Slashdot Mirror


Half Life 2 To Appear At E3

MonsieurEvil writes "Valve announced today (http://www.planethalflife.com) that the long-awaited Half-Life 2 will be appearing at E3, and will be released this year. The NDA for press is supposed to end on April 28th, and quite a few magazines are already hyping their scoops. Hopefully all the teen-angst types that show their superiority through decrying this as vaporware can now listen to their elders..."

5 of 488 comments (clear)

  1. A good game? by reiggin · · Score: 1, Flamebait

    Wow, finally a game worth spending money for this year. At least, I hope so.

  2. Re:Heavily mod'ed Q2 by Pvt_Waldo · · Score: 0, Flamebait

    It was not based on Quake 2, it was based on Quake 1.

    It was based on Quake 1, not Quake 2.

    Instead of Quake 2, it was based on Quake 1.

    Realy it was based on Quake 1, not Quake 2.

    Actually, Quake 1 was the source of it's code, not Quake 2.

    In fact if you did your homework, you'd know it was based on Quake 1, not Quake 2.

    It is a common misconception it was based on Quake 2, but in fact it was based on Quake 2.

    OMF YOU IDIOT - QUAKE 1 WAS THE BASE! HOW COME SO MANY PEOPLE GET THIS WRONG!??!?

    Damn compression filter test.

  3. Re:But will it run on Linux? by LordMyren · · Score: 0, Flamebait

    Like anyone cares about you heathen mac users!

    Go get yourself a computer, not a childs toy. Did you really buy a mac thinking you could play video games on it? Kids dont play video games, they're violent, and mommy says no violence. ;-p

    Myren

  4. Re:Gaming Platform by LordMyren · · Score: 1, Flamebait

    Like it even matters. The mod community is dying.

    Quake brought the revolution. Holy crap, we aint just building doom wads anymore. This is the real deal.

    Half life was the revelation. UT was the scripting.

    After half life, its been the burn out. We have all this power. Whatcha wanna go do with it? I dunno, we'll put people in jail. Once you get past the "kill everyone" stage and into the "attack something" stage (CTF), there really aint much place to go from there; assuming your sticking to the same basic game (ie: not AirQuake or QuakeRally). Innovation ran out, and with it inspiration.

    How many mods do you see for UT2003? Epic's notorious for they're mod support, but we're not seeing the onslaught of mods that happened with quake. No "how to mod" sites, no community.

    There are about 20 mods listed on planetunreal for ut2003. I'm willing to bet my first house no more than half will ever release anything playable.

    Part of the problem is that efforts are now so divided. Every game under the sun has some modification support. Its hard to get taht critical mass that a mod community for a game requires.

    Myren

  5. Re:But will it run on Linux? by ukyoCE · · Score: 1, Flamebait

    I'd just like to point out that Windows is in no way better for gaming than linux.

    There's a big difference between being "the right tool for the job", and "restricting the job to a single tool". Native linux games like Quake3 and Unreal Tournament run great. Even under WINE many games run perfect.

    I'v found linux to be far more stable running games than Windows. Most lockups are caused by the graphics drivers, which in NVidia's case are nearly identical in performance and stability between platforms. But most of my other crashes in windows are from trying to alt-tab out to do other things while playing. In linux I can run games in a separate X server and easily switch back to my desktop without interfering with the game at all. In my opinion, linux is a far superior tool for the job of gaming because of it's flexibility and stability.

    Then again, if by "right tool for the job" you meant the job of running Windows executables, of course. But that one should be obvious enough not to post.

    Now if you said "Windows for my mom" I would probably agree...