Brian Hook Interview
A reader writes:"I just read this very in-depth interview with Brian Hook on a site called Curmudgeon Gamer. Hook used to work for id Software (Quake 2 and 3) and later for Verant (Everquest) and he apparently worked on Glide for the old 3DFX cards. Now he runs his own smaller game company called Pyrogon. In the interview he talks about development styles of Q2 and Q3, MMORPGs, the lessons of 3DFX, and development of cross-platform games like his Candy Cruncher (which is available for MacOSX and Linux!). He even gets into some criticism of modern games and the life of a smaller game developer. Lengthy read, but lots of stuff to think about there since he tells it like he sees it."
You're not gonna have Saddam Hussein to kick around any more! to make it more related to the subject... long live Saddam, you soon will exist eternally in one of those quake clone.
[self dealloc];
Oops, I should have browsed below 3. The AC's HTMLized version is better anyhow. Call me a Karma whore if you want, but I barely post and my self esteem is not dependent on my Slashdot Karma.
Where do I look for a job. Carnegie Mellon apparently doesn't offer job placement. I have a degree in scientific computing... Basically making programs for scientific research. I'd like to do genetic research algorithms, but I'd be down for some physics modeling or whatever.
God spoke to me
Slashdot inserted a space on him. HERE is the actual link. Personally, I would take anything comeing from gulufuture with a whole SHAKER of salt, but it SEEMS credible
ASCII stupid question, get a stupid ANSI