Doom 3 Q&A Gives More Gameplay Details
Arcane writes "This interview with id lead designer Tim Willits at Gamespot goes into more detail about Doom 3 than the usual 'mind blowing graphics' or 'changes the future of gaming' phrases." It's nice to see some new screenshots, mention of multiplayer modes, and most of all, Tim's descriptions of actually playing the game. New trailer debuts at E3, apparently.
As usual, the game looks to be great.
But the game will have longevity if only because most people (and by people I mean people, not hardcore gamers) won't be able to play the game until the market is saturated with the power needed to run it.
Hey, just did a "view source" because the page was rendering all wrong... the whole interview is in plain text within a comment at the beginning of the HTML source code (do a view source).
Cool! Plain ol' text is so much easier to read.. is this a common gamespot thing?
It's interesting to imagine Doom with a kind of covert-mission aspect to it, instead of a mindless bloodbath. I'm sure there will be a bloodbath part of the game, and I'm sure it'll be significant, but... it's an interesting twist on the Doom series, which has never exactly been subtle.
well, if you've been working on a game for about 3-4 years, you'll either love it and think it's the best thing since sliced bread or hate it and dream about stabbing Carmack every night. when you're in something for that long of a time, it becomes a part of you.
The World's Worst Webcomic!