Sam & Max in 3D
Obiwan Kenobi writes "I know we see game announcements everyday (especially with E3 in full swing), but this is a biggie: The Sam & Max Sequel, Freelance Police has officially been announced. This fantastic (and hilarious) game finally gets its 3D-outing. Check out the nice trailer and stop by the official site for concept art and more." The original game is one of my fondest game memories, and this looks pretty promising.
Fantastic trailer, this has to be my most anticipated game right now. I almost forgot how scary little Max can be. Glad to see they're put the guns back into Sam and Max after that Fox cartoon fiasco.
[PowerPoint] is a tool for capitalist presentation
I don't see Steve Purcell's name anywhere on the press release. He was the original creator...anyone know if he is back on board this game? It looks sweet though and the trailer is pretty funny. Hopefully they won't make a bad sequal to my fave game.
Sam and Max - "Oboy! It's the colorized version of Citizen Kane...oh, my mistake -- it's just the Flintstones."
The 2D concept art drawings on the page have much more character and whimsy than the 3D screenshots. To quote max from the end of the trailer, "Eh, it's been done." It's as if they're making it 3D simply because 2D doesn't sell any more.
Will there ever be a 2D adventure game ever again?
(Prompted from discussion on a certain IRC channel...)
One of the best things about the original Sam n Max was the mini-games they had. There was the whack-a-mole, the alligator mini-golf, and the battleship game with cars to name a few. I just hope they keep the original spirit in the new game. Might be hard to do after 10 years! Let's hope they also do a new Maniac Mansion, Day of the Tentacle sequel game as well. Perhaps a prequel?
Confucious says: Man who runs behind car gets exhausted.
// jeku.com
with any luck, the comics will come back into print in a cross-promotion with the game. As great as the original game was, it had nothing on the comics.
I have the color special, but I didn't know about the "surfin' the highway" collection until it was out of print, and I've never been able to find a copy.
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It's very sad that after 10 years, I can finally play the original Sam & Max: Hit the Road under Linux using an emulator that LucasArts doesn't approve of (ScummVM), yet now that they is releasing a new game and has the opportunity to support multiple platforms they're only offering it for Windows! *Sigh* I guess I'll just have to hope that someone at Icculus ports it, or WineX supports it...Does anybody know of a way to let LucasArts know that I'd like a Linux port?
I've got to say that this is the strangest post I've ever read... Let's see, where to start...
:)
Mario 64 - Sold incredibly well, is one of the top 10 games on the recently posted Top 100 games of all time list on IGN (I'm pretty sure, but I don't have the site in front of me since it's blocked at work). Probably on many's top 25 (mine, for sure).
Zelda (in 3d) - Ocarina of Time is also in the Top 20 of the aforementioned list at IGN. It was so popular it was re-released with the new Zelda game (which is also receiving spectacular reviews).
Sonic - I really liked the Sonic Adventure series. I'm obviously not alone since it was released for GC.
Duke Nukem - The originals were fun, yeah, but 3d was great. Sure it wasn't similar to the original, but to me, the series was getting stagnant very fast.
I don't know what you're so glum about. I was quite sure that after 9 years we would never see another Sam and Max game. It could be a tabletop game for all I care at this point.
Lighten up, sometimes modern games are good.
...they got the voice actors from the original game to return!
Ohhhh soo many good quotes from the original game:
max - "I'd crap my pants if i wore any"
sam - "I'd just love to turn this little guy inside out.."
max - "oh! That gives me an idea!"
sam - "I don't indisciminately use people, except max"
Sam - "I feel that we have tampered with the fragile inner mechanisms of this space ship we call Earth."
Max - "If we have to destroy the entire west coast area just so some sweaty, quasi creatures can have a safe heaven for their disgusting lifestyles? So be it!!! "
sam - "My little buddy needs to use the facilites"
max - "facilities be damned! I need a bathroom!"
Why does absolutely everything have to be in 3D these days? I didn't see what Monkey Island gained by going 3D and I don't see what Sam & Max will.
They're freaking cartoon characters damnit!
I'd settle for more detailed animation and higher resolution. That way, it wouldn't even need the latest Geforce 10. The result would even be only better than these 2D characters to 3D transformations.
Now that I got that out of my system, I'm still really looking forward to this. Pity it won't be coming for Linux. But then, these days the only thing that sells seems to be brainless 3D-shooters (and RPGs) so the adventure game market is very small even in the Windows world. How I long for the time when Sierra and LucasArts were continuosly releasing high-quality adventures.
Those games haven't aged a bit and are still great to play. And as already mentioned, we can even play some of them in Linux thanks to ScummVM (and for the older sierra games Sarien and some others).
Agreed, I haven't seen much adventure games at all. And we had so many great ones in the past: day of the tentacle, monkey island and even the Sierra games were always good fun, police quest, kings quest, space quest and leisure suit larry of course!
I wonder what happened to the genre at all? Were we all just so disappointed in the latest Monkey Island that they decided not to make anymore? (I know Grim Fandango was a notable exception)
Please, give us more adventures. And if anyone knows of more upcoming adventures, I'd really like to hear about them.
Dre
I seem to be the only person on earth with this view, but:
MI3 was worse than MI4, despite MI3 being 2-D and MI4 being 3-D.
MI3: Rehashed jokes, rehashed puzzles, pitiful explanation of MI2's ending, very few puzzles or NPCs who remain in my memory after the game's over, truncated ending sequence, ugly sprite scaling.
MI4: Fun 'commercialism' theme, new villian, more memorable characters, new twists on the series, better humor (albeit this is subjective).
I don't care what dimension the game extends into as long as it's fun, and MI3 was boring and insulting compared to the much more entertaining MI4. If they want to do Sam 'n Max in 3-D so be it, and as long as it's SAM AND MAX and not a pale imitation (FT2, Action Game(tm)!) it'll be entertaining. Don't be a dimensional elitist.
As others have lamented...
;)
Why 3D? Frequently it can come nowhere near the beauty of a 2D game. Look at all the beautiful art and scenery in old games, then consider the screen sizes they had to work with. It is amazing that many looked as good as they did.
A game with a story and good 2D artwork will eclipse the vast majority of 3D games.
Some of my favorite examples of failures (in my eyes at least). Railroad Tycoon, classic game... ultimate time waster. Railroad Tycoon II had much needed improvements, except for the fact that they adopted a 3D viewpoint, which made it nearly impossible to lay track well. In that case a psuedo 3D from overhead would have worked well, but due to the 3D craze...
Damn. Guess I'll just have to start my own game company.