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What Pro-Level MIDI/Audio Tools Are You Using?

groovemaneuver asks: "Over the years, I've managed to build a small home-studio for composing and recording my music. The one component that has always been the biggest obstacle to my productivity has been the digital audio workstation. I started with a MIDI-only Atari, moved to a PC with Logic Audio, and now have a Mac with Logic Audio. The problem is that I seem to spend more time trying to get the software and hardware working than I do actually making music. I really love Logic Audio, but I can't stand the Mac. Surely some of you out there are having success on the PC making music. What are you using, and how much of your time is spent fiddling with your studio rather than making music? Is there Linux software that can reasonably fill the shoes of Logic, Nuendo, or Sound Forge?"

85 comments

  1. Propellerhead by Apreche · · Score: 4, Informative

    Propellerhead software makes a lot of really good stuff.

    http://www.propellerheads.se/

    Especially Reason. It may be expensive and non-free. But it can emulate audio hardware that you'll never be able to afford in your life. Technically it has infinite rack space. It may not be midi, but I know a lot of people who swear by it for making electronic music and remixes. It's cheaper and easier than actually buying the hardware, and it works almost just as well. If you have Rebirth Reason and Recycle you can make some really crazy shite.

    For midi I hear Cakewalk is still numero uno. There's not much more to say there.

    And for wav editing Cooledit seems to still be the best. My roomate has it and swears by it.

    --
    The GeekNights podcast is going strong. Listen!
    1. Re:Propellerhead by mattnl · · Score: 1
      Propellorhead is great for hobbiests and tinkerers, but it's not professional stuff. the sound quality just isn't there.. and it's very restictive.

      same goes for cakewalk... for pro midi and audio work you'd want cubase or logic... they're the only ones with the timing and flexability to work in a pro studio.

      i've been an experimental electronic musician for years.. so i do have some experience with all this software. but, if you're really interested in audio and sound you should check out PD .. it's open source, runs on all platforms and is the most flexable and amazing audio tool you'll ever use.

      anyway, just my 2 cents.

      m@.

    2. Re:Propellerhead by van+der+Rohe · · Score: 1

      "Propellorhead is great for hobbiests and tinkerers, but it's not professional stuff. the sound quality just isn't there.. and it's very restictive."

      At the risk of sounding like a real jerk, do you KNOW any professional electronic musicians?
      I think you'd be surprised to find how many artists on well-respected labels worldwide are using Reason for their projects. I know several who don't use anything else and they're selling records out the wazoo.

      Furthermore, Reason 2.0 shipped with a massive 24-bit orchestral sample library. Why? Because one of the biggest user groups is TV and film scoring professionals who wanted higher quality orchestral sounds.

      So, sorry if you don't like it. But your claim that it's for "hobbiests and tinkerers" is silly when it has a massive user base of $-earning professionals.

    3. Re:Propellerhead by Anonymous Coward · · Score: 0

      god your 2 cents are worthless...have you even used Reason? What exactly isn't professional about the sound quality? Filters? Oscillators? I would even hazard to bet you have this huge investment in hardware that needs to be justified since most of it could be replaced by Reason for $200.

      FYI, the lead developer for Reason was also the lead developer for the nord lead.

    4. Re:Propellerhead by Anonymous Coward · · Score: 0

      $299 is expensive? Are you mad? One decent Synth costs $1500. Reason is the most important piece of music software to come out EVER under $15000 (Pro Tools). Gotta love the comments from people that haven't had to live in recording studios before SW. I use Logic PLatinum, Sound Forge, VSTi's, Reason. Its all about AUTOMATION now - never before available in SW and 10 years ago you'd have to rent an SSL for $400 /hour just to automate a friggin volume curve, WE ARE LUCKY TO LIVE IN THESE TIMES! I can automate any parameter in Logic including VSTi's??? OH MY GOSH. And we're just getting going. Be thankful - Boston

    5. Re:Propellerhead by Anonymous Coward · · Score: 0

      Reason is used by scoring professionals? It doesn't even have a score editor, for cryin' out loud. Please name one professional who uses Reason for orchestral arrangements. Besides, I've listened to the Orchestral library and it sounds rather thin...

      And the timing is not flexible enough to meet the needs of film scoring. By a long shot.
      BUT for electronic music it's an interesting tool for sure. And sounds great.

    6. Re:Propellerhead by sahala · · Score: 1
      It may not be midi, but I know a lot of people who swear by it for making electronic music and remixes.

      It's not a complete midi setup, but it definitely has support for MIDI in/out. I have a midi controller hooked up and I essentially use Reason as a real-time soft-synth. It's dead-easy to use: hit record (with click track on), play your riff, hit stop when done.

    7. Re:Propellerhead by van+der+Rohe · · Score: 1

      "Reason is used by scoring professionals? It doesn't even have a score editor, for cryin' out loud."

      Your comment is, quite simply, silly.
      Why would a score editor be necessary if you weren't working with live musicians?
      The trick to film scoring is SPEED. If you're just sequencing, there's zero need for a paper score.

      Please name one professional who uses Reason for orchestral arrangements.

      Using Reason for orchestral arrangements would probably be silly, since it's not an orchestra. But I was talking about film scoring.

  2. Hardware and Software Issues? by clearcache · · Score: 1

    I'd be more curious about why you're having so many issues getting the hardware and software to work...and why those problems are repeating themselves? Is it the same problem everytime? Or is it a new issue at every corner? The professional recording studio that my group used in the past used Macs quite reliably. We had no time lost with hardware issues.

    I personally LOVE Logic Audio and think it is some of the finest software built for its purpose. I'm not as much up to speed on the Linux platform stuff, but if you're looking to do primarily notation, you could also investigate Finale for the PC. It is excellent. Good luck!

    1. Re:Hardware and Software Issues? by groovemaneuver · · Score: 2, Interesting

      I think what it comes down to is that I'm frustrated with the Mac. I never wanted to migrate, but because Logic was bought-out by Apple, I had the choice to either switch to Apple or find another program. At the time, I had the money for a Mac, I really love Logic Audio, and all the wonderful advertising about the great Mac experience got the better of me.

      At this point, I feel like a victim of marketting hype, because when I bought the Mac, once a week, it seemed as though something would just decide to stop working right. Granted, after much troubleshooting, I've finally gotten it to a point where it works without complaining. I'm still nowhere near being a convert.

      This will probably piss someone off, but my impression of the Mac is like Jack Nicholson's take on women from As Good As It Gets:

      Macs are like PCs, just take away speed and organized file management...

      Seriously, what I find is that even though I sequence and record on the Mac, I still heavily rely on the PC for audio editing and processing. I own a license to Sound Forge and see no compelling reason not to use it. I honestly don't even know if there is a comparable product on the Mac. But if it comes down to having to buy more software, I think that I would be more likely to buy a PC recording and sequencing package than a high-end sample editor for the Mac. The PC has more horsepower for the buck, and when it comes to real-time effects and sound-editing, it really makes a difference to have that speed boost.

      BTW, I feel that it should be mentioned that I'm using OS X. Because I'm still using a PC for audio editing, I need the networking that OS X can provide. I had fewer problems with OS 9, but using it was like being forced to stare at an ugly girl after having seen a beautiful one (...and also the networking incompatibilities...).

      In any case, thanks for the reply.

    2. Re:Hardware and Software Issues? by Andy_R · · Score: 1

      Thanks for filling in the gaps - I still diagnose a terminal case of bleeding-edge-itis!

      At the moment, Logic on the Mac does nothing much theat Logic on the PC doesn't have. In a few months that will probably change, but let's not forget that every single album made so far has been put together without the benefits of whatever the next version of Logic will have.

      I suggest you go back to Logic on the PC, because it's a damn fine professional-level product which has a steep learning curve as it's main weakness, and you are past that now.

      Grab the demo of MetaSynth and give it a few dozen hours of your free time. It's Mac only and it's good enough (imho) that it might single-handedly justify mac ownership for you, it does for me.

      --
      A pizza of radius z and thickness a has a volume of pi z z a
    3. Re:Hardware and Software Issues? by groovemaneuver · · Score: 1

      I do go for the bleeding edge in some regard, but who doesn't want the newest bells and whistles when they are made out to sound like they'll actually promote productivity in the studio?

      Here's the problem with going back to the PC: there is at least one feature in Logic 6 that I have been craving since 1998 -- non real-time rendering of a final mix. Every other app I know of has done this for years, and I've been hoping it would show up in Logic. I have the Mac now, it's mostly working, I just don't like the user experience at all. I may or may not get over it -- at this point, I guess Logic is worth working with an irritating OS to me. The cost (money and time) of investing in and learning a new package will not likely reduce any frustration at this point.

      I guess I was hoping that the eMagic team had secretly developed a Linux port and were waiting for the perfect opportunity to announce it on Slashdot... (...along with Apple's port of OS X to x86 hardware)

      I can dream, can't I?...

    4. Re:Hardware and Software Issues? by Andy_R · · Score: 1

      I'm in complete agreement about non-real time rendering, I've been wanting this for many years too - my work-round is to go make a cup of tea :-)

      I'm a Mac fanatic, but I can understand the frustration of switching platform. I still highly recommend you go grab the demo version of MetaSynth and have a really good play with it, it's just such an amazing pice of code it might just convert you to Mac evangelism!

      - Andy_R

      --
      A pizza of radius z and thickness a has a volume of pi z z a
    5. Re:Hardware and Software Issues? by ericdano · · Score: 1
      I too use a PC to do the audio editing on anything I do. Basically, it was cheap and fast. I don't like using it other than that.

      On the mac end for sound editing, there are a lot of products. Sound Studio is a great little program. Spark is a professional level program that would give Soundforge a run for the money.

      But, whatever works. I personally like having two computers. A Mac for doing all the creative stuff, and the PC to record the product.

      --
      It's either on the beat or off the beat, it's that easy.
      I moderate therefore I rule!
      --
  3. Macs by Johnny+Mnemonic · · Score: 1


    Not that I'm flaming, but maybe there's something that you can be helped with in terms of using the Mac. I understand (really! I do!) that it's not for everyone, but I've found that usually when people say that they don't care for the Mac experience, that they haven't been educated how to use it. This is true among power users especially--they have grown accustomed to having certain features/abilities in one place, and when they can't find it on the Mac in the same place, get frustrated.

    So, are there any particular problems that you, or anyone, is having that you wish to pose to the community?

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    1. Re:Macs by psyconaut · · Score: 1

      I have a friend (yes, really!) who is a video guy...mostly ENG stuff.

      He's always used a PC and hates touching a Mac for video editing because "I can't work with a single button mouse!".

      I keep telling him that he should plug a 3-button mouse into the Mac, then...but he still feels somehow a PC with a 3-button mouse is better ;-)

      -psy

    2. Re:Macs by Tom7 · · Score: 1


      How about there being essentially no working VST implementation on OSX and practically no working Audio Units to use?

    3. Re:Macs by mosch · · Score: 1

      So Cubase SX and Cubase X|TC don't exist and the MOTU interfaces aren't supported? That's odd... Here I thought I was using them on a 10.2.5 box about ten minutes ago.

  4. Sonic Foundry by stubear · · Score: 1

    I use a whole slew of applications from Sonic Foundry and I find they suit my needs quite nicely. I tend to use Sonic Foundry Acid Pro more than anythignelse but I began using Vegas when it was version 1.0 and I've been quite happy with it. Even though they added video editing to the package they haven't slouched with the audio editing capabilities. Sound Forge is excellent for doing effect editing though I find I use it less and less and just work right in Vegas for most of that sort of work. This allows me to do non-destrucive editing and export single wave or aiff files when I'm done. Anyway, pretty much anything Sonic Foundry makes is excellent audio software. Acid is the only software that lets you edit MIDI via piano roll but Sound Forge can be automated/triggered via MIDI commands. Hopefully Sonic Foundry will add full MIDI editing to Vegas or come up with a stand alone MIDI application.

  5. Cubase by Joel+Rowbottom · · Score: 3, Informative
    For ages I was using Cubase 5.0r3, then I upgraded to Cubase SX. I tried Logic, and a few others, and eventually I went back to Cubase 5.0r3. It comes down to what you feel comfortable with - you seem to have used Logic a bit, does that make you a "Logic" user now? If so, you'll find going to another app is a whole new learning curve.

    At risk of making myself unpopular, the Linux apps just aren't there yet.

    Of course, a Protools setup with a nice fat Mac would be preferable I'm sure ;)

    --
    Smegma.
  6. For low-tech needs... by fredrikj · · Score: 1

    For MIDI composing, I use Cakewalk (Home Studio, old version), paired with a standard Audigy and a couple of free soundfonts in the 100MB range. I'm not quite getting "professional" quality out of it all the time, but it works amazingly well for my needs. See, I'm usually not interested in playing around with sounds, but rather in harmonization and achieving high levels of polyphonic complexity.

  7. Stop trying to play catchup. by torpor · · Score: 4, Insightful

    My only advice to you is to ignore the software market as much as possible, and decide on a *stable* platform that does the job that you need - musically - and then leave it at that.

    So many people get into music software and lose all impetus to make music because they're always "trying out" the latest and greatest tools/releases from over-zealous manufacturers who release things at a blinding pace.

    It *is* possible to get a basic set of tools working under Linux for music writing. Such things as Ardour, Rosegarden, etc. are all viable solutions - though I wouldn't encourage you to get involved with Linux for Audio right now if you're finding that you're already not making music because of computer issues.

    Try taking *Just The Basics* out of a package. For example, maybe you don't *need* all the features of Logic, which is getting in the way of your creativity. There is a *lot* of 'keeping up with the Joneses' facter in the musical instrument business these days.

    If you want cheap, easy to use, and more importantly PRODUCTIVE software, try the fringe:

    Raw Material Software Tracktion

    Cheap, works, is easy to use, and easy to configure.

    If you're on the Mac, try:

    Intuem

    But always remember this: If you're not writing music at a pace with which you are satisfied, your music tools are not working.

    Scale them back as much as possible. Just because "Joe DJ" uses "Brand X" does not mean that you need to go through the nightmare/headach configuration that they went through only to end up getting 'endorsed' ...

    --
    ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
    1. Re:Stop trying to play catchup. by GusherJizmac · · Score: 1

      I totally agree with this sentiment. The only windows box I still have is used for digital audio. I have Cakewalk 9 and Soundforge 6 on Windows2K and I've had that set-up for quite sometime, and I have no plans to change it anytime soon (mostly becuase moving to Mac would cost me $4-5K). Cakewalk has some quirks (and I don't know if Sonar works any of them out), but it's done me right and is a great sequencer/digital audio application, although you really do need SoundForge or equivalent to round it out. I also agree that you should try out the Linux tools first, as they are free and may work well for you.

      --
      http://www.naildrivin5.com/davec
  8. Best Mac solution by jargonCCNA · · Score: 2, Interesting

    Your best bet for a Mac is using ProTools. Pick a major studio and they use ProTools. A Perfect Circle used it for Mer de Noms, I know that for damn sure. As far as artists that I'm pretty sure use it goes, the list is pretty long... Zwan, Trent Reznor, D'Angelo, any pop group, any hip-hop group... it's really popular because it's so damn good. Of course, it does cost about as much as the computer itself, but it's totally worth it.

    --
    Matthew G P Coe
    http://mgpcoe.blogspot.com/
    1. Re:Best Mac solution by Brandon+T. · · Score: 1

      Pro tools has very limited midi abilities. It's mainly used for recording. Also, there's not nearly as many plugins available for it, and the ones that are available are expensive.

    2. Re:Best Mac solution by TibbonZero · · Score: 1

      On mac there are far more plugins than there are on the PC. But regarding the lack of plugins... what more do you need? Good EQs? Compressors/Limiters? Reverbs? They are all available and sound great!

      The Midi is a little limited, but if you have a Mac- just use Logic Platinum on running at the same time, or another sequenecer, and use the IAC bus to get them together (or whatever macs use these days). Either that or use Mac/MSP on the side if you want Midi functionality.
      I've rarely encountered that Protools doesn't have all the midi things that I need. All it needs more is notation...

      --
      Tibbon
      tibbon.com
    3. Re:Best Mac solution by goofrider · · Score: 2, Insightful

      ProTools is prohibitably expensive for a home studio steup, works with less audio interfaces, and use a more proprietary plugin architeture.

      ProTools is really more of a post-production tool for mid- to large-size studios. For most home studio it's rather overkill IMHO.

      Pick a major studio and they use ProTools

      well yeah because their clients are vocalists and live musicians, so they need a multitracker. I think most of us music-making Slashdotters are more likely to be MIDI-oriented.

    4. Re:Best Mac solution by nkodengar · · Score: 1

      Pro Tools is certainly a great tool for post production work, especially if you need to comp a lot of vocal or solo section takes. It's sound quality is superb, but very 'digital',you can hear which pop songs have been recorded with Pro Tools because of the souless feel, usually accompanied by excessive use of auto-tune on the vocals. Theres also an anti-Pro-Tools backlash slowly growing, I have seen a couple of albums (e.g. as DFFD by The Dictators) which proudly claim that it WAS NOT recorded in Pro Tools.

      The other major problem is that it costs a fortune to get all the hardware you need to run it: the Mac, the DSP cards, the specific (and expensive) SCSI interface, the control surface. My uni spent about £15000 to get a mid range 16 track set up.

      I guess wqhat I'm trying to say in a rambling-kind-of-I-just-woke-up-way is thats its got its uses but unless your going for a Pro Studio setup for post production, I wouldn't bother.

    5. Re:Best Mac solution by Anonymous Coward · · Score: 0

      "the specific (and expensive) SCSI interface"

      that are no longer required.

      I own a HD rig and use Firewire drives exclusively.
      Digi have supported firewire solutions since last year.

      I agree that PT HD might be overkill for a lot of people, but I love it.

      Take a look at the MBox or Dig001 if you want a cheap solution.
      Logic Audio is £500 in the UK for the platinum version.
      MBox includes the software and is a 4 in 4 out interface (2 x analog, 2 x spdif) which you can pick up for about £350.

      RTAS support is great.

      The big difference is many hobbyists download the cracks of which there are very few for Protools compared to vst land (which is dreadfull in its download to sale ratio) so the cost of owning plugins pushes it out of the price range of most of the hobby guys.

      For me, I own logic, I own my plugins and encourage you all to as well.

      Thanks.

      RJ

    6. Re:Best Mac solution by Anonymous Coward · · Score: 0

      hey! a real (real meaning dsp and audio interface) pro tools system will cost you easily 2x
      the amount of a high-end mac or pc.

  9. PC audio s/ware by $_foobar_AT_muthanna · · Score: 2, Informative
    I've experimented with various pieces of PC audio software and the most trouble free easy-to-use toys I've found are:

    CakeWalk Sonar XL - This is for MIDI and digital audio. Also has a great set of plugins based on DirectX. You can also use the VST plugins via a software adaptor.

    Propellerheads Reason - An absolutely wicked piece of software used primarily for electronic music. But works great for "non-electronic" music as well.

    I've had many instability issues with ProTools on the PC platform and wouldn't recommend it (on the PC that is).

    Logic Audio is a great tool too, but is no longer supported on the PC. OTOH, I've always found Sonar more intuitive and easier to use for a home studio.

    --
    --is the noise in my head bothering you?-/muthanna.com/
  10. Check out the latest Linux Journal by Linux_ho · · Score: 3, Interesting

    Twenty sound applications for Linux were reviewed, both free and non-free

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  11. Solid State Logic's C200 by martin · · Score: 1

    I use SSL's new C200, but then I work for them ;-)

    But more seriously I'd suggest ProTools on the Mac. Yes I know its not PC, but it just works. PC's just can't cope with the data I/O properly, whilst Mac's do it no problem.

    I was at a Tangering Dream concert about 6 weeks ago and they had at least 3 Mac's and 1 PC helping with sequencing - guess what - 1/2 throught the PC threw a hissy fit and BSOD-ed. The Mac's just kept on rolling for the full 3 hours.

    Right tool for the right job and all that.

    1. Re:Solid State Logic's C200 by Wakko+Warner · · Score: 1

      But more seriously I'd suggest ProTools on the Mac. Yes I know its not PC, but it just works. PC's just can't cope with the data I/O properly, whilst Mac's do it no problem.

      I can't believe you just suggested a PC can't handle the relatively minute demands of digital audio. Maybe if you were recording to floppy disks, this would be true, but even an older PC will have no trouble handling a couple dozen tracks at 24/96. (Do the math.)

      - A.P.

      --
      "Remember when the U.S. had a drug problem, and then we declared a War On Drugs, and now you can't buy drugs anymore?"
    2. Re:Solid State Logic's C200 by TibbonZero · · Score: 1

      Seriously, i think he's right. I've used macs and PCs for audio, and the macs are far less fussy. For one thing that company knows the hardware with a mac (for protools this is a big deal) and can work out the bugs. On PC it's all over the map.

      My PC running Protools is so unstable, even after reformatting and taking everything out of it. I can only get a few tracks to record at once reliably, and it falls out of sync all the time. The macs on the other hand, seem to just work for the most part. I don't care about the math, all i know is that for some reason my computer can't even record one track some days- but i've never had that problem with a mac. Oh, and btw- it seems to be the same in every studio i've been in. Stable Mac, PC in the corner unused because they just don't cut it for audio as much.

      --
      Tibbon
      tibbon.com
    3. Re:Solid State Logic's C200 by wharrislv · · Score: 1

      The reason that PCs aren't stable with Pro tools is that Digi releases shit PC software. Their focus is clearly with the Macintosh, and they completely ignore their PC users. The feature set of the Mac version is more complete when compared to the PC version. It has nothing to do with hardware, and everything to do with software...digi just spends more time, money and effort on the Mac side. If you'd like more information on the problems and missing features that PC users have with Digi software, check out the user conference on their site at

      http://duc.digidesign.com/

      By and large, the major audio players in the professional market program for Mac not because it is a stable platform, or faster, or better able to handle the job...but simply because that is where their experience is, and beyond that, that is where their market is. Musicians are all about finding something cool and sticking with it forever. They're not often a group who enjoys moving to newer platforms, even if it might be to their advantage.

      --
      http://wharris.poweredbygeek.net
    4. Re:Solid State Logic's C200 by martin · · Score: 1

      In theory yes. But the if you windows it....

      If you run the Linux variants you'll get a better base to start on ..

      http://www.linuxdj.com/audio/lad/eventszkm2003.p hp 3

      --
      Martin

    5. Re:Solid State Logic's C200 by alienmole · · Score: 1
      I have a friend who's thinking of buying a Digi 002 and a PC to go with it. DigiDesign have some pretty specific specs for a PC running Windows - basically, a minimum of 2GHz.

      Since I want to save my friend from making any mistakes - can you tell me the specs of the PC you're using for ProTools? I mean, if a 2GHz machine is still going to give trouble, I want to tell him to stay the hell away from that route...

    6. Re:Solid State Logic's C200 by alienmole · · Score: 1
      I can't believe you just suggested a PC can't handle the relatively minute demands of digital audio. Maybe if you were recording to floppy disks, this would be true, but even an older PC will have no trouble handling a couple dozen tracks at 24/96. (Do the math.)

      The OP talked about "data I/O" but that might not be what he really meant. The problem most people run into is that when trying to play back a multi-track composition with a bunch of effects on each track, being calculated in real time, you can quite easily hit the limits of just about any sub-1GHz CPU - especially on Windows. The fact that most people don't have a clue about what's actually going on doesn't help...

    7. Re:Solid State Logic's C200 by TibbonZero · · Score: 1

      I know that the Digi001 runs on 400mhz+ machines. I am running it on an 850mhz PIII, 256mb memory, etc.
      The Digi002 may have steeper requirements, and yea, a 2ghz machine would rock protools. There's a thread on the DUC (http://duc.digidesign.com) about building a machine for less than $700 USD for running protools really well. It's actually more like a 400 dollar machine if you have some CD drives, cases, etc.

      I am going to get a G4 Tower, dual 1.25 or 1.42ghz with 1gb memory however. I just see that Macs are the way to go for this kinda thing. I've used a 933mhz single processor one for TDM and LE protools at a friend's house, and his holds up MUCH better than mine. I am also looking forward to using MAX/MSP with protools, and Logic 6. Softsynths are also supported well on mac, and many plugins are on Mac that aren't on PC. Overall, the Mac is just the better choice for me. Also, since Protools on Intel is Windows XP only- I can't really run linux without dual booting. I am really looking forward to running protools on a BSD machine (Mac)

      --
      Tibbon
      tibbon.com
    8. Re:Solid State Logic's C200 by alienmole · · Score: 1
      Thanks for the response. I tried, but I can't convince my friend away from a PC - I'd be trying Ardour if it were me, but then I'm more into the tech than the audio...

      That thread on the DUC is helpful, thanks.

      I was curious about this issue, because Wakko's post above is correct that just to pump the audio data alone should not require much performance. I did some more research, and found that the big reason for the Mac's better performance in this area is the G4 CPU's floating point performance, which has historically been better than Intel's. Heavy floating point calcs are needed when applying effects/filters, so if the problem you're talking about is dropout during playback, this is probably the issue - the CPU can't handle it, it really has little to do with the OS.

      This is definitely true for host-based audio processing systems. With Pro Tools, it's not completely clear to me how processing is split between the host CPU and the DSPs. Still, they're clearly using the host CPU heavily.

      A PIII 850 like you mentioned would almost certainly be outperformed on floating point by a G4 - there's a table on this page (from 2000) that shows a G4 500 being 2-5 times faster than a PIII-700. Of course, the G4 hasn't quite kept up with in the multi-GHz race, and Athlons are supposed to have good FP performance, so the situation with newer CPUs may be quite different.

  12. What I use on the PC... by inflexion · · Score: 1


    - Cakewalk Sonar (for sequencing & MIDI)
    - Cool edit (for wav alteration)

  13. Pay attention to the question by divbyzero · · Score: 3, Interesting

    Groovemaneuver asked for recommendations about a specific subcategory of music software, the digital audio workstation. A DAW is generally defined as a multitrack audio recorder and editor, usually supporting a nondestructive editing model and some facility for applying audio effects. While MIDI sequencing and notation support may be found in some current DAW packages, they have very little to do with the DAW concept.

    As such, ProTools, Nuendo, and Ardour are true DAWs, while Cubase, Logic, and Sonar are hybrid DAW/sequencers. Hybrids inherently have to make compromises between two sets of goals, and their interfaces usually suffer as a result of it. They might be better value for your money if you need both sets of features, but if you find them awkward to use, that might well be why.

    An alternative to software DAWs is the standalone hardware variety, such as the Roland VS series. As dedicated hardware gear, they're less flexible, but have a more optimized interface which you might find gets in your way less. You can get used ones for the same cost as the software would be.

    Sorry I can't recommend a particular package; I'm in the process of looking as well. I will say that Sonar is stronger in its MIDI sequencing features than its DAW ones.

    --
    But my grandest creation, as history will tell,
    Was Firefrorefiddle, the Fiend of the Fell.
    1. Re:Pay attention to the question by DeComposer · · Score: 1

      Actually, if you read his introduction, you'll notice that he "started with MIDI-only" gear and has gradually migrated to Mac/Logic Audio, which is, oddly enough, a hybrid DAW/sequencer. Assuming that he still has a pile of MIDI gear, it's entirely reasonable to presume that he's looking for a platform that will handle both. I would venture a guess that he, like many working composers, vaguely refers to the whole MIDI/audio package as a DAW.

      Aside from a dwindling pool of folk musicians and Scholzian synth-free-zone nazis, most of the working musicians I know need MIDI and DAW capabilities in a single package. Cubase and Sonar, both of which I have used extensively, do an incredible job of integrating the two realms in creative and fliexible ways (mind you, I started back in the multi-track reel-to-reel days, so just about everything available is orders of magnitude more powerful than what I started with!). To say that 'hybrid' interfaces suffer from that is puzzling. Given the widespread need to synchronize MIDI and audio, how else would you go about it?

      For either type of platform, I have found AudioForums and ProRec.com to be thorough resources for PC, Mac, audio I/O, outboard gear, MIDI, instruments, plugins, and every-damned-thing else that you could ever want to know about building a studio. Except Linux...

      --


      Karma
    2. Re:Pay attention to the question by divbyzero · · Score: 1

      You may well be right that he needs both, but the fact that his past experience is made up of dedicated MIDI and hybrid programs doesn't mean that his future has to as well; after all, he wouldn't be asking for suggestions if he was happy with what he already had.

      The effectiveness of a given user interface is very much a personal assessment, so if you find the likes of Sonar to be a natural environment then more power to you. With the exception of the new multitrack piano roll, I found Cakewalk a better editing environment for MIDI before it had the audio features added in; I've been using it since the DOS days. As an audio environment, I find it imprecise and awkward, which is why I'm looking around for a decoupled DAW.

      Incorporating DAW and MIDI sequencing into the same application is certainly not the only way to achieve synchronization between them. MTC and SMPTE are well-established, widely supported standards for synchronizing separate programs or even separate hardware components. Every professional DAW has support for them already.

      It boils down to the old Unix philosophy... as long as there is proper infrastructure to support intercomponent communications, then each application should be small and dedicated to a specific task. If a user likes the MIDI sequencer made by brand X but prefers the DAW made by brand Y, there's no reason why he should have to compromise. I tend to feel this way about every category of integrated software.

      --
      But my grandest creation, as history will tell,
      Was Firefrorefiddle, the Fiend of the Fell.
    3. Re:Pay attention to the question by goofrider · · Score: 1
      Incorporating DAW and MIDI sequencing into the same application is certainly not the only way to achieve synchronization between them. MTC and SMPTE are well-established, widely supported standards for synchronizing separate programs or even separate hardware components.
      MTC and SMPTE has rather low resolution and hard to work with in my experiences (which aren't very much BTW LOL), I don't know about you but I have very little luck syncing diiferent apps internally via MTC or SMPTE. That's why new protocols like Rewire and VST Link appeared in the first place. I'm still gonna try to figure out how to do internal MTC sync reliably in my scenario, but really I don't think MTC nor SMPTE are very reliable and I'll shoot myself if I have to depend on them solely for all my inter-app sync needs.

      The reason for popluarity of integrated MIDI+audio sequencer is simple: intergration. MIDI and audio tracks are in the same program and same window (you don't have to switch apps to see what's going on), always in sync. It makes the workflow a lot simpler.
      the unix analogy notwithstanding IMHO: all the little apps in unix works together, but you only interact with one or 2 of them at a time. In audio production you have to constantly monitor EVERY component and track and slider and knob begin-track to end-track. It's a very engaging process to the user, that's why having an integrated environment increases productivity multifold.

      That said, I do agree UI is a personal preference. Furthermore, the audio production process is primary a creative process, which varies even more from person to person. This is the very nature of any creative task in software environment. Other creative medium like raster-painting (Photoshop, Painter), lineart (Ilustrator, Freehand), 3D graphics (Maya) traslate to the software environment relatively easily despite the creative process involved, because they are visual. They can be ported effortlessly to the CRT. It did take a few years for a lot of artists to draw beizer curves or 3D models using mice and tablets. But the transition isn't all that hard, just takes a few adjustments.

      Audio production in a software enivronment, however, will always be less-than intuitive because we'll always have to attempt to interact with a visual (mis)representation of what we hear via keyboard and mouse. It seems simple but there really are many levels of translations between difference senses going on in our brains. Not only that, software has to impose a structure in order to maintain and process its data, but such structure may not be intuitive to the user and becomes an obstable to the creative process of the user. Such structure also limits the kind of music you can create (most sequencers didn't use to deal well with variable time signatures, for instance). The user's attempt to workaround these limitations makes the creative process even less intuitive.

      That's why sometimes I use Reason, sometimes I use Ableton, sometimes I use Acid, and so on. Each app imposes a different structure, and hence each of them suits a different kind of creative process (or workflow). Whichever workflow I find productive, intuitive and inpiring entirely depends on the stuff I write at the moment and how I feel that day. This is probably the most unique aspect of computer music production.

    4. Re:Pay attention to the question by divbyzero · · Score: 1

      You make a lot of good points, too many for me to answer at once, so please bear with me.

      First and foremost, I agree that your choice of tool will inevitably influence how you work and thus what you can produce. Even the various types of graphics programs you cite are not completely transparent in this regard. One side of me wants to argue that some types of applications impose less structure than others (for instance, a linear sequencer is less limiting than a tracker), but since they all make *some* sort of imposition, their relative limitations are entirely subjective.

      I disagree though with the implication made by your boldfaced statement. Yes, software audio production is unintuitive (as discussed above), but it is not the involvement of software that makes it so. Hardware involvement is just as much of a problem. So is transcribing music into paper notation by hand. Any representation of music or audio other than what is mixed by our ears in realtime is unintuitive. I don't mean to be glib... Just as the relative intuitiveness of different software packages is a subjective matter, the relative intuitiveness of software versus hardware versus some other visual representation will depend on the individual user.

      Onwards to niggling details. Software does not imply the use of a mouse or a QWERTY keyboard. Just as tablets (your own example) helped to make graphics software more intuitive to many artists, MIDI keyboards and knob/slider boards have helped to make music softare more intuitive to many musicians. Much of the MIDI filter software I write has no GUI interface at all (taking its entire set of controls through invocation arguments and through MIDI messages), yet it certainly performs a useful, musical task.

      My objection to overintegration of loosely-related software comes from a penchant for mixing and matching. The idea of having to use an interface optimized for recording when I wish to chain MIDI-preprocessors, softsynths, and audio filters in a live performance (no recording in sight) bothers me greatly. Systems like Rewire and VST Link would be great if they were OS-level services, but their dependence on a master host application runs counter to my natural workflow. See above for "making the best of it anyway".

      --
      But my grandest creation, as history will tell,
      Was Firefrorefiddle, the Fiend of the Fell.
  14. n-Track - Low Cost Multitrack by todsandberg · · Score: 1
    n-Track: Low Cost Multitrack

    Program Highlights:
    • Price: $45 ($69 for 24 bit soundcards)
    • Desc: n-Track Studio is an audio & MIDI multitrack recorder for Windows 95, 98, ME, NT, 2000 & XP
    • n-Track Studio allows to use your computer as a complete recording studio. You can record and playback a virtually unlimited number of audio and MIDI tracks, depending on your computer's speed
    • Realtime Audio effects can be added to each track, to the master, group or aux channels non-destructively: you can adjust the effect settings and listen to the result in real time. Besides its native effects (Reverb, Echo, Auto volume, Pitch Shift and Chorus) the program also supports the third party DirectX and VST 2.0
    • The program works with any standard or multichannel 16 and 24 bit soundcards at sampling frequencies up to 192 Khz
    • More n-Track Info & Screenshots

    Notes:
    • While I primarily use Cakewalk (Older version of Sonar) I have a few friends that have used n-Track for a long time. They both speak highly of it.
    • n-Track seems to be constantly improving with htenew versions that continue to be released
  15. Re: CoolEdit by hafree · · Score: 2, Informative

    I used to bounce between Sound Forge and Cool Edit, trying to decide which to use. Cool Edit was cheaper and seemed just as good, but Sound Forge was the de facto standard. I wound up opting for Cool Edit Pro for one huge reason - fast cut-and-paste editing. With Sound Forge, deleting 15 seconds of audio from the end of a 60-minute wav file is instant, but deleting it from the beginning of the sound clip requires that all data be shifted over by 15 seconds, which can take minutes. 90% of the work I do has do do with recording and copying/pasting, which Cool Edit Pro was far superior for. The rest of the time is spent normalizing and doing fades, which is the same for either one. I'm sure newer versions have been released and these concerns might not even apply any more, but I'm still using the version of Cool Edit Pro I purchased in mid-1998, and haven't had a single complaint or noticed any lacking features to date.

  16. Stabilise your existing set-up by Andy_R · · Score: 3, Insightful

    You haven't explained what your problem with Logic is, or why you moved from Logic on PC to Logic on Mac, but I suspect you are trying to keep up with the latest version and installing every plug-in you can get your hands on (after all, this IS a geek site, right?).

    My advice is to simply stop trying to be at the bleeding edge of technology and concentrate on making music.

    Any recent computer is capable of things that professional studios could only dream about 10 years ago. Most of the albums you own were made with equipment that geeks like us would now consider hideously obsolete, but that didn't get in the way of the music!

    You don't need to be cutting edge. You don't need to have the latest versions. You don't need the latest hot software. What you do need is stability and ease of use, and the easiest way to get this is to strip your current set-up down to basics, and then don't mess with it!

    Throw away all your unstable plug-ins, sell off any troublesome hardware, and go back to the most recent completely stable version of Logic that you have. Set yourself very cautious a limit on the number of audio tracks you will use, and only use plug ins when absolutely necessary. Treat your recording set-up as a piece of consumer hardware - it's complete and non-upgradable as of now.

    For the record, I own (legitimately) Logic Audio Platinum, but make most of my music (or at least get it to the demo stage) in the highly restricted free version, Logic Fun.

    However, if you want to explore new methods of sound scupting, I highly recommend MetaSynth (www.metasynth.com), this is a package that can do incredible things with sound, is stable, has a thriving user community, and is very well supported by it's developers, U&I Software.

    --
    A pizza of radius z and thickness a has a volume of pi z z a
  17. Rosegarden by LizardKing · · Score: 1

    The next generation of Rosegarden is shaping up quite nicely. I only use it as a MIDI sequencer, but it has support for JACK and LADSPA giving it interesting audio capabilities. The only machine I own that runs Linux does so simply because of Rosegarden (anyone working on an ALSA compatability layer for the BSD's?).

    http://www.all-day-breakfast.com/rosegarden/

    BEAST/BSE is also good fun, but I would hesitate to recommend it to anyone for serious use as it's still pretty raw.

    http://beast.gtk.org/

    Chris

  18. Nope by 0x0d0a · · Score: 1

    Is there Linux software that can reasonably fill the shoes of Logic, Nuendo, or Sound Forge?

    No. There are a lot of incomplete Linux sound projects, but no really good projects for what you're doing on the order of gimp/gnumeric/mozilla.

    I'd love to find a working software synth that I could *compile* under Linux...

    1. Re:Nope by Zarquon · · Score: 1

      Timidity? I think there's a couple forks around with Soundfont support, as well. It's not as nice as the newer PC/Mac softsynths, but it works and is free. I think the current version is called Timidity++, and is being developed/maintained by someone in japan. Ah.. link here (http://www.onicos.com/staff/iz/timidity/).

      --
      "'Tis great confidence in a friend to tell him your faults, greater to tell him his." --Poor Richard's Almanac
    2. Re:Nope by 0x0d0a · · Score: 1

      Oh, sorry. Yeah, I use timidity, and it's a lovely piece of software, but I didn't mean MIDI softsynth -- I was talking about software implementations of synthesizers -- you know, those funky devices that have little sliders and things that you can move around to make unusual sounds? Electronica folks love em?

    3. Re:Nope by mink · · Score: 1

      Inthe Dos/windows world things like Fast Tracker and Inerta Tracker would let you creat sounds as you describe.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  19. Re: CoolEdit by recursiv · · Score: 3, Informative

    I use CoolEdit also, but you should be aware that the latest version of Sound Forge does instant deletes anywhere in a file.

    --
    I used to bulls-eye womp-rats in my pants
  20. WinGroove by David_Bloom · · Score: 1

    WinGroove - it might not seem like much, but it is a kickass software synth.

    --

    Karma: Excellent (fuck, even in the future moderation doesn't work!)
  21. My advice by girth · · Score: 1

    Since you mentioned pro level and audio, the only choice I could recommend is Digi's ProTools for the audio. It's a mature product and common to the majority of studios. As far as Mac or Win goes I think they're more stable on the Mac side (check their user forums).

    For MIDI, your choices would then be to either use the built in MIDI sequencer in PT or to find a third party seq that interfaces with Digi's DAE. Logic and Cubase were always at the forefront. Again, check user forums and see what the feedback is like.

    Depending on the music you plan to do you can check out what other similar artists are using.

    My best advice is to get a stable setup and avoid upgrading it unless you really have to. I would dedicate a machine to doing only music and not fiddle with it. I've worked at studios and for a couple of these companies, the users with the most downtime were the ones who upgraded their OS or applications just because a new version was out. "If it's not broken, don't fix it!", especially in the middle of a project.

  22. Digital Performer for Mac by knewman · · Score: 1
    I've used Digital Perfomer and ProTools quite a bit. And I love Digital Performer. MOTU started Performer as MIDI only, then many years ago crossed over into digital audio with Digital Performer.


    The interface is beautiful and flexible, and it works with lots and lots of hardware. And while you'll see Trent Reznor listed on the digidesign site as a ProTools user, a friend of mine worked for him and much of the project was done in Digital Perfomer.

  23. For Hassle Free Studio, go turnkey by LoveMe2Times · · Score: 2, Informative


    Want a hassle free, no dickering with the technology studio? Get a turnkey solution. Any of the major music chains like Guitar Center or Sam Ash will sell you one. Additionally, you can go to Carillon Audio to get PC systems. They are the defacto industry standard. Even if you don't need a complete turnkey system, go to Carillon for the computer; they have components that work right for audio. When I switched to a Carillon system from a homebrew PC, all my tech problems went away.

    As far as software, unfortunately, there is no Right Choice these days for PC. Now that Logic is Mac only, there's nothing really competitive left. You come down to choosing between limitations. Here's my breakdown of the major software kits:

    1) Logic Audio. Best all around. Has very competent built in Score editor. Has very nice built in synthesizers (some for extra $$). Comes with the best, most comprehensive set of plugins. Its MIDI programmability is outstanding, and the integration with SoundDiver is very nice. Logic Control is top notch. Very customizable (also complex because of this), interface is cluttered compared to other programs. Will work with TDM systems, if you can afford it. A lot of people use Logic as a front end to DigiDesign (ie ProTools) hardware. Can't be beat for the price if you actually use all of the components. Note that many shortcomings compared to other programs have been addressed in the latest version (6.0).

    2) ProTools. If you get LE, you only get 32 tracks. That's *mono* tracks; so only 16 stereo. If you're working with synths that make stereo output, this is a severe, cannot be overstated limitation compared to all other programs. To get around this limitation, you have to fork over for a TDM system, which is $5-$10K on the low end. Otherwise, LE is great pricewise because it's free with hardware, which is hard to beat. Best audio editing capabilities all around. Studio standard, and LE has full compatability with big studio rigs. Gotta watch for Mac/PC compatability (it's easy to do, but a lot of engineers don't even realise PT runs on PCs, so they never click the check-box. This has been a real PITA for me). No score editing, MIDI is mediocre, uses a different plugin format. Even the big rigs have pretty harsh limitations on inserts/sends per channel (5/5) compared to Logic (16/16). Cleanest interface (IMO). If you don't need the MIDI/Score/Synthesizer stuff from Logic, LE definitely has the best price/performance. Oh, and 6.0 supports ReWire, I understand, and 6.0 will be available for Windows in a couple more months, I guess.

    3) Cubase. A real bear to configure. I still don't have it properly recognizing my audio hardware. I don't use it much because of this. It's got nice audio editing features, it has an interesting feature to link multiple machines together to run bigger projects (I haven't tried it, so I don't know if it really works). I've never tried MIDI with it, although there's no score editor. The interface is clean, but I find it very constraining. Logic is very customizable, and PT LE just works for me (so I don't care that it's not too customizable), Cubase's interface just grates me the wrong way and I can't fix it. So I wind up using Logic and PT LE. Also, I need missing features, so it can't replace Logic for me.

    4) Nuendo. Cubase's big brother, it's expensive. Targeted at movie/tv/ maybe radio/post production houses. Never used it, but as I understand it, has lots of project management features. ProTools 6.0 TDM has a lot of these features; things like different logins for different engineers using the system, and remembering preferences for each one. Very useful in a pro environment, not so much at home. Otherwise, same general pros and cons as Cubase. Nuendo 2 and Cubase SX are based on the same engine, I think.

    5) Cakewalk Sonar. Main plus: it's cheap, and works well for MIDI. Does have a score editor, I think. Does not support ASIO, whic

  24. A review of PC vs. Mac software from my experience by wharrislv · · Score: 1

    The good news is that the home studio market on both the PC and the Mac are booming, bigtime.

    My favorite on the Mac side is definitely Logic Audio. Full support of everything a home user might need for a relatively low price. Pro Tools is decent, but the package that gets sold to home users (anything other than tdm or HD) is really underpowered and overpriced. The big players that swear by protools have $100,000 setups with tons of ridiculously expensive plugins, and THAT is why they like it. My advice for novice/home users is to steer clear of Pro Tools unless you plan to make a career in music production, or you've got $20,000 to spend.

    On the PC side, you've got some pretty decent and stable software from sonic foundry, cakewalk, steinberg and propellerheads. Other users have mentioned Reason, and I will as well...Reason is hands down the coolest software for a home studio user. If you're just getting started, the learning curve can be kind of high, and the documentation SUCKS. The software is basically a mock up of real world hardware, and if you've got experience with things like mixers, hardware synths, effects units, etc. you'll be right at home and making tracks in no time. One thing to remember about reason is that it can be complete in some ways, but it is NOT a replacement for a true DAW. Recording long stretches of live instrumentation, full MIDI feature support, and other issues keep it from being a complete solution. If you're sticking mainly in the electronic realm, though, its perfect.

    For MIDI/recording, I've really become partial to Cakewalk Sonar XL. It doesn't have some of the whizz bang features that the others have, but for me its been the only program that allowed me on the first try to sit and play music without the software being a huge setup issue, or a real pain in the ass. I'm of the opinion that software shouldn't get in your way during the creative process, and SonarXL is one of the only programs that has done that for me.

    I've used nuendo, but I found its complexity intimidating and I didn't really want to go through the motions of getting comfortable in yet another software suite. The feature is list is VERY sexy, though...so if it works for you I'd try it out.

    All in all, when I'm really feeling like I need to get some ideas down right away, I still run to my standalone digital 4 track and "just hit record." :)

    PS - when using any computer based stuff, be sure to check out all of the great directx effects, software synths, VST instruments, etc. They're really good these days!!

    --
    http://wharris.poweredbygeek.net
  25. Cubase SL on Mac OS X by metamatic · · Score: 1

    You don't say what kind of Mac, what OS, or anything else that would allow for specific suggestions...

    I'm running Cubase SL on Mac OS X for multitrack digital audio editing, and I like it a lot, in a way that I really didn't like Cubase 3.5. (I didn't upgrade to 4 or 5 because they didn't run on OS X.) It's basically a whole new program. It seems to be very reliable, and the UI is much cleaner and easier to use.

    Having said that, I don't use any pro hardware yet, so I can't say for sure that there won't be problems if/when I start...

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  26. +1 Funny by Kris_J · · Score: 1

    Creative Audigy 2 Platinum.

    1. Re:+1 Funny by goofrider · · Score: 1
      Creative Audigy 2 Platinum.

      Actually it's not that funny, Audigy/Live a serious package at its price.

      Audigy 2 Platinum comes bundled with Cubasis VST and Acid Music I believe (both of which are lite versions of their big brothers but still very powerful for their class), plus loads of other software (I think MixMeister is also included).

      The card itself has very low latency for a consumer product, relatively low noise floor too. ASIO driver for Audigy/Live is readily available and very stable.

      My only problem with Audigy/Live is the notorious 48kHz sampling frequency lock.

    2. Re:+1 Funny by Kris_J · · Score: 1
      I've got one and my problem is that it's too sensitive to bus timing issues. My VIA chipset motherboard doesn't have the best busmastering in the world and in specific circumstances it causes the card to splutter when playing sound and transferring files to a firewire device (my iPod). You'd think it would have the world's greatest buffer for those tasks where low latency isn't as important.

      Maybe I'd be seriously suggesting it if I had an nForce2 chipset motherboard.

  27. Weird... by i0wnzj005uck4 · · Score: 2, Informative

    So many audio people, so little mac.

    Anyway, everyone's pretty much mentioned the important stuff, but they left out Ableton Live. A pal of mine owns a license, and lets me play with it from time to time. Great little software package, and I hear it interfaces with the Propellerheads' Reason, though neither of us own Reason so I couldn't speak on the usefulness of that.

    Also, search for Deck and Peak. They come in LE versions, for $99 at the Apple store (or cheaper online, if you dare to Google); while a lot of people will downtalk the LE versions (and I know you did ask about pro software), if budget is a consideration the LE versions work just fine.

    --
    - Cloud
  28. Reason (Was Re:Propellerhead) by goofrider · · Score: 1
    It may not be midi...
    It supports MIDI input. Sequencer can record external MIDI messages, and the whole virtual rack can by controlled by external MIDI messages just like a real rack. The sequencer can't send MIDI to real physical MIDI outputs however, it only controls the rack. So what's so good about Reason? Great synths, low CPU load, high integration (the sequencer and control EVERY knob of EVERY module), intuitive UI. What's bad? Sequencer primitive compared to Cubase/Logic, no support for linear audio tracks, lacks VST/VSTi, needs better and more FX modules, needs an arpeggiator. The price is right though, and it keeps getting better. It's a much-have.
    For midi I hear Cakewalk is still numero uno. On the PC you mean? Even then I think Cubase has the lead on both platforms since Cubast VST ever released. Cakewalk has become Sonar (which adds Acid-sytle loop-based editing and DXi instruments). Neither Cakewalk nor Sonar supports VST/VSTi (while both Cubase and Logic do).
  29. Audio Production software by goofrider · · Score: 1
    I started with a MIDI-only Atari, moved to a PC with Logic Audio, and now have a Mac with Logic Audio.

    And you used Notator on Atari? That was Logic's ancestor. So in that case, you used the Logic family all along, and it's probably what you're comfortable with. Stick with it unless you have a compelling reason to switch to another software sequecer.

    The problem is that I seem to spend more time trying to get the software and hardware working than I do actually making music.

    MIDI problem? Audio interface? MIDI/audio latency? Dude you'll have to live with all these problems as long as you're gonna make music on computers!!! It really doesn't matter what software/hardware you use. Well, using an intergrated virtual studio software like Reason exclusively will help, since the package does everything, MIDI and audio routings are all within Reason itself, so MIDI/audio latency is almost nonexisitence if you use a good sound card. It does limit you to what synth+FX modules Reason has, but you just have to be a little more creative about how you used them.

    As far as software goes, I use PC. Mostly because I need Acid. Other than that, I don't have a particular workflow yet.

    I love Reason and use it a lot, but I tend to run into roadblocks halfway like not having the right FX (say, vocoder, or multiband EQ), then I really wish it supported VST plugins. The samplers in Reason are great, but a little less feature-rich as modern samplers like A4000's loop-remix. Chopping loops in Recycle can be a chore, and since I use a lot of loops so I'd have 10 Dr.Rex in my rack, and then 2 FXs for each of them... Then the synths... It gets out of control easily. The lack of linear audio tracks in Reason sequencer means I will have to export the project to CuBase eventually (at least I can still control Reason from Cubase via Rewire).

    I love Cubase for its power, but it's a steep learning curve (just like any high-end sequencer on the market), a learning curve that I'm still struggling with. Latency is a real problem, even with just a few VSTi. Unfornately VST/i are why I need to use Cubase in the first place.

    Acid is great for doing remixes and re-arrangements. Very intuitive to use. It's my favorite 2nd to Reason. Acid has a primitive MIDI squencer now, and support DXi instruments (though not VSTi).

    In an attempt to get linear audio to run alongside with Reason, I tried to sync Reason with Acid using internal MIDI loopback but it just not practical, lots of stutters.

    Then I tried syncing Reason with Ableton (via Rewire), that worked beautifully. However Ableton isn't as mature nor flexible as Acid in its loop handling.

    So what I do is primary loop-oriented as you can see. Truthfully neither Acid, Dr.Rex and Ableton satisfies my needs, so I'm still seeking out other loop-based tools. I'm waiting for Native Instruments to release Intakt, a loop sampler. Hopefully it will save me from some tedious time-stretching and beat-slcing.

    I can babble on for another 10 pages.... LOL Anyways, You know what I think you need? A paradigm shift. Put aside your tradtional MIDI/audio sequencers and racks of equipment, and start using something integrated like Reason, or something entirely different like Ableton. Maybe just play your kwyboard of a few hours record straight into AIFF, then cut-and-chop and feed the loops to Ableton.

    Try some new approaches as to how to make music on the computer, get creative with your methology. Maybe go to your local dealer and go to some free classes just to get familiar with the new software and see what sparks ya.

    Good luck man!!

    1. Re:Audio Production software by Anonymous Coward · · Score: 0
      I love Reason and use it a lot, but I tend to run into roadblocks halfway like not having the right FX (say, vocoder, or multiband EQ),
      Just have a quick little look here for an look at what's new in Reason 2.5 and the multiband EQ and Vocoder you lust after. They are very nice to use. There are some new fx units as well that are much more interesting (if touchy!).
  30. And so you should pay attention too by goofrider · · Score: 1
    groovemaneuver said... I started with a MIDI-only Atari, moved to a PC with Logic Audio, and now have a Mac with Logic Audio.

    He wanted squencers, that's what he used all along, not multitracking DAW.

    As to the notion of hybrids, it's redundant IMHO. All audio production software are hybrids technically. Pure MIDI sequencers are virtually extinct nowadays, so it's sufficent to say sequencer since it implies that the software would be MIDI-oriented but still provide some level of linear audio tracks support.

    1. Re:And so you should pay attention too by divbyzero · · Score: 1


      You're very correct that it's hard to find a MIDI-only sequencer these days. I'm just trying to say that that's a *bad* thing.

      Just because your telephone doesn't come with a built-in toaster doesn't mean it's any worse at being a phone. Certainly there are a least a few people out there who would benefit from being able to make toast while calling their friends, but that doesn't mean everyone who buys a phone should have to deal with a hybrid interface.

      Sure, that's a silly example. But more subtly, not every phone comes with a built-in answering machine. You could argue that they should, because their uses are related and there is a certain amount of interface overlap. Still, the market has shown that not everyone wants a phone with an answering machine built-in, even if one is included for free. For example, if you had voice mail, then the built-in answering machine features of the hybrid phone unit would merely get in the way and take up extra space on your desk.

      Of course, I wouldn't wish for hybrid systems to disappear entirely -- after all *some* users prefer them -- but I do wish there was still some choice in the market.

      --
      But my grandest creation, as history will tell,
      Was Firefrorefiddle, the Fiend of the Fell.
  31. Latency and VSTi and Acid by i_am_nitrogen · · Score: 1

    Have you tried Acid Pro 4? The latest patch level seems to run pretty well with VST instruments (4.0b right now). Don't use Win9x, ME, or XP. You need Windows 2000. Also, if you're using a Creative Labs or EMU APS sound card, you NEED the kX project drivers. With the kx driver, Windows 2000, Acid Pro 4, and two or three softsynths, I can get down to 5ms latency on my Athlon XP1800+. It helps if you turn off all the user interface effects in Windows, like scrolling and fading menus, mouse shadow (if possible), smooth scrolling, etc. as the GDI stupidly runs at a higher priority than the applications themselves. So, when you open a menu, the softsynths will buzz and/or skip.

    Another cool thing about Acid 4 is the ability to use odd time signatures. Sure, you could make a 5:4 song on a 4:4 grid, but proper grid snapping makes laying out the song a whole lot easier. I just finished a 5:4 jungle-ish track in Acid. Very cool stuff.

    You might be able to find Acid Pro 4 for as cheap as $160 in a music or guitar magazine. I paid $200 from Sonic Foundry's web site. The SF price is a bit higher now.

    Finally, if you make movies too, the 5.1 plugin is the cheapest Dolby Digital encoder available (I got it also for $200, up to $250 or so now). All other DD encoders I've found were at least $800-$1200.

    1. Re:Latency and VSTi and Acid by goofrider · · Score: 1

      Yes I'm using Acid Pro 4.0. It still doesn't support VST/i natively. Which wrapper did you use?

      The Reason + Acid sync problem is purely a sync issue. I made Acid send master MIDI clock to Reason using internal MIDI loopback (via MIDI Yoke) but it didn't work well (and I didn't think it was going to work anyways), it has nothing to do with sounda card or drivers. I upgraded the mobo since then so I'll try again.

      I frequently hear this "use Win2K over XP" argument from the PC audio proudction community. Personally I find XP manages low-level device resources and handles PnP better. I tweak and optimize XP so far up my ass anyways so I really don't see a performance issue using XP over 2K.

    2. Re:Latency and VSTi and Acid by i_am_nitrogen · · Score: 1

      It still doesn't support VST/i natively.

      Are you referring to VST audio plugins? I'm talking about VST softsynths like FM7, Triangle II, and Absynth. I have used VST Freeverb in Acid before (FreeverbX would always crash), but I don't remember which wrapper I used.

      The Reason + Acid sync problem is purely a sync issue.

      Ah, I see. I thought you meant there was too much latency from software to sound card. My MIDI keyboard outputs a time signal, but I just can't get Acid to sync to it. Rebirth would just fine.

  32. Of multichannel software protocols by goofrider · · Score: 1

    On another note:

    I'm a little bit concern about the fragmentation of the many multichannel audio protocols out there for internal routing.... Rewire, VST Link, TDM, maybe Logic has it's own too.... none of them will interconnect with another directly, and if any kind of wrappers are to become available, it'll probably introduce massive latency issues (since all these protocols deals with many channels of real-time audio + MIDI too).

    Like all those proprietary physical protocols (eg. ADAT LightPipe, Roland R-Bus, Tascam TDIF, etc.) aren't enough, now we have to deal with software protocols.

    Rewire works like a charm though. Very low overhead. VST Link is unique that it works over network.

    As we approach the pure virtual studio era (and I'm sure it won't be long), and audio software being able to process more and more channels of audio in real-time, interoperability of these protocols will play a huge role in our future.

    Maybe everyone will standardize on mLAN, then maybe I can sleep at night. LOL

    Just a thought. Probably a little offtopic. Sorry. :)

  33. nForce2 MCP by goofrider · · Score: 1

    You know I always wonder how well the nForce 2 MCP's audio circuity will suit for audio production needs.

    I just recommended my landlord to pick up an nForce2 mobo (he was gonna go with a KT400 mobo). It's all setup but no audio stuff on it yet. Maybe we'll give the MCP a test drive this weekend.

    1. Re:nForce2 MCP by goofrider · · Score: 1

      Oh and for the record the current nForce driver bundle comes with ASIO driver.

    2. Re:nForce2 MCP by afidel · · Score: 1

      what kind of latency can you get from the ASIO driver?

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
  34. Computer Music Magazine by nkodengar · · Score: 1

    Computer Music may be useful to you. I'm not going to start writing an advertising spiel for them, but I find it quite useful (plus it comes with free plugins :)

  35. *BSD is dying by Anonymous Coward · · Score: 0
    It is official; Netcraft now confirms: *BSD is dying

    One more crippling bombshell hit the already beleaguered *BSD community when IDC confirmed that *BSD market share has dropped yet again, now down to less than a fraction of 1 percent of all servers. Coming on the heels of a recent Netcraft survey which plainly states that *BSD has lost more market share, this news serves to reinforce what we've known all along. *BSD is collapsing in complete disarray, as fittingly exemplified by failing dead last in the recent Sys Admin comprehensive networking test.

    You don't need to be a Kreskin to predict *BSD's future. The hand writing is on the wall: *BSD faces a bleak future. In fact there won't be any future at all for *BSD because *BSD is dying. Things are looking very bad for *BSD. As many of us are already aware, *BSD continues to lose market share. Red ink flows like a river of blood.

    FreeBSD is the most endangered of them all, having lost 93% of its core developers. The sudden and unpleasant departures of long time FreeBSD developers Jordan Hubbard and Mike Smith only serve to underscore the point more clearly. There can no longer be any doubt: FreeBSD is dying.

    Let's keep to the facts and look at the numbers.

    OpenBSD leader Theo states that there are 7000 users of OpenBSD. How many users of NetBSD are there? Let's see. The number of OpenBSD versus NetBSD posts on Usenet is roughly in ratio of 5 to 1. Therefore there are about 7000/5 = 1400 NetBSD users. BSD/OS posts on Usenet are about half of the volume of NetBSD posts. Therefore there are about 700 users of BSD/OS. A recent article put FreeBSD at about 80 percent of the *BSD market. Therefore there are (7000+1400+700)*4 = 36400 FreeBSD users. This is consistent with the number of FreeBSD Usenet posts.

    Due to the troubles of Walnut Creek, abysmal sales and so on, FreeBSD went out of business and was taken over by BSDI who sell another troubled OS. Now BSDI is also dead, its corpse turned over to yet another charnel house.

    All major surveys show that *BSD has steadily declined in market share. *BSD is very sick and its long term survival prospects are very dim. If *BSD is to survive at all it will be among OS dilettante dabblers. *BSD continues to decay. Nothing short of a miracle could save it at this point in time. For all practical purposes, *BSD is dead.

    Fact: *BSD is dying

  36. Get a dedicated box! by gwait · · Score: 1

    I gave up on the PC side, and got a Yamaha AW16G. It works much better, and is engineered for the job.
    Since the sound cards for PC's are aimed at the gamer, they don't give a rats arse about studio quality sound.
    You can buy a premium sound card, but.. it costs a premium. You're still stuck with a non real time OS with both Windows and Linux (and Mac I guess) so
    its the wrong OS for the job. Several companies make dedicated audio recording stations that work, and don't bluescreen, or get viruses on em.
    check out
    homerecording.com
    aw16.com
    for discussions on various recording gear..
    ---

    --
    Bavarian Purity Law of Rice Krispie Squares: Rice Krispies, Marshmallows, Butter, Vanilla.
  37. Cubase SX by Anonymous Coward · · Score: 0

    I was using Logic Audio under Windows until Apple bought them and dropped further PC development. I wasn't ready to buy a Mac just for music, so I crossgraded to SX.

    I hated earlier (demo) versions of Cubase that I had tried, but I've found SX to be surprisingly good -- fairly easy to learn, pretty functional interface, stable (especially compared to Logic 4.x). Still some strange interface quirks -- but then, Logic had plenty of those, too.

  38. It's Not Your Mac by Anonymous Coward · · Score: 0

    I work in several studio settings that are fueled by Macs. I use Logic Platinum 6 on a Mac at home. I process an intense amount MIDI and Audio data without a hitch.

    Try OS X or examine your I/Os. If that doesn't work, you are not fit to run a computer. I'm telling you, with a little coaching my niece could maintain a complex setup using a Mac.

  39. cubase SX on peecee with pro gear by burnitall · · Score: 1

    have a laptop, p4 1.9 ghz running win2k, has built-in firewire.

    as far as pro gear goes, i have a motu 828 firewire card and a roland 2 port midi interface, plus the m-audio oxygen 8 controller. all of this runs spiffy using cubase sx, reason, or ableton live 2, very low latency (512 k buffer or about 6 msec output latency) running a fair number of software synths.

    in terms of DAW software, i prefer cubase SX because although is not quite as flexible as logic for audio routing, the (esp audio) editing is about 100X faster (for me, YMMM)

    btw check out synthedit.com, freeware that allows you to roll your own vst synth. there's even an sdk for adding modules.

  40. Logic on BSD* by Anonymous Coward · · Score: 0

    Logic on OS X is pretty effin good. With Core Audio and AudioUnits on top of a UNIX system, I think we are in pretty good shape.