Capcom, Sega Drop Gamecube Software Prices
Thanks to an anonymous reader for pointing to a Nintendojo report discussing the price drop, to $39.99 in the US, for a number of forthcoming Gamecube games. It appears that Nintendo has reduced its royalty rate for all third-party publishers, so not only can publishers like Eidos, Rockstar, and Acclaim choose to put some titles out at $39, Capcom and Sega seem to be releasing all their titles at that price (including Viewtiful Joe, Billy Hatcher, and more.) Seems like good news for gamers.
What, lower prices? I doubt that. I mean, I think you're going out on a limb there. Gamers, see, they are usually better off if they pay more money. Honestly, you'd think you didn't hear the outpouring of dissent when all the console prices lowered. The game companies, they're trying to ruin us, I tell you!
=Brian
There is nothing so good that someone, somewhere, will not hate it.
For Sega, which has been in financial trouble for quite a while (since the 32X?), this could give them a much-needed boost by exposing more people to their games and, maybe more importantly, their characters/franchises (Sonic in particular).
I'm not a die-hard Nintendo fan (or Xbox fan or PS2 fan for that matter) but I certainly hope this, combined with the Gamecube/Gameboy Playter deal (amazing at $150), gives Nintendo the boost they're looking for. If it does, it could portend a similar drop in prices for first Xbox games and finally PS2 games (Sony has the least incentive to drop prices due to their current "mega-dominance").
Kudos to Nintendo for once again leading the way in terms of bringing down prices.
If Sega releases NFL 2K4 for $50 on xbox and PS2, but only $40 on GC, I'd bet there will be many more sales for the GC. If that makes it worthwhile for publishers to produce games for the GC, they will. As long as the GBA is keeping the books in the black, Nintendo can afford to do this in hopes of selling more consoles. Nintendo makes plenty of money from in-house titles anyway.