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Microsoft Talks Handhelds, Xbox Linux

Thanks to an anonymous reader for pointing to a Canada.com interview with Xbox head honcho Robbie Bach, which shoots him some wide-ranging and perceptive questions about Microsoft's console strategy. Interesting answers include whether Microsoft wants to get into the handheld console market ("It's like starting a new business...we will focus on making the current Xbox successful."), and their views of Linux for Xbox ("..the numbers are not really that big. It's not a commercial as much as it is an intellectual property issue and we always pursue those.")

35 of 404 comments (clear)

  1. Cheat?!? by georgn · · Score: 5, Insightful
    Q. Folks have even built a Linux-Xbox computer. How can you control this?

    A. Electronic hobbyists will do what they want to do...the numbers are not really that big. It's not a commercial as much as it is an intellectual property issue and we always pursue those. If someone finds a way to cheat, we close it down and do an update so people can't anymore.

    I'd be very curious to know how running Linux on an Xbox is cheating.

    1. Re:Cheat?!? by NanoGator · · Score: 3, Insightful
      "I'd be very curious to know how running Linux on an Xbox is cheating."

      Did you read his previous answer?

      "
      Q. You now have PC, Internet and cell phone connectivity with the Xbox, plus Karaoke. How are you addressing security issues now that the Xbox is stepping out of the safe living room?

      A. We are designing everything we are doing to provide security as a service for both player and game publisher. For example, we can sense and disable an Xbox modified with third party "modchips" and not allow it to play online."


      It's not the answer you guys want to hear, but he's got a point. What's to stop people from cheating on-line if the XBOX can read games with modified binaries? When you pay extra per month for XBOX-Live service, you don't want to deal with cheaters.
      --
      "Derp de derp."
    2. Re:Cheat?!? by FauxPasIII · · Score: 3, Insightful

      >> What's to stop people from cheating on-line if
      >> the XBOX can read games with modified binaries?

      What's to stop people from remote rooting boxes if their PCs can run modified ssh binaries? Robust servers.

      --
      25% Funny, 25% Insightful, 25% Informative, 25% Troll
    3. Re:Cheat?!? by Malcontent · · Score: 5, Insightful

      " Simply put, if you're running Linux on a machine that MS sells with their own OS, you're cheating them out of market share. "

      Aren't you also cheating them out of market share if you choose to buy a PS/2 or heaven forbid not buying a game console at all?

      When are people going to end up in jail for not buying MS products?

      --

      War is necrophilia.

    4. Re:Cheat?!? by Arker · · Score: 2, Insightful

      The Hardware may be sold, but having their own system booted on a machine provides the mindshare that's more important long term.

      I'm sure it is important to them, but that doesn't give them a right to coerce it. Once you own the hardware, you have the right to do whatever you want with it.

      --
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-
      Friends don't let friends enable ecmascript.
    5. Re:Cheat?!? by NanoGator · · Score: 2, Insightful

      "Speaking of which, can anyone point me to a good how-to on converting an Xbox into a decent *nix router? "

      Why bother? For $120 you can buy a 54-megabit wireless router. $50 gets you an ethernet router. Besides overpaying and flipping Microsoft, you also have to exploit/mod it and get ahold of a Linux distro for it.

      --
      "Derp de derp."
    6. Re:Cheat?!? by fiddlesticks · · Score: 2, Insightful

      > I'd be very curious to know how running Linux on an Xbox is cheating.

      it's not, and he knows that. It's just part of the redmond strategy plan to go after people that mess about with 'their' stuff, so that when, some day, some unlucky hacker breaches some law about modding/messing about/ having UNAUTHORISED FUN WITH A MICROSOFT PRODUCT in any of the territories that xbox is sold in, as well as the copyright/ 'IP issues' that they'll bring to bear in court, MS will also be able to tell the judge that 'they weren't playing fair, they weren't playing the game (halo...um..any others?) like a gentleman, they were trying to cheat'

      if said judge is resident in a former colony of the united kingdom (CA, US, AU, HK, IN, all the biggies!), cheating at a game will be the worst thing the judge can possibly imagine, and the nut that wants to run blackbox on his xbox'll get sent down for a long time.

    7. Re:Cheat?!? by Anonvmous+Coward · · Score: 4, Insightful

      "Plus making MS eat a little loss would feel good too. "

      So you're willing to spend money to make MS lose money? Can't say I'm impressed. Personally I'd donate to the EFF.

    8. Re:Cheat?!? by Minna+Kirai · · Score: 2, Insightful

      The client can still cheat in a game unless there is protection on the client side, on the server side, and on the whole data path in between.

      For example, AimBot proxies have been written that sit between a game client and server, and modify the trajectory of a player's shots to be 100% accurate.

      More simply, and with no risk of automated detection, a program could sniff the game packets to draw a birds-eye-view on the player's PC monitor.

      (Oh, and the joysticks must be protected too. Can't allow macro sequences or autofire...)

    9. Re:Cheat?!? by Minna+Kirai · · Score: 2, Insightful

      That would be a clever trick, but it's not how they all work. I'm using as my reference the Stanford Stoogebot. The source code is unpublished, so I can't be quite sure what it does, but the authors state it keeps track of all nearby targets and computes visibilty (ray-intersection to the BSP) for all of them, before deciding which to shoot.

      And it definitely forges mouse movement, as described in the section on decoupling movement and orientation. (Its not a "forgery" in the sense that it expects to fool people, though. The pseudo-mouse is updated perfectly, without introducing any of the incremental delay that might confuse a bot-detector on the server)

  2. intellectual property issue..... by PS-SCUD · · Score: 4, Insightful

    and we always pursue those.

    Yes, far be it from you to let a great injustice, like someone using their Xbox how they see fit, from going unpunished.

    --


    "Much work is lost, for the lack of a little more." -Edward H. Harriman
  3. Your Rights Vs. Microsoft's by theodp · · Score: 4, Insightful

    In one breath, "For example, we can sense and disable an Xbox modified with third party "modchips" and not allow it to play online." In the next, "Telling us what we can or can't create, we think is unconstitutional."

    1. Re:Your Rights Vs. Microsoft's by Anonymous Coward · · Score: 1, Insightful

      Oh give me a fucking break. That's like going off on some "unconstitutional" rant on id Software for checksumming their Quake 3 map files.

      Of course you can modchip your X-Box, put Linux on it, smash it with a sledgehammer painted red with a chrome finish, whatever the hell you want -- you own it.

      You can't expect to get access to someone else's service after you've violated the entry point. It's not your service, it's theirs, and they can lock you out whenever they want to, for whatever reason they want to. Get over it.

      Go rant about something that matters, like the Patriot Act.

  4. X-box = computer by jr87 · · Score: 1, Insightful

    Xbox=computer Handheld = PDA just something to think about

  5. Unconstitutional........ by PS-SCUD · · Score: 5, Insightful

    From the article: Telling us what we can or can't create, we think is unconstitutional.

    But of course if MS tells YOU what you can or cannot create, that's perfectly OK.

    --


    "Much work is lost, for the lack of a little more." -Edward H. Harriman
  6. Re:Handheld Possibilities by ceejayoz · · Score: 4, Insightful

    they have been utterly beaten on the console [platform]

    I'm curious as to how you consider going from 0% market share to 20% market share, beating out the formerly #2 player (Nintendo) to be "utterly beaten" in the console market?

  7. Re:XBOX IP by Sygnus · · Score: 2, Insightful
    Running Linux on XBOX violates Microsoft's IP rights and they should prosecute everyone who attempts it.

    Removing Windows XP from a newly-bought PC and installing your OS of choice as an alternative can be argued to do the same. Should Microsoft prosecute everyone who uses GNU/Linux or *BSD on their property?

    Once a person purchases hardware [such as the X-Box], that hardware becomes his property, and he can do with it as he pleases - calling modding it "piracy" is no more than an egregious violation of consumer rights.

    --
    First posting isn't trolling. It's...first posting. :) -- Illiad
  8. Piracy? by Arker · · Score: 4, Insightful

    This isn't piracy, in any sense. Of course it doesn't involve boarding ships at sea and stealing cargo/kidnapping passengers, which is actual piracy. But it's not copyright infringement, which sometimes gets called piracy, either.

    There's no "intellectual property" issue here at all, however much MS wishes they could find one. This is hardware. You buy it, it's yours. Period.

    Of course we can all understand that they'd prefer to have people only buying their loss-leaders in order to run the games that they make heaps on. And most people do. But those who don't are perfectly within their rights. If MS really doesn't like it, they can start pricing the boxes more reasonably. It's their choice. But of course they want to have their cake and eat it too, and the sad thing is they have enough money to buy politicians with that they may yet get it.

    --
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Friends don't let friends enable ecmascript.
    1. Re:Piracy? by Mac+Degger · · Score: 2, Insightful

      Oh, so true...wish I had modpoints.

      Thing is, how is it IP infringement if I buy a real game (albeit from japan) and play it on my own machine!?

      The machine is mine (not a knock off, the real deal), the game is mine (not warez'd, just imported from japan)...why can I be prosecuted?

      --
      -- Waht? Tehr's a preveiw buottn?
  9. Re:Handheld Possibilities by Anonymous Coward · · Score: 1, Insightful

    And to add... look how long Ninendo was kicking sony's ass before that turned around.

  10. Re:xbox piracy by inc0gnito · · Score: 2, Insightful

    Interesting math not-withstanding, as I understand it, every X-Box that microsoft sells, they sell at a loss. The idea is to get you to buy the console and then spend money on games which are much cheaper to manufacture.

    So, by buying an X-box and not purchasing any games, you are hurting Microsoft's bottom line.

  11. Re:Handheld Possibilities by Malcontent · · Score: 2, Insightful

    Because 20% doesn't count for shit in that industry. Nobody wants to write games for 20% of the market just like hardawre manufacturers don't want to drive drivers for linux.

    --

    War is necrophilia.

  12. Re:Handheld Possibilities by Imperial+Tacohead · · Score: 2, Insightful

    Market share only counts for so much. I'm sure Nintendo is perfectly happy to be beaten, given that they're actually making money, whereas Microsoft has been bleeding money and still, despite superior hardware, can't seem to get an upper hand on Sony.

  13. Re:Handheld Possibilities by ceejayoz · · Score: 4, Insightful

    Nintendo's gotten along just fine selling to small portion of the market. Apple's another fine example of a niche market.

    Not only that, but 20% is a pretty good amount for a new product introduced in competition with a very popular system with a large install base. Xbox has exceeded MS's hopes for the first iteration of the system.

  14. Re:XBOX IP by Kadin2048 · · Score: 5, Insightful
    I don't really see how they would have any grounds for prosecution here. I'm not a lawyer, but I don't think they can in any way dictate how you use the hardware that you buy from them. The hardware is just plastic--you bought it, it's yours. Play games on it, use it as a space heater, toilet seat, piece of modern art, whatever. Same with the media and boxes that the games come on.


    Where they could begin to get at you is if you ran Linux on an XBox, and then connected up to their online gaming system. If the system was designed to reject anything that wasn't running the MS XBox OS, and you spoofed it into thinking that your XBox-Linux was in fact the original OS, then you could be in trouble (because the TOS for the online service would undoubtedly prohibit you from connecting with a less-than-virgin box).


    But if all you were doing was just running Linux on your XBox, just for the pure hell of it and because you can, without connecting up to their servers, I think you're probably safe. At least, I don't see how this would possibly infringe on their IP. Seems to me like they're just trying to discourage people...toss around the threat of an IP lawsuit and watch any large-scale effort to distribute an alternate XBox OS disappear.

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
  15. Uhhh... by still_sick · · Score: 2, Insightful

    Maybe you've forgotten that the Xbox can be made to run (almost) standard linux distros. For me, that set it apart from the other consoles more than being from microsoft.

    PS2 runs linux right out of the box - Sony itself sells the kits. No futzing with mod-chips.

    --
    ...Also, I didn't know Buggalo could fly.
  16. Re:Handheld Possibilities by NortWind · · Score: 5, Insightful
    I'm curious as to how you consider going from 0% market share to 20% market share, beating out the formerly #2 player (Nintendo) to be "utterly beaten" in the console market?

    Compare either Nintendo's or Sony's profits to MS's loss of $300M (claimed by MS in the article for division) or loss of $1B (as claimed in PC World article). The other two companies made more than infinitely more than MS. That's a pretty good beat down.

  17. Re:-1 Troll, +1 Fuck You by Anonymous Coward · · Score: 1, Insightful

    Go to gamers.com and check the user reviews for any Gamecube game. You'll find an equal number of idiotic Xbox zealots. Shall I make idiotic generalizations like you just did?

  18. To continue the car metaphor by Chuck+Chunder · · Score: 2, Insightful

    You can modify you car if you like but if you want to enter that car in a competition it will have to meet the technical requirements of that competition.

    Just as most competitions severely limit what modification can be done to cars in order to keep the racing "fair" it is perfectly reasonable for MS to limit modifications made to the XBox if you want to use it with their XBox live service.

    --
    Boffoonery - downloadable Comedy Benefit for Bletchley Park
  19. Re:xbox piracy by Lochin+Rabbar · · Score: 2, Insightful

    Are you serious?

    You fail to recognize the sunk cost of R&D in creating the X-box. All this has to come from somewhere. The measily amount of money made from selling the hardware will not come close to making up the 100s of millions of dollars spent on developing the system.

    The X-box is just a low spec PC in an ugly box with an assortment of hardware and software dongles. It's not exactly ground breaking technology. 100's of millions of dollars in R&D, paid for by flying pigs no doubt.

  20. Re:Handheld Possibilities by gergi · · Score: 2, Insightful

    Um... only in the US is the XBox #2 in sales. Worldwide, #2 in sales is Nintendo.

    That being said, I'm completely amazed at what people will pay and tolerate to be able to play uh, hmm... *goes to go look up a name of a game for the XBox*... Halo.

    One thing I will say about the XBox. It's amazing what pumping an endless amount of money into something can do to grab marketshare.

    --
    Nosce te Ipsum
  21. Excuse me? by Inoshiro · · Score: 4, Insightful

    How is he an asshole by saying, "If you are on our Xbox Live! service, we reserve the right to boot you if you have a modchip or other cheat device (such as Action Replay hacked saves) turned on for your Xbox Live! games."

    I love that they ban cheaters and people who are just assholes. Why do you think I stopped playing PC games? People'd always accuse me of cheating if I was winning.

    Whinning that he has rights but won't let you mod chip Xboxs that are on Live! is like Bill Gates whinning that he can't just come into your house and pee on your floor. It's your private property to use as you please, just like the entire Live! network is MS property to do with as they fucking well please.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  22. Re:Go with PS2 by Osty · · Score: 2, Insightful

    At least Sony supports Linux and supports, for the most part, the right of its customers to tinker.

    Sony supports Linux because they can make money off of it. When you have to pay another $200-$300 on top of the $200 (well, $180 now) price of a PS2, almost all of it pure profit, it just makes sense. However, Sony certainly doesn't support modchips. IIRC, it wasn't just Microsoft that went after Lik Sang for selling mod chips -- Nintendo and Sony also had a hand in that. What company would willingly support any market that at its core is all about stealing games? (blah blah just want to play imports blah blah bullshit.)


    What else should we expect from MS except for Fear & Control and all of those things we hate, but when has it been any different?

    When it comes to online gaming (which is the only area where Microsoft can really control what you do with your XBox), I'll happily take Microsoft's approach over Sony's. Add a mod chip, and you're banned from Live. No questions, you're gone. On the flip side, one of the major PS2 online titles, SOCOM, suffers horribly from cheaters. Yes, you can cheat in XBox Live games too, but you're limited to only in-game bugs. Those can be patched (see Unreal Championship's recent patch to fix a number of exploits with weapons and maps).


  23. Re:What the hell? by Winterblink · · Score: 3, Insightful

    They produced the hardware, with their DRM, running on their service. They can do with it whatever they like, and there's nobody holding a gun to your head to buy into it.

    --
    "I'm a leaf on the wind. Watch how I soar."
    -Hoban Washburn
  24. Re:interesting by DoomPlague · · Score: 2, Insightful

    You can't really go by "history" because each generation and market seems to be different than another. It's true that Sony overtook Nintendo in the home console market but that had less to do with Sony being a big company than Nintendo's foul up with the N64.

    The GBA has a large 30 million unit lead, backwards compatability, and a name that works well in that market. Sony's PSP is the biggest threat yet but I find it too ambitious, much like previous handhelds that got crushed by the Gameboy. One reason the Gameboy line has been so successful is because they have been small, affordable, durable, and they don't eat batteries.