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Myth II Updated

Bullseye writes "Today, MythDev and Project Magma are releasing their first update to Myth II: Soulblighter, created by Bungie Software. This update brings the game to version 1.3.2, and patches noticeable bugs in Windows XP/2000, as well adding native support for Mac OS X. Coinciding with this release, the group is also announcing Myth II 1.4, to be released May 15th, which is a major update to Myth II that contains over 100 enhancements, including: graphical and interface improvements, OpenGL support for Windows and Mac OS X, gameplay bug fixes and improved AI, and the addition of vTFL, allowing virtual play of Myth: The Fallen Lords in Myth II. The Myth II 1.3.2 update can be downloaded here. New players may also sign up for Myth II's free community-provided online gaming services, playmyth.net and mariusnet. An update to the Linux version of Myth II has been rumored, though not confirmed as of yet." Update: 03/14 23:02 GMT by M : See also MythDev's site about the game.

8 of 153 comments (clear)

  1. What the hell? by Anonymous Coward · · Score: 2, Insightful

    Since when does slashdot post game updates? If that's the case you missed update 1.21f of Civilization III. At least that is more interesting because the updated DRM on the game causes it not to work on a lot of machines.

    1. Re:What the hell? by Xzzy · · Score: 5, Insightful

      > Since when does slashdot post game updates?

      My guess is because it's such an odd story.

      The people who created this patch aren't being paid for it, it's done entirely by fans of the game (who they are I can't tell, because the mythdev site doesn't have a list available..), they're doing it for free, and apparently doing it without support of the people who actually own the Myth francise (godgames).

      Very few details have been released about what sort of deal transpired that convinced a publishing house to permit a bunch of random people all over the world to extend and enhance a game.. without trying to cash in on the deal.

      It's not the updating of Myth that's important, but how it came to be.

      Plus Myth is one of the best games ever so it does deserve the attention anyways. ;)

    2. Re:What the hell? by Anonymous Coward · · Score: 5, Insightful

      Myth II was released in 1998, and it's amazing that after 5 years the game is still alive: there's enough active players to get online games going at any time of the day, and now you see there is still third party development for it. Think of it as "gaming history that hasn't died yet", which is a refeshing contrast to the usual "trash that game that you bought 3 months ago, here's a new one that requires a better graphics card".

  2. Re:Gaming by Anonymous Coward · · Score: 1, Insightful

    Bad management == thinking you can run a game company on a game buying public of about 1500 people

  3. Re:Good to see this... by hc00jw · · Score: 4, Insightful

    1) It wasn't Bungie that ported this is Mac OS X / Win XP, as the game was sold to Godgames

    2) It wasn't even Godgames who done it, it was a bunch of volunteers who operate outside the company. No, this does not mean that Myth is open source, but that a select few can get to it (as far as I can tell... there is little to no information on all the relevant sites)

    3) Bungie also isn't porting Halo. Peter Tamte (sp?), who used to work for Bungie, has set up a company (the name escapes me) which is porting the game.

    4) If you wipe out Microsoft, you take Bungie with them. Game over man!

  4. Yeah great... but what IS this? by hoggoth · · Score: 3, Insightful

    Forgive my ignorance, but I never played Myth the first time around.
    The article and web site doesn't say what this download IS! Is it a freely downloadable version of the game Myth or do I need to already have the game and this provides some kind of patch to the game?

    --
    - For the complete works of Shakespeare: cat /dev/random (may take some time)
  5. Re:Walls? by tjwhaynes · · Score: 4, Insightful
    Could it handle the destructible and climbable walls, though? Also, I'm not sure it'd scale to quite that many troops. The Total War [totalwar.com] series also has an engine with most of the right components to do a Helm's Deep simulation, but as far as I know, it still would be unable to handle troops on the walls, or ladders for climbing the walls.

    There are plenty of Myth II levels where you need the mortar-wielding dwarves to blow holes in wall to proceed through the level. So that part is going to be fine.

    As to siege ladders, I don't think I've seen that happen. But then again, it's definitely time to dust off the Total Codex and go Mything in Action.

    Cheers,

    Toby Haynes

    --
    Anything I post is strictly my own thoughts and doesn't necessarily have anything to do with the opinions of IBM.
  6. Re:Linux version. by Bullseye_blam · · Score: 2, Insightful

    While this is true, the Linux port currently has not been updated past version 1.3.

    The good thing is that hopefully the Linux app will be updated, and if so, a person would not need to buy the specific 'Linux version' of the game; all someone would need is the data files (from any version of the game) and the updated app.