Sony Announces Flat Rate MMO Subscription
Thorizdin writes "It looks like Sony is making moves that will change gaming, but not just in the handheld market. SOE (Sony Online Entertainment) are bundling their MMO subscription plans so gamers can play all of their premium games for one flat rate ($21.99 US per month), rather than pay for many subscriptions separately. There are some exceptions, though, since the new pricing only applies to SOE-published games, so you won't get Star Wars Galaxies in the bundle." For the record, the specific games included are Everquest, Planetside, Everquest Online Adventures for PS2, the Station Pass (Tanarus, Infantry, Cosmic Rift), and Everquest 2 when it launches.
I think this will help SoE move people from EQ to EQ2 because they'll be more likely to experiment at this price than if they had to have a second subscription. I know I can only justify one $12/month game to myself (and the wife). This is only a slight savings over two $12/mo games, but you're getting access to a lot more than two games.
I think, however, that this will make my trying SW:G less likely since it will be a comparably worse deal.
Access to multiple entertainment streams will make it more likely that someone will be a loyal Sony Online customer, trying out the new Sony games, always keeping that Sony membership active.
Smart move Sony
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I really doubt this.
I'd rather choose my own package and pay less to the cable company. However it's not an option.
I truely wonder if there will still _be_ an option for sony subscribers in a few months.
Dre
I don't know about other people but I usually only play one game at a time. When I get sick of it I move on to the next game.
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I know a few people who play Everquest and I wonder if this is relevant? It seems that once you get addicted to the game, you stop playing everything else. Are there a lot of people who have time to play multiple online RPGs?
What would make more sense to me is a sort of mini-site-license that allows everyone in a single household to play for a flat fee. I know of at least two families where both parents and at least one kid all play Everquest. It would make sense to offer a flat fee for them.
Actually, now that I think about it, Sony is probably doing what makes more financial sense for them. A person is more likely to try another game if they don't have to pay another subscription fee.
Of course, based on the people I know, they could charge 50 bucks a hit for EQ and people would pay it. It's worse than heroin.
So far, I've never subscribed to any MMRPG, mainly because of children in the house that take away from time (so hard to play online when you have to hit the "pause" button), and also because at $10 a month, I'd have to really pick one and only play that.
With this, I think I could stomach paying the $20 a month (perhaps less at a "yearly subscription rate" and hook up to whatever I want. So if I want some Planetside shooting action, great. If I want to RPG a bit, I can stop playing Planetside for a week/month and come back to it later, and not worry about my user being deleted or something.
Sony's got a smart idea here. I hope they hook up more systems under the model, perhaps extend the offer to other third party companies, so you can pick and choose from a list. I wouldn't mind paying $20 a month, and clicking 3 or 4 games total from a list I'm going to use if it included 3rd party stuff like Dark Age of Camelot, Star Wars Galaxies, etc.
Of course, this does sound like someone else's Live service once it hits the third party stuff, but the difference would have to be "choice". I don't have to use Sony's all-you-can-eat plan if I don't want to, unlike Microsoft where their games are "Live or Nothing" all too often for online play. (Well, unless I want to tweak Mr. Router a bit.)
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People that play persistant universe games fall into 3 basic catagories:
Casual gamers that will only play so long as they're having fun. Once they hit the XP treadmill, they'll try something different, like a new character or a completely different game.
Serious gamers that will play even if they're not having fun, because they enjoy the friends that they've made in the game. These poor bastards willl trudge through the XP treadmill and some will even make the top level, but most will simply hang around the upper levels, without much real hope of gaining the top level since they'd rather play with friends than do XP.
Fanatical gamers will play until they hit top level, then once they don't have a goal to shoot for in that game, they'll find another game and race through that one, too.
the first and third group fit perfectly in with the concept of a fee that'll let them play all the SOE games. Casual gamers always want something interesting and fanatical gamers reach end-game too quick. I know more than a few high levels in AO, EQ, AC and DAOC that are running wild in more than one of those games.
too bad about the no Star Wars: Galaxies bit. Lucas could have made a mint with the cross-promotion. Instead he's going to have to compete with his own dev company.
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