Sam & Max in 3D
Obiwan Kenobi writes "I know we see game announcements everyday (especially with E3 in full swing), but this is a biggie: The Sam & Max Sequel, Freelance Police has officially been announced. This fantastic (and hilarious) game finally gets its 3D-outing. Check out the nice trailer and stop by the official site for concept art and more." The original game is one of my fondest game memories, and this looks pretty promising.
I don't see Steve Purcell's name anywhere on the press release. He was the original creator...anyone know if he is back on board this game? It looks sweet though and the trailer is pretty funny. Hopefully they won't make a bad sequal to my fave game.
Sam and Max - "Oboy! It's the colorized version of Citizen Kane...oh, my mistake -- it's just the Flintstones."
The 2D concept art drawings on the page have much more character and whimsy than the 3D screenshots. To quote max from the end of the trailer, "Eh, it's been done." It's as if they're making it 3D simply because 2D doesn't sell any more.
Will there ever be a 2D adventure game ever again?
(Prompted from discussion on a certain IRC channel...)
One of the best things about the original Sam n Max was the mini-games they had. There was the whack-a-mole, the alligator mini-golf, and the battleship game with cars to name a few. I just hope they keep the original spirit in the new game. Might be hard to do after 10 years! Let's hope they also do a new Maniac Mansion, Day of the Tentacle sequel game as well. Perhaps a prequel?
Confucious says: Man who runs behind car gets exhausted.
// jeku.com
It's very sad that after 10 years, I can finally play the original Sam & Max: Hit the Road under Linux using an emulator that LucasArts doesn't approve of (ScummVM), yet now that they is releasing a new game and has the opportunity to support multiple platforms they're only offering it for Windows! *Sigh* I guess I'll just have to hope that someone at Icculus ports it, or WineX supports it...Does anybody know of a way to let LucasArts know that I'd like a Linux port?
Ohhhh soo many good quotes from the original game:
max - "I'd crap my pants if i wore any"
sam - "I'd just love to turn this little guy inside out.."
max - "oh! That gives me an idea!"
sam - "I don't indisciminately use people, except max"
Sam - "I feel that we have tampered with the fragile inner mechanisms of this space ship we call Earth."
Max - "If we have to destroy the entire west coast area just so some sweaty, quasi creatures can have a safe heaven for their disgusting lifestyles? So be it!!! "
sam - "My little buddy needs to use the facilites"
max - "facilities be damned! I need a bathroom!"
I seem to be the only person on earth with this view, but:
MI3 was worse than MI4, despite MI3 being 2-D and MI4 being 3-D.
MI3: Rehashed jokes, rehashed puzzles, pitiful explanation of MI2's ending, very few puzzles or NPCs who remain in my memory after the game's over, truncated ending sequence, ugly sprite scaling.
MI4: Fun 'commercialism' theme, new villian, more memorable characters, new twists on the series, better humor (albeit this is subjective).
I don't care what dimension the game extends into as long as it's fun, and MI3 was boring and insulting compared to the much more entertaining MI4. If they want to do Sam 'n Max in 3-D so be it, and as long as it's SAM AND MAX and not a pale imitation (FT2, Action Game(tm)!) it'll be entertaining. Don't be a dimensional elitist.