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Unreal II Demo Released

G9o writes "The demo for Unreal II: The Awakening has been released. The 153MB file is available for download at Fileplanet or FileShack. Originally Epic said they weren't going to release a demo for it, but perhaps the mediocre reception changed their mind?" In related news, French games site FactorNews are hosting a press document that claims "Unreal II" for Xbox, "Unreal Assault" for PS2 and "Unreal Tournament 2004" for PC will all be shown by Infogrames at E3, albeit possibly behind closed doors.

7 of 272 comments (clear)

  1. A better place to download by Control-Z · · Score: 5, Insightful


    I usually download whatever I can from http://3dgamers.com You don't get all the crap that FilePlanet puts you through.

    1. Re:A better place to download by paulpuddles · · Score: 5, Funny

      Yeah, if I wanted to wait in queue for hours, i could just go on IRC and get the whole thing ;)

    2. Re:A better place to download by Gojira+Shipi-Taro · · Score: 5, Insightful

      $6/month for one service, that I would rarely use. Doesn't make sense.

      I see a lot of "subscription services" starting up with unrealistic expectations. How many people can afford to pay $5 a month for EVERYTHING that they use occasionally? not fucking many. One reason why I haven't subscribed to WineX. I dont' want to encourage that. I don't want to encourage media companies to try to charge me $3.50/ week to access content that I'd rather purchase outright for a reasonable price (see DVDs) either.

      If Epic or any other publisher really expects to continue to use demos to promote their product THEY NEED TO FOOT THE FUCKING BANDWIDTH BILL. Just like in the early days of Quake, et al. A free demo isn't a free demo if you're bludgeoned into paying a subscription fee, or flooded with unnecessary Java download applets.

      Lots of companies seem to think that subscriptions, or "software as a service" >spit are a sure way to "guaranteed revenue" in this post dotcom economy. They haven't done the fucking math, or they wouldn't be trying to charge $5 and more for the subscriptions. If you want an GUARANTEED revenue,l you're going to have to lower your per-head expectations. Because once EVERYONE is wanting their $5 of flesh a month, people will have to start making choices about what they reallty want/need, and YOUR product may be the one that gets flushed down the toilet.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    3. Re:A better place to download by pimpybra · · Score: 5, Funny

      What is this 'outside' you are talking about?
      I dont trust your lies!

  2. Re:Yep, it'll be a good game by 19Buck · · Score: 5, Insightful
    Now I just have to stand in line at file planet for 60 mins.

    The Unreal engine has never looked better if you ask me, and the ragdoll physics just rock.

    The story however, completely sucks. Absolutely nothing memorable or original about it. enemy AI is dumber than a brick (of course) as well.

    Weapons are completely uninspired. your starting weapon is quite good, and throughout the game, you pick up quite a few new ones, but there is just no overwhelming tactical reasons to switch weapons at all.

    Save your money till this one is in the bargain bin.

  3. they ran out of ideas over a year ago by August_zero · · Score: 5, Interesting

    Sadly, Unreal Tournament seems to have been the high watermark for this paticular franchise. I bought UT2003, and i liked it, but it was the same game, albeit with nicer graphics of course.

    What's peeved me the most, is I remember playing Unreal 1 and UT for the first time, and being impressed with the array of weapons you had to play with. They were not the typical pistol-shotgun-machinegun-rocket cliches that most every other FPS had accepted as the gospel of arsenals. You had a goofy blade that could bounce off walls, a Snot-Gun, a 6 barrled rocket launcher and so on. You get UT2003 and there is nothing new (the ion-gun doesn't count since it's in only about a quarter of the maps)

    The unreal 2 pops up and well the series seems then to be in trouble.

    --
    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
  4. Could all the criticism by stratjakt · · Score: 5, Interesting

    Be based on the fact that FPS GAMES ARE BORING?

    I mean, all this "the story stinks", "the levels are the same". This can all be said about any FPS game that comes out. This can be said about Doom 3 even before it comes out.

    Same old run around and shoot, all thats new is eye candy.

    People keep paying for FPS and then compaining "this one sucks!"

    FPS games just aren't fun. Get over it.

    --
    I don't need no instructions to know how to rock!!!!