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Ender's Game Influences US Army Training

PortWineBoy writes "Although we've been bombarded in the last few weeks with techno tales of the U.S. Army, I found this story in the NY Times (FRRYYY) to be quite interesting. The director of the Army's simulation technology center said that Ender's game influenced how and what they will build for future training." Begin Mazer Rackham Analogies...

24 of 493 comments (clear)

  1. Hmm by Anonymous Coward · · Score: 5, Interesting

    Didn't Ender's tactics involve genocide?

    1. Re:Hmm by AndroidCat · · Score: 5, Informative

      Xenocide in Ender's case.

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:Hmm by SpectreGadget · · Score: 5, Informative

      Only at the end. What made Ender a really successful tactician was his ability to think wwwaaaayyyyyyy outside the norm (for them at the time) for strategy. He displayed it right away when he was heading to the station and automatically re-oriented himself when gravity went away. In the zero-g battle room, he was so successful because he threw everyone off by being so innovative.

      In the end, xenocide was a result of his actions, but not his intentions. That's what the rest of the books were about!

      --
      Jim Harry
    3. Re:Hmm by AndroidCat · · Score: 5, Interesting
      True, in the book, the adults set Ender up. They told him not to shot planets, and told him it was a game. Then in the final round, when he was going to lose anyway, he broke the rules. They knew that Ender would bend or break the rules to win from all the battle room drills.

      Ender at least didn't try to evade responsibility for his actions. They were done in ignorance, but he admits he did them.

      --
      One line blog. I hear that they're called Twitters now.
  2. Why is this so hard? by corbettw · · Score: 5, Informative
    People, if you insist on submitting stories from The NY Times, replace 'www' with 'archive'. This isn't rocket science. Hell, it doesn't even count as computer science.

    Like so

    --
    God invented whiskey so the Irish would not rule the world.
  3. but didnt by mholt108 · · Score: 5, Insightful

    Ender spend the rest of his life paying for his evils......

  4. ummm by larry+bagina · · Score: 4, Funny

    Given the skillz of the Iraqi army, "whack-a-mole" is a better training simulator.

    --
    Do you even lift?

    These aren't the 'roids you're looking for.

    1. Re:ummm by LordLucless · · Score: 4, Insightful

      Don't be so naieve. All these things may be immoral, and in violation of the "rules of war", but, rightly or wrongly, these people think they are fighting for their very survival, and the survival of their home. Whats right and wrong goes straight out of the window at that point.

      If you're fighting for something you love (Not necessarily your leader, but your home, or your country) against a superior force, you do anything. Suicide bombers, chemical weapons, torturing POWs, anything you think might give you a chance.

      That's why it's so bloody dangerous to back people into a corner. When they've got nothing to lose, they can throw it all against you.

      --
      Just because you're paranoid doesn't mean there isn't an invisible demon about to eat your face
    2. Re:ummm by osgeek · · Score: 4, Insightful

      If you're fighting for something you love (Not necessarily your leader, but your home, or your country) against a superior force, you do anything. Suicide bombers, chemical weapons, torturing POWs, anything you think might give you a chance.

      I agree with you right up to the point of where you start intimidating, torturing, and mass murdering your own people. Then, exactly whom are you protecting?

  5. What I remember of Ender's Game. by Macrobat · · Score: 4, Insightful
    As I recall, Ender's Game entailed government deception and secrecy, mass slaughter of innocents, a war started by trigger-happy humans, and the brainwashing of children.

    What parts were they emulating?

    --
    "Hardly used" will not fetch you a better price for your brain.
    1. Re:What I remember of Ender's Game. by JASP2 · · Score: 5, Informative

      Get a Grip... and read the article. For one thing, yes in "Enders game" there was confusion and the "enemy" was destroyed, when in essance they were supposidly peaceful. However, they attack Earth first, unknowingly, and assumed we weren't a true life-form. Earth defended itself the best way they could...

      This xenocide correlation bullshit is just assanine, that's not what the article is saying. It actually says very little about "ender's game", but... the point is using High-Tech Simulations to train Army and MARINES. The post says Army when a big part of the article is talking about Marine sims too.

      As a former Army Captain... Sims work, and save you tax money. Our Military is the best fighting force in the world... and the most compassionate and ethical. Simulations also help soldiers learn how to deal with media, civilians and wounded enemy. That's why we are the best.

    2. Re:What I remember of Ender's Game. by jgardn · · Score: 5, Insightful
      But the reality of the situation is that a soldier does what he is told, and the people giving the orders aren't necessarily as ethical as those carrying them out.

      Where the hell do you get this pathetic thinking from? The attitude of the leaders trickles down to the lower levels. The military literally reflects the attitudes of the top generals, the president, and his advisors.

      Ask anyone in the military. You will see slight differences in the behavior of each unit that precisely reflect the leadership of that unit.

      You want to know why the Iraqis are putting pregnant women in car bombs? It's because the people in the military are just as brutal, sick, and demented as Saddam is. They largely reflect their leadership.

      When you see a private run for cover with a child in his arms, he is doing that because he knows that is what his sergeant and lieutenant would do. The sergeant and lieutenant would do the same because they are told to do that by the captains and colonels. The captains and colonels do that because that is the ethics taught to them by the generals. The generals teach those ethics because that is what the president wants them to do.

      Your stupid argument that the little guy is good but the top brass is bad is idiotic. The little guy reflects the behavior and morals of the top brass and commander in chief.

      In fact, the true hero of this entire conflict is President Bush. He sticks to his morals. He did what is right despite public opinion polls and opposing pressure. He refuses to bend his ideals to satisfy a few people for a few days. He refuses to go back on his word. He is bringing dignity and freedom to a country that has been ravaged for twenty years. What is in this for him? What is he going to take home at the end of the day? The answer is nothing. In fact, he stands to lose a lot more than you imagine. How would you like to know that you were directly responsible for young men and women being tortured and brutally killed? Yet, despite this, he pushes on, not because it is easy, but because it is right.

      He is doing all this, sacrificing his political career, sacrificing his peace of mind, all to bring freedom to a couple of people in a faraway land that nobody seems to care about. He does this to ensure that our children will grow up without planes crashing into their office buildings, and without worrying about being burned alive by savage terrorists.

      It's people like you that make Saddam Hussein think he stands a chance, and give aid and comfort to the enemy. If you would've stood with your president from the beginning, Saddam would've left long ago, and we would've ended the torture that is the daily lives of the Iraqi people years ago.

      --
      The radical sect of Islam would either see you dead or "reverted" to Islam.
  6. Re:Grow up! War isn't a video game by jgardn · · Score: 5, Insightful

    Your statement about the British view of war versus the American view of war reminded me why Americans kick butt and why the British are only so-so.

    See, Americans go into war with one objective: to win. They bring bigger guns, better trained forces, and strategies that will ensure complete and total victory with a minimum of casualties. The interaction with the people is more of an afterthought. After all, if you can't win, it doesn't matter how well you interact with the local populace.

    The British treat it like it is a damn dress-up game. I've even heard that they take off their helmets and put on those ridiculous berets when they enter a city. They say it is to show respect. I think it is to do the Americans a favor and draw out the snipers. Sure, they may interact better with the people, but dead people aren't as nice as live ones.

    And the British can joke about the Americans all they want. They came all dressed up in uniforms and organized neatly not too long ago. A bunch of farmers kicked them out for good. I don't think those farmers knew the first thing about manners, but you know what, it was only their skill with the musket that mattered.

    And your silly comment about war not being a video game just isn't true anymore. Most of the killing and destruction is done from miles away in the cockpit of a jet fighter, from the cabin of a tank, or on board a missile carrier. It sure seems like a video game from that range.

    --
    The radical sect of Islam would either see you dead or "reverted" to Islam.
  7. Commander by Bullet-Dodger · · Score: 5, Interesting
    I remember reading (here it is) that the army had made Ender's Game required reading.

    When the Marine University at Quantico required students in one class to read Ender's Game, it wasn't for the strategy -- tactics in 3D space aren't really a big deal for the Marines. Rather, it was because Ender's Game is virtually a textbook in how to develop a strong relationship between a commander and his troops -- with plenty of examples also in how to fail as a commander.
    In Ender's Shadow it's said that Bean is actually more technically gifted then Ender but Ender is the perfect commander.
  8. Actually... by Anonymous Coward · · Score: 5, Interesting

    Here in the US Army, and the US Marine Corp, we use various computer simulations and "games" to train for combat. Helo pilots use these fancy simulators, as do the mechanized armor guys. Not only do we use graphics simulation, but also there are computer generated missions/scenarios (not like video games) that adapt to how you chose to execute a mission. For instance, you are given a situation, and you have several choices you can make, and then the system responds to your decisions (sometimes increasing the difficulty if you make a stupid decision) and presents you with a changed situation. I'm sorry, the Army psychologists do a better job at describing these new tools.

    Anyway, these are in their infancy, but the Army plans to expand upon this to help soldiers expand their ability to make sound decisions. I.E., think about the consequences before you do something. The goal here is that if you can become comfortable with making logical, thought-through choices at the computer, then in battle or what-have-you, you will fall back on this "naturalized" ability.

  9. Others by gailwynand · · Score: 5, Interesting

    The Marine Corps also encourages the reading of Sun Tzu's Art of War - centuries old and still a great set of military insights. Also encouraged is Starship Troopers - which is best read as an ode to the infantry, and exemplifies the esprit de corps that the Marines strive for.

    --
    A pilot, in those days, was the only unfettered and entirely independent human being that lived in the earth.-Mark Twain
  10. Re:Grow up! War isn't a video game by Anonymous Coward · · Score: 4, Insightful
    Seeing you people - and I will call you "you people" - from the outside is just simply amazing. It's breath taking.

    You have grown so complacent in your lifestyles, you have so lost touch of 'reality' (oh the irony of your reality TV), that you have elevated even warfare to the status of competition.

    The original poster's point wasn't that British troops are sissy's and have better tea time manners, it was that the US troops have become the newest form of "GI Joe" toys that you can buy shrink wrapped at a Toys'r'us.

    War isn't that... War is dirty. War is evil. It's going to the very edge of humanity and looking into the abyss. You people think you can handle it all because you're the best trained, best equiped... You aren't worth squat...

    If you want to somehow pride yourself in warfare, you should go and bow to the ground in front of the people you call "camel jockey's"... These people, terrorists, are the shit... they are people who've carried and used Kalashnikovs out of necessity, not boredom, from when they were 12.

    You should go see people who've lived their entire lives with the constant threat of sniper fire in Sarajevo... kids in their early teens.

    You should go see african children, 8 year old children, who hack down an old man crossing the street with a machete just to grab a journalist's attention...

    To come back to your striving ideology, you might think putting money into your national soccer team is gonna make you good, but the reality is that kids like Maradona grow up in slums in Brazil having nothing else in their lives... that is why they are so good... not because they bought it.

  11. In other news...Thirds rule!! by revery · · Score: 4, Funny

    In other news, many birth order analysts have also been heavily influenced by Ender's Game, and have written a new book entitled Seeking the Third, in which they compare children's traits to the three Wiggin's children based on the order of their birth.

    "First-borns tend to have strong world domination tendencies" says Dr. Oliver Knapthf, one of the contributors to the book, "they are frequently deceptive geniuses who should be watched closely and never trusted."

    In chapter five, "Embracing the Seconds", second-borns (called "Valentine's") are referred to as the glue that often holds families together.

    Though the book seems to favor third-borns (a surprising number of the authors are "Thirds"), giving them such titles as "the Saviors of mankind" and "misunderstood saints", Dr. Knapthf claims this is not true. "They are all necessary. The evil first-borns and the torn, empathic second -borns; you can't achieve a Third without a First and a Second."

  12. Leadership by FFtrDale · · Score: 4, Informative
    It's also on the U.S. Naval Academy's reading list for prospective Marine Corps officers. The reading list [sorry, please cut & paste] is at

    http://www.usna.edu/Library/Marineread.htm

    The main focus of the book for me was that Ender's primary character trait was the ability to get people to want to do as he asked them to do (OK, ordered - it took place in a military setting). As they did so, they learned that their abilities were more than they'd ever imagined. The conclusion of the book is a warning that Nuremburg was real, and that everyone is responsible for his own actions. And yes, that war is not a game.

    --
    Think, write, think, edit, think...then post.
  13. Re:The people who are "the shit" by moonbender · · Score: 4, Insightful

    As if there ever was a question whether the Iraq could stand up to the United States militarily. Not even the Iraqi government claimed any chance to defend the country indefinitely.

    The US might well sport the most dominant military force in all history, but the fact that you can - surprise, surprise - bomb the hell out of a repressed, deprived and embargo'ed third wirld country certainly doesn't entail that you can do the same to other countries. The goal should not be to "free" Iraq, if anything the goal should be to "free" Iraq with certain other premises: few to no civilian casualties, low to no damage to civilian infrastructure, effective ways to bring in humanitary aid, a smooth transition to a just post-war system.

    Also, the United States have bought what you call the most dominant military force at a time when a dominant military force has lost many of its uses: you can't (and don't need to) conquer the world with it, and you can't even defend American citizens with it - an army is no use against domestic terrorism.

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    Switch back to Slashdot's D1 system.
  14. "We aint a gonna study war no more" by RalphTWaP · · Score: 5, Interesting

    As unsettling as I find this, I also find it appropriate.

    History has always demarked a division between civilians and military, both in the traditions of service, and deeper, in the psyche. Plato demarked the guardian's education as beginning with fiction [337a]. And it was a key to this education that it twisted the basic nature of those who would be guardians, demarking them mentally from the populace. This is a key concept in the training of warriors that has survived in literature and drama through the ages (in our time, you need only see the unifying concepts behind group-identity put forward in studies of the German troops of WWII, or Card's work, let alone the psych studies that _do_ point out a greater tendancy to follow orders and act cohesively with a rigorous group-constructed identity).

    Is it any wonder that a society adept at mass production would find ways to mass produce those things that still must be men and not machines?

    Is this a criticism of the men and women who serve? By no means. The psychological conditioning they receive is no less responsible for their survival and success than their physical training.

    Is it grounds for a critique of an immature, and childlike race (mankind) who still finds war regrettably necessary? Perhaps. At least, however, it's highly unlikely that the children of those so trained will value war as highly as we do today.

  15. Not new to use video games: BattleZone by oaklybonn · · Score: 4, Interesting
    I once worked with a guy that worked for Atari; the army commissioned a custom version of BattleZone for their tank trainers. I've been trying to find a better link, but for now, this site discussing battlezone: dadgum.com:
    What's the story behind the U.S. Army version of "Battlezone"?
    There was a group of consultants for the Army--a bunch of retired generals and such--that approached Atari with the idea that the technology for "Battlezone" could be used to make a training simulator for the then new Infantry Fighting Vehicle. The idea was that such a simulator could be made into a game that would encourage the soldiers to use it. They would learn not only the basic operation of the IFV technology, but would also learn to distinguish between the friendly and enemy vehicle silhouettes.
    They approached us with this in December of 1980 and found a champion in the company in Rick Moncrief. They wanted a prototype to be finished in time for a worldwide TRADOC conference, being held via satellite, in March 1981.
    and more...visit the site
  16. Curiouser and Curiouser by kickabear · · Score: 5, Insightful

    The thing I find most interesting about this discussion is the way people keep referencing the novel as if it really happened. Almost as if it were a story from our history instead of a work of fiction by an extremely creative mind.

    I read a few pages of Ender's Game everyday at work. It's one of only a small handful of non-technical books I keep on my desk. It's a very worn paperback copy, and it rests between my two copies of Paradise Lost and my well-worn copy of Christopher Marlowe's Dr. Faustus. I've probably finished the book 10 or 12 times in the past four years. And I think I know the reason we keep referring to the story as if it were fact.

    Ender is a geek. He's bright and talented to the point where the only way people in competition with Ender can hope to succeed is by bringing him down. I know we've all read story after story and post after post about how difficult it is to grow up exceptional. (Remember the post-Columbine stories?) We don't simply relate to Ender. We aren't simply empathizing with him. Ender is us, and we are him.

    Now that I've said all of that: It's cool that Mr. Card wrote a book that tells some of the truth about leadership and building a team. It's neat that he got it so right. But let us not forget that it is a work of fiction, and it worked out for Ender because that's the way the author wanted it to. Just because it worked in the story doesn't mean that it'll work in reality. We should glean what we can from Orson Scott Card's insight into human nature, but I can't imagine using any work of fiction as a training manual.

    Ender's emotions and reations are real to me. I relate to his experience in some way. But we can't lose sight of the fact that Ender's actions and successes were part of a plot in a work of fiction. Any similarity between the fictional environment of the Battle School and reality is a testament to the imagination of the author, and not a sign that this book should be taken as Gospel.

    --
    This space for rent.
  17. Video Game Warfare by Ian+Peon · · Score: 4, Insightful

    I joined the Navy in '92 (left in 96) and worked on a destroyer as an Electonic Warfare technician. Sitting on watch staring at a SLQ-32 console often had me thinking I was playing a video game. A big part of the job was figuring out who was who. The first "long" cruise we went on (only two weeks - heh) standing 12 hours of watch a day, working for 6 more hours, and getting 4 hours of sleep a night warped my thinking in that I was no longer figuring out who the ships were on my scope, I felt I was creating them! I'd pick up a signal, build a track, decide who it was, and viola, there it was! These ships were nothing but signals and icons to me.

    Getting off the ship in San Diego was a huge wake up call... I had been "creating" the USS Rubin James, USS Ingersol and others. But as I walked down the pier, there they were, very real ships with hundreds of very real people walking off heading out to the bars and night clubs...

    Scared the hell out of me.