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Dyack Talks Metal Gear Solid - Twin Snakes

Courtesy of PlanetGamecube, we have their recently-typed-up E3 interview with Denis Dyack, the boss of Silicon Knights (Eternal Darkness), who are currently working on Metal Gear Solid: The Twin Snakes for Gamecube. This enhanced remake of the original Metal Gear Solid for Playstation is due out for Xmas 2003, and Dyack gives some hints as to how the original's content may be enhanced - "If you think about the first game and how it's all set up, and then think about the dynamics of the second game, it should be a completely new experience."

3 of 20 comments (clear)

  1. Re:Worst Idea Ever... by Babbster · · Score: 3, Interesting
    Lame? Offering one of the best games that ever hit the Playstation (I would argue that it's number one, myself) in a new, upgraded, expanded form? I don't think that's lame at all.

    It's particularly "unlame" because they've ALREADY announced a true sequel in "Metal Gear Solid 3: Snake Eater" to be released next year. Add to that what is apparently going to be a very short development time (at least relative to when they made the announcement) giving us what could be called an "extra" Metal Gear Solid before the end of this year, and your assessment reads as foolish whining.

  2. VR Missions by quandrum · · Score: 3, Interesting

    Anyone remember the seperate VR Missions game that came out after MGS? I really hope they include that. I almost had more fun doing those than playing the real game...

  3. Right Idea, Wrong Remake by Painaxl · · Score: 3, Interesting

    Remaking MGS is great, don't get me wrong. I played through it on the PSX, then on the DC using Bleemcast (which was quite cool, I might add). It is, easily, one of the 10 best games out of the far too many that I've played in my lifetime.

    I just think they remade the wrong game.

    The original two Metal Gear games (MG2 for the MSX, not Snake's Revenge, bleh), while frustratingly hard and not graphically beautiful, had interesting plots and are referred to in the Metal Gear Solid series. Metal Gear was the first game I had for the Nintendo (my cousin gave it to me when I was 8), I hated it. I later read a book in the young adult section of my library that was a novelized version of the story and loved it (I really would like to find it again, but don't know who released it). I went back and played the game years later and loved it. MG2 was never released for a major console, just the MSX computer system. It had the first radar utility and was also very good story wise. It's a quality premise and with a nextgen system around it, both titles would shine.

    Just think that if you really want to get a new generation of gamers into a (potentially) very good game that they haven't already played, you need to go a little farther back.