Super Mario's Wacky Worlds?
Thanks to InsertCredit for pointing out a new article on The Black Moon Project regarding the lost Philips CD-I game, Super Mario's Wacky Worlds. This appears to have been in development by Novalogic (better known for the Comanche helicopter sims at the time) in 1992 and 1993. The article has info and screenshots from the partially finished prototype, which was intended to be an adaptation of Super Mario World for the CD-I with new levels and gameplay. What a genuinely odd find.
"Fun to play" and "cool looking/violent" aren't mutually exclusive by any means. The two games you mentioned are fantastically fun, GTA especially. Just because GTA is violent doesn't mean as much time didn't go in to making it "fun to play" as say, Super Mario Sunshine.
There are plenty of non-violent games that aren't any fun, and plenty of cool looking/violent games that are amazingly fun. One has nothing to do with the other.
"Moderate drinking can help prevent amputated limbs" -- Abigail Zuger, NYTimes, 12/31/02
That remind me The Lost Vikings, there were some Egypt levels. http://www.classicgaming.com/rotw/lostvikings/ -- cola, fanta, karma?
This Is Not a Sig
"Just because GTA is violent doesn't mean as much time didn't go in to making it "fun to play" as say, Super Mario Sunshine."
Actually, SMS is rather violent. At one point, you have to pull the tentacles off of a squid! OUCH! At least PETA won't be all over GTA.
"Derp de derp."