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Day of Defeat Half-Life Mod Released

alwsn writes "The greatly anticipated Half-Life mod Day of Defeat has just had v1.0 released. This is an amazing World War Two team-based mod, and there's a stand-alone retail release on May 6th. DoDHQ has a good list of mirrors - also, here's a BitTorrent link. Keep those file windows open once you finish downloading." Thanks to many submitters for pointing this out. Please note that you need a retail version of either Half-Life or Counterstrike to run this downloadable version, although, as mentioned above, the retail box will be a stand-alone title.

2 of 30 comments (clear)

  1. Re:DoD? Why? by Terminal+Saint · · Score: 2, Interesting

    I'm a DoD man myself; the thing to remember is that DoD is an infantry combat game while BF 1942 is more focused on their unrealistic vehicles. Remember, if you can parachute out of a tank, you're driving it wrong.

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    It's sad when choosing an installation directory on your own qualifies you as an "advanced user."
  2. Re:DoD? Why? by ghoting · · Score: 3, Interesting

    Why play Day of Defeat when there is a much superior WWII game: Battlefield 1942.

    Don't get me wrong, I'm all for mods (Counterstrike is by far the best mod of all time), but DoD doesn't even hold a candle to BF1942.

    The biggest reasons I'm not playing BF1942 right now are: 1) No in-game voice chat (any team-based FPS that lacks this nowadays is doing its players a big disservice); and 2) In order to run a large server, you need at the least a T1. We run two and sometimes three HLDS-based games (CS, DOD and NS; 14-20 players) on a single T1. One instance of BF1942 (I forget if we tried 32 or 64 players) completely saturated it.

    It's a bummer, because I agree that it's a really attractive game. The demo was a lot of fun, but they did some big things wrong with the server.

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    Let's show this prehistoric bitch how we do things downtown.