see the names of games that didin't make it. I don't trust a single person or a handful of them to actually manage keeping this stuff alive for future generations. I would like as many as possible to store stacks of old games on CD:s in their homes.

    Software companies could aid this preservation in mainly two ways. They can either:

    1) Allow free distribution. There's no drawback in doing so for them. It's goodwill and it's allso an efficient way to keep your company name fresh in peoples mind. These games are not something they will make very much money off anyway, and granting free distribution does NOT mean that they would lose copyrights for the lucrative characters.

    2) Sell their old games. And I don't mean in newly "touched up versions". Just fill a CD with the original games and sell it in bulk. Currently, no company does so, although I applaude Sega and Konami for releasing at least some of their back catalogue commercially in _almost_ original shape.

    If for instance Codemasters* were to ship a CD with all of their 8/16-bit games (which would easily fit onto 1 cd), I would buy this CD. As it stands now, Codemasters probably doesn't even have all their games themselves so they can't even compile such a CD anyway.

    As the situation is today, I consider sites that distribute abandonware and old games freely to be custodians of our cultural heritage. Future digital archaeologists will thank "petty criminals" like Martijn Heide for the work they put into preserving these games. They are heroes! /Lars

    * I use Codemasters as an example since they have denied distribution of their old 8bit games.